openreplay/frontend/app/components/Session/Player/MobilePlayer/MobileOverlay.tsx
Delirium 96453e96e5
feat ui: change in player controls, move ai summary button, refactor old code etc (#1978)
* feat(ui): rework for player look

* remove unused code

* move summary button and block inside xray

* move class

* fixup mobile controls panel

* change notes, change xray feat selection
2024-03-21 10:40:36 +01:00

115 lines
2.9 KiB
TypeScript

import {
CONSOLE,
NETWORK,
PERFORMANCE,
STACKEVENTS,
STORAGE,
toggleBottomBlock,
} from 'Duck/components/player';
import React from 'react';
import AutoplayTimer from 'Components/Session_/Player/Overlay/AutoplayTimer';
import PlayIconLayer from 'Components/Session_/Player/Overlay/PlayIconLayer';
import Loader from 'Components/Session_/Player/Overlay/Loader';
import { PlayerContext } from 'App/components/Session/playerContext';
import { observer } from 'mobx-react-lite';
import { Dropdown } from 'antd';
import type { MenuProps } from 'antd';
import { connect } from 'react-redux';
import { Icon } from 'UI';
interface Props {
nextId?: string;
closedLive?: boolean;
isClickmap?: boolean;
toggleBottomBlock: (block: number) => void;
}
enum ItemKey {
Console = '1',
Network = '2',
Performance = '3',
Events = '4',
State = '5',
AddNote = '6',
}
const menuItems: MenuProps['items'] = [
{
key: ItemKey.Console,
label: 'Console',
icon: <Icon name={'terminal'} size={14} />,
},
{
key: ItemKey.Network,
label: 'Network',
icon: <Icon name={'arrow-down-up'} size={14} />,
},
{
key: ItemKey.Performance,
label: 'Performance',
icon: <Icon name={'speedometer2'} size={14} />,
},
{
key: ItemKey.Events,
label: 'Events',
icon: <Icon name={'filetype-js'} size={14} />,
},
{ type: 'divider' },
{
key: ItemKey.AddNote,
label: 'Add Note',
icon: <Icon name={'quotes'} size={14} />,
},
];
function Overlay({ nextId, isClickmap, toggleBottomBlock }: Props) {
const { player, store } = React.useContext(PlayerContext);
const togglePlay = () => player.togglePlay();
const { playing, messagesLoading, completed, autoplay } = store.get();
const loading = messagesLoading
const showAutoplayTimer = completed && autoplay && nextId;
const showPlayIconLayer =
!isClickmap && !loading && !showAutoplayTimer;
const onClick = ({ key }: { key: string }) => {
switch (key) {
case ItemKey.Console:
toggleBottomBlock(CONSOLE);
break;
case ItemKey.Network:
toggleBottomBlock(NETWORK);
break;
case ItemKey.Performance:
toggleBottomBlock(PERFORMANCE);
break;
case ItemKey.Events:
toggleBottomBlock(STACKEVENTS);
break;
case ItemKey.State:
toggleBottomBlock(STORAGE);
break;
case ItemKey.AddNote:
// TODO setCreateNoteTooltip({ time: store.get().time, isVisible: true });
break;
default:
return;
}
};
return (
<>
{showAutoplayTimer && <AutoplayTimer />}
{loading ? <Loader /> : null}
<Dropdown menu={{ items: menuItems, onClick }} trigger={['contextMenu']}>
<div>
{showPlayIconLayer && <PlayIconLayer playing={playing} togglePlay={togglePlay} />}
</div>
</Dropdown>
</>
);
}
export default connect(null, {
toggleBottomBlock,
})(observer(Overlay));