openreplay/backend/internal/builder/builderMap.go

61 lines
1.3 KiB
Go

package builder
import (
"openreplay/backend/internal/handlers"
. "openreplay/backend/pkg/messages"
)
type builderMap struct {
handlers []handlers.MessageProcessor
sessions map[uint64]*builder
}
func NewBuilderMap(handlers ...handlers.MessageProcessor) *builderMap {
return &builderMap{
handlers: handlers,
sessions: make(map[uint64]*builder),
}
}
func (m *builderMap) GetBuilder(sessionID uint64) *builder {
b := m.sessions[sessionID]
if b == nil {
b = NewBuilder(m.handlers...)
m.sessions[sessionID] = b
}
return b
}
func (m *builderMap) HandleMessage(sessionID uint64, msg Message, messageID uint64) {
b := m.GetBuilder(sessionID)
b.handleMessage(msg, messageID)
}
func (m *builderMap) IterateReadyMessages(iter func(sessionID uint64, msg Message)) {
for sessionID, b := range m.sessions {
if b.ended {
for _, p := range b.processors {
if rm := p.Build(); rm != nil {
b.readyMsgs = append(b.readyMsgs, rm)
}
}
}
b.iterateReadyMessage(func(msg Message) {
iter(sessionID, msg)
})
if b.ended {
delete(m.sessions, sessionID)
}
}
}
func (m *builderMap) IterateSessionReadyMessages(sessionID uint64, iter func(msg Message)) {
session, ok := m.sessions[sessionID]
if !ok {
return
}
session.iterateReadyMessage(iter)
if session.ended {
delete(m.sessions, sessionID)
}
}