openreplay/backend/pkg/cache/cache.go
Alexander 4b8f3bee25
Sessions refactoring (#1371)
* feat(backend): moved sql requests related to sessions table to one place

* feat(backend): refactoring in db.Saver handler

* feat(backend): hude refactoring in db/postgres module

* fix(backend): workable feature flags

* fix(backend): workable integrations

* fix(backend): workable sessions and projects modules

* fix(backend): added missed projects module to sessions

* feat(backend): renaming

* feat(backend): moved session struct to sessions module and split methods into interface, cache and storage levels

* feat(backend): moved project struct to projects module

* feat(backend): added projects model

* feat(backend): implemented new in memory cache for sessions and projects

* feat(backend): implemented new cache in projects

* feat(backend): there are 2 methods in cache module now: Get() and GetAndRefresh()

* feat(backend): added cache update operations

* fix(backend): fixed import cycle

* fix(backend): fixed panic in db message handler

* fix(backend): fixed panic in projects module

* fix(backend): fixed panic in sessions.GetDuration

* feat(backend): added direct call to get session duration if session is already in cache

* feat(backend): used pg pool everywhere except db service

* fix(backend): added missing part after rebase

* fix(backend): removed old sessions file

* feat(backend): added refactored redis client with produce/consume options

* feat(backend): added cache layer for projects

* fix(backend): added missing redis config

* fix(backend): added missing method for producer

* feat(backend): cache integration for sessions

* feat(backend): temporary method to get session directly from db

* feat(backend): adapt EE version of message handler

* fix(backend): fixed issue in fts realisation

* fix(backend): added redis cache to sessions module

* fix(backend): set 0 duration or hesitation time for inputs without focus event

* feat(backend): added cache for session updates and failover mechanism for batch.Insert() operation

* feat(backend): debug log

* feat(backend): more debug log

* feat(backend): removed debug log

* fix(backend): fixed an issue of tracking input events with empty label

* fix(backend): disabled debug log in projects cache

* fix(backend): renamed session updater

* fix(backend): fixed closed pool issue in DB service

* fix(backend): fixed dead lock in db Stop() method

* fix(backend): fixed panic in heuristics service

* feat(backend): enabled redis cache in projects

* feat(backend): clear cache on each update operation

* feat(backend): fully integrated cache layer with auto switch

* feat(backend): small refactoring in session updates

* fix(backend): fixed wrong events counter issue

* feat(backend): enabled full cache support in ender and http services

* fix(backend/ee): added missed import

* feat(backend): added second cache layer for db to speed up the service

* feat(backend): disable redis cache

* feat(backend): moved redis cache to ee
2023-07-06 10:55:43 +02:00

72 lines
1.3 KiB
Go

package cache
import (
"sync"
"time"
)
type Cache interface {
Set(key, value interface{})
Get(key interface{}) (interface{}, bool)
GetAndRefresh(key interface{}) (interface{}, bool)
}
type item struct {
data interface{}
lastUsage time.Time
}
type cacheImpl struct {
mutex sync.Mutex
items map[interface{}]item
}
func New(cleaningInterval, itemDuration time.Duration) Cache {
cache := &cacheImpl{items: make(map[interface{}]item)}
go func() {
cleanTick := time.Tick(cleaningInterval)
for {
select {
case <-cleanTick:
cache.mutex.Lock()
now := time.Now()
for k, v := range cache.items {
if now.Sub(v.lastUsage) > itemDuration {
delete(cache.items, k)
}
}
cache.mutex.Unlock()
}
}
}()
return cache
}
func (c *cacheImpl) Set(key, value interface{}) {
c.mutex.Lock()
defer c.mutex.Unlock()
c.items[key] = item{
data: value,
lastUsage: time.Now(),
}
}
func (c *cacheImpl) Get(key interface{}) (interface{}, bool) {
c.mutex.Lock()
defer c.mutex.Unlock()
if v, ok := c.items[key]; ok {
return v.data, ok
}
return nil, false
}
func (c *cacheImpl) GetAndRefresh(key interface{}) (interface{}, bool) {
c.mutex.Lock()
defer c.mutex.Unlock()
v, ok := c.items[key]
if ok {
v.lastUsage = time.Now()
c.items[key] = v
}
return v.data, ok
}