openreplay/frontend/app/components/Session/Player/MobilePlayer/MobilePlayerHeader.tsx
Delirium 35461acaf3
[WIP] Mobile replayer (#1452)
* fix(ui): fix up mobile recordings display

* fix(ui): some messages

* fix(ui): some messages

* fix(player): fix msg generation for ios messages

* feat(player): add generic mmanager interface for ios player impl

* feat(player): mobile player and message manager; touch manager; videoplayer

* feat(player): add iphone shells, add log panel,

* feat(player): detect ios sessions and inject correct player

* feat(player): move screen mapper to utils

* feat(player): events panel for mobile, map shell sizes to device type data,

* feat(player): added network tab to mobile player; unify network message (ios and web)

* feat(player): resize canvas up to phone screen size, fix capitalize util

* feat(player): some general changes to support mobile events and network entries

* feat(player): remove swipes from timeline

* feat(player): more stuff for list walker

* fix(ui): performance tab, mobile project typings and form

* fix(ui):some ui touches for ios replayer shell

* fix(ui): more fixes for ui, new onboarding screen for mobile projects

* feat(ui): mobile overview panel (xray)

* feat(ui): fixes for phone shell and tap events

* fix(tracker): change phone shells and sizes

* fix(tracker): fix border on replay screen

* feat(ui): use crashes from db to show in session

* feat(ui): use event name for xray

* feat(ui): some overall ui fixes

* feat(ui): IOS -> iOS

* feat(ui): change tags to ant d

* fix(ui): fast fix

* fix(ui): fix for capitalizer

* fix(ui): fix for browser display

* fix(ui): fix for note popup

* fix(ui): change exceptions display

* fix(ui): add click rage to ios xray

* fix(ui): some icons and resizing

* fix(ui): fix ios context menu overlay, fix console logs creation for ios

* feat(ui): added icons

* feat(ui): performance warnings

* feat(ui): performance warnings

* feat(ui): different styles

* feat(ui): rm debug true

* feat(ui): fix warnings display

* feat(ui): some styles for animation

* feat(ui): add some animations to warnings

* feat(ui): move perf warnings to performance graph

* feat(ui): hide/show warns dynamically

* feat(ui): new mobile touch animation

* fix(tracker): update msg for ios

* fix(ui): taprage fixes

* fix(ui): regenerate icons and messages

* fix(ui): fix msgs

* fix(backend): fix events gen

* fix(backend): fix userid msg
2023-10-27 12:12:09 +02:00

140 lines
4 KiB
TypeScript

import React from 'react';
import { connect } from 'react-redux';
import { withRouter } from 'react-router-dom';
import {
sessions as sessionsRoute,
liveSession as liveSessionRoute,
withSiteId,
} from 'App/routes';
import { BackLink, Link } from 'UI';
import { toggleFavorite, setSessionPath } from 'Duck/sessions';
import cn from 'classnames';
import SessionMetaList from 'Shared/SessionItem/SessionMetaList';
import UserCard from '../ReplayPlayer/EventsBlock/UserCard';
import Tabs from 'Components/Session/Tabs';
import { PlayerContext } from 'App/components/Session/playerContext';
import { observer } from 'mobx-react-lite';
import stl from '../ReplayPlayer/playerBlockHeader.module.css';
import { fetchListActive as fetchMetadata } from 'Duck/customField';
import { IFRAME } from 'App/constants/storageKeys';
const SESSIONS_ROUTE = sessionsRoute();
// TODO props
function PlayerBlockHeader(props: any) {
const [hideBack, setHideBack] = React.useState(false);
const { player, store } = React.useContext(PlayerContext);
const playerState = store?.get?.() || { width: 0, height: 0, showEvents: false }
const { width = 0, height = 0, showEvents = false } = playerState
const {
session,
fullscreen,
metaList,
siteId,
setActiveTab,
activeTab,
history,
sessionPath,
fetchMetadata,
} = props;
React.useEffect(() => {
const iframe = localStorage.getItem(IFRAME) || false;
setHideBack(!!iframe && iframe === 'true');
if (metaList.size === 0) fetchMetadata();
}, []);
const backHandler = () => {
if (
sessionPath.pathname === history.location.pathname ||
sessionPath.pathname.includes('/session/')
) {
history.push(withSiteId(SESSIONS_ROUTE, siteId));
} else {
history.push(
sessionPath ? sessionPath.pathname + sessionPath.search : withSiteId(SESSIONS_ROUTE, siteId)
);
}
};
const { metadata } = session;
let _metaList = Object.keys(metadata || {})
.filter((i) => metaList.includes(i))
.map((key) => {
const value = metadata[key];
return { label: key, value };
});
const TABS = [props.tabs.EVENTS].map((tab) => ({
text: tab,
key: tab,
}));
return (
<div className={cn(stl.header, 'flex justify-between', { hidden: fullscreen })}>
<div className="flex w-full items-center">
{!hideBack && (
<div
className="flex items-center h-full cursor-pointer group"
onClick={backHandler}
>
{/* @ts-ignore TODO */}
<BackLink label="Back" className="h-full ml-2" />
<div className={stl.divider} />
</div>
)}
<UserCard className="" width={width} height={height} />
<div className={cn('ml-auto flex items-center h-full')}>
{_metaList.length > 0 && (
<div className="border-l h-full flex items-center px-2">
<SessionMetaList className="" metaList={_metaList} maxLength={2} />
</div>
)}
</div>
</div>
<div className="relative border-l" style={{ minWidth: '270px' }}>
<Tabs
tabs={TABS}
active={activeTab}
onClick={(tab) => {
if (activeTab === tab) {
setActiveTab('');
player.toggleEvents();
} else {
setActiveTab(tab);
!showEvents && player.toggleEvents();
}
}}
border={false}
/>
</div>
</div>
);
}
const PlayerHeaderCont = connect(
(state: any) => {
const session = state.getIn(['sessions', 'current']);
return {
session,
sessionPath: state.getIn(['sessions', 'sessionPath']),
local: state.getIn(['sessions', 'timezone']),
funnelRef: state.getIn(['funnels', 'navRef']),
siteId: state.getIn(['site', 'siteId']),
metaList: state.getIn(['customFields', 'list']).map((i: any) => i.key),
};
},
{
toggleFavorite,
setSessionPath,
fetchMetadata,
}
)(observer(PlayerBlockHeader));
export default withRouter(PlayerHeaderCont);