* feat(backend): moved sql requests related to sessions table to one place * feat(backend): refactoring in db.Saver handler * feat(backend): hude refactoring in db/postgres module * fix(backend): workable feature flags * fix(backend): workable integrations * fix(backend): workable sessions and projects modules * fix(backend): added missed projects module to sessions * feat(backend): renaming * feat(backend): moved session struct to sessions module and split methods into interface, cache and storage levels * feat(backend): moved project struct to projects module * feat(backend): added projects model * feat(backend): implemented new in memory cache for sessions and projects * feat(backend): implemented new cache in projects * feat(backend): there are 2 methods in cache module now: Get() and GetAndRefresh() * feat(backend): added cache update operations * fix(backend): fixed import cycle * fix(backend): fixed panic in db message handler * fix(backend): fixed panic in projects module * fix(backend): fixed panic in sessions.GetDuration * feat(backend): added direct call to get session duration if session is already in cache * feat(backend): used pg pool everywhere except db service * fix(backend): added missing part after rebase * fix(backend): removed old sessions file * feat(backend): added refactored redis client with produce/consume options * feat(backend): added cache layer for projects * fix(backend): added missing redis config * fix(backend): added missing method for producer * feat(backend): cache integration for sessions * feat(backend): temporary method to get session directly from db * feat(backend): adapt EE version of message handler * fix(backend): fixed issue in fts realisation * fix(backend): added redis cache to sessions module * fix(backend): set 0 duration or hesitation time for inputs without focus event * feat(backend): added cache for session updates and failover mechanism for batch.Insert() operation * feat(backend): debug log * feat(backend): more debug log * feat(backend): removed debug log * fix(backend): fixed an issue of tracking input events with empty label * fix(backend): disabled debug log in projects cache * fix(backend): renamed session updater * fix(backend): fixed closed pool issue in DB service * fix(backend): fixed dead lock in db Stop() method * fix(backend): fixed panic in heuristics service * feat(backend): enabled redis cache in projects * feat(backend): clear cache on each update operation * feat(backend): fully integrated cache layer with auto switch * feat(backend): small refactoring in session updates * fix(backend): fixed wrong events counter issue * feat(backend): enabled full cache support in ender and http services * fix(backend/ee): added missed import * feat(backend): added second cache layer for db to speed up the service * feat(backend): disable redis cache * feat(backend): moved redis cache to ee
48 lines
1.1 KiB
Go
48 lines
1.1 KiB
Go
package clientManager
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import (
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"openreplay/backend/internal/integrations/integration"
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"openreplay/backend/pkg/integrations"
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"strconv"
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)
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type manager struct {
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clientMap integration.ClientMap
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Events chan *integration.SessionErrorEvent
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Errors chan error
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RequestDataUpdates chan integrations.Integration // not pointer because it could change in other thread
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}
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func NewManager() *manager {
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return &manager{
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clientMap: make(integration.ClientMap),
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RequestDataUpdates: make(chan integrations.Integration, 100),
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Events: make(chan *integration.SessionErrorEvent, 100),
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Errors: make(chan error, 100),
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}
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}
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func (m *manager) Update(i *integrations.Integration) error {
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key := strconv.Itoa(int(i.ProjectID)) + i.Provider
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if i.Options == nil {
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delete(m.clientMap, key)
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return nil
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}
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c, exists := m.clientMap[key]
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if !exists {
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c, err := integration.NewClient(i, m.RequestDataUpdates, m.Events, m.Errors)
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if err != nil {
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return err
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}
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m.clientMap[key] = c
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return nil
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}
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return c.Update(i)
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}
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func (m *manager) RequestAll() {
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for _, c := range m.clientMap {
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go c.Request()
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}
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}
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