openreplay/frontend/app/components/Session/Player/ReplayPlayer/PlayerInst.tsx
Delirium c144add4bd
Backend logs UI (#2635)
* backend integrations ui start

* some more ui things

* moving around some integration code

* add dynatrace

* add datadog, useform hook and other things to update backend logging integration forms

* change api queries

* backend logging modals

* tracker: fix some types

* remove deprecated integrations, update types

* some ui fixes and improvements

* update notifications on success/error

* ui: debugging log output, autoclose fix

* ui: some stuff for logs base64str

* ui: improve log formatting,  change datadog data format

* some improvs for logging irm

* ui: fixup for sentry
2024-10-29 15:15:28 +01:00

167 lines
6 KiB
TypeScript

import React from 'react';
import { findDOMNode } from 'react-dom';
import cn from 'classnames';
import { WebStackEventPanel } from 'Shared/DevTools/StackEventPanel/StackEventPanel';
import { EscapeButton } from 'UI';
import {
NONE,
CONSOLE,
NETWORK,
STACKEVENTS,
STORAGE,
PROFILER,
PERFORMANCE,
GRAPHQL,
EXCEPTIONS,
INSPECTOR,
OVERVIEW,
BACKENDLOGS
} from 'App/mstore/uiPlayerStore';
import { WebNetworkPanel } from 'Shared/DevTools/NetworkPanel';
import Storage from 'Components/Session_/Storage';
import { ConnectedPerformance } from 'Components/Session_/Performance';
import GraphQL from 'Components/Session_/GraphQL';
import { Exceptions } from 'Components/Session_/Exceptions/Exceptions';
import Controls from 'Components/Session_/Player/Controls';
import Overlay from 'Components/Session_/Player/Overlay';
import stl from 'Components/Session_/Player/player.module.css';
import { OverviewPanel } from 'Components/Session_/OverviewPanel';
import ConsolePanel from 'Shared/DevTools/ConsolePanel';
import ProfilerPanel from 'Shared/DevTools/ProfilerPanel';
import { PlayerContext } from 'App/components/Session/playerContext';
import { debounce } from 'App/utils';
import { observer } from 'mobx-react-lite';
import { useStore } from 'App/mstore';
import BackendLogsPanel from "../SharedComponents/BackendLogs/BackendLogsPanel";
interface IProps {
fullView: boolean;
isMultiview?: boolean;
activeTab: string;
setActiveTab: (tab: string) => void;
}
export const heightKey = 'playerPanelHeight'
export const debounceUpdate = debounce((height: number) => {
localStorage.setItem(heightKey, height.toString());
}, 500)
export const getDefaultPanelHeight = () => {
const storageHeight = localStorage.getItem(heightKey)
if (storageHeight) {
const height = parseInt(storageHeight, 10)
return height > window.innerHeight / 2 ? window.innerHeight / 2 : height
} else {
return 300
}
}
function Player(props: IProps) {
const { uiPlayerStore, sessionStore } = useStore();
const nextId = sessionStore.nextId;
const sessionId = sessionStore.current.sessionId;
const updateLastPlayedSession = sessionStore.updateLastPlayedSession;
const fullscreenOff = uiPlayerStore.fullscreenOff;
const bottomBlock = uiPlayerStore.bottomBlock;
const fullscreen = uiPlayerStore.fullscreen;
const defaultHeight = getDefaultPanelHeight()
const [panelHeight, setPanelHeight] = React.useState(defaultHeight);
const { activeTab, fullView } = props;
const playerContext = React.useContext(PlayerContext);
const isReady = playerContext.store.get().ready;
const screenWrapper = React.useRef<HTMLDivElement>(null);
const bottomBlockIsActive = !fullscreen && bottomBlock !== NONE;
const isAttached = React.useRef(false);
React.useEffect(() => {
updateLastPlayedSession(sessionId);
if (isReady && !isAttached.current) {
const parentElement = findDOMNode(screenWrapper.current) as HTMLDivElement | null; //TODO: good architecture
if (parentElement) {
playerContext.player.attach(parentElement);
isAttached.current = true;
}
}
}, [isReady]);
React.useEffect(() => {
playerContext.player.scale();
}, [bottomBlock, fullscreen, playerContext.player, activeTab, fullView]);
if (!playerContext.player) return null;
const maxWidth = activeTab ? 'calc(100vw - 270px)' : '100vw';
const handleResize = (e: React.MouseEvent<HTMLDivElement>) => {
e.preventDefault();
const startY = e.clientY;
const startHeight = panelHeight;
const handleMouseUp = () => {
document.removeEventListener('mousemove', handleMouseMove);
document.removeEventListener('mouseup', handleMouseUp);
};
const handleMouseMove = (e: MouseEvent) => {
const deltaY = e.clientY - startY;
const diff = startHeight - deltaY;
const max = diff > window.innerHeight / 2 ? window.innerHeight / 2 : diff;
const newHeight = Math.max(50, max);
setPanelHeight(newHeight);
playerContext.player.scale();
debounceUpdate(newHeight)
};
document.addEventListener('mousemove', handleMouseMove);
document.addEventListener('mouseup', handleMouseUp);
};
const isInspMode = playerContext.store.get().inspectorMode;
return (
<div
className={cn(stl.playerBody, 'flex-1 flex flex-col relative', fullscreen && 'pb-2')}
data-bottom-block={bottomBlockIsActive}
>
{fullscreen && <EscapeButton onClose={fullscreenOff} />}
<div className={cn('relative flex-1', 'overflow-hidden')}>
<Overlay nextId={nextId} />
<div className={cn(stl.screenWrapper, isInspMode ? stl.solidBg : stl.checkers)} ref={screenWrapper} />
</div>
{!fullscreen && !!bottomBlock && (
<div
style={{
height: panelHeight,
maxWidth,
width: '100%',
position: 'relative',
overflow: 'hidden',
}}
>
<div
onMouseDown={handleResize}
className={'w-full h-2 cursor-ns-resize absolute top-0 left-0 z-20'}
/>
{bottomBlock === OVERVIEW && <OverviewPanel />}
{bottomBlock === CONSOLE && <ConsolePanel />}
{bottomBlock === NETWORK && <WebNetworkPanel panelHeight={panelHeight} />}
{bottomBlock === STACKEVENTS && <WebStackEventPanel />}
{bottomBlock === STORAGE && <Storage />}
{bottomBlock === PROFILER && <ProfilerPanel panelHeight={panelHeight} />}
{bottomBlock === PERFORMANCE && <ConnectedPerformance />}
{bottomBlock === GRAPHQL && <GraphQL panelHeight={panelHeight} />}
{bottomBlock === EXCEPTIONS && <Exceptions />}
{bottomBlock === BACKENDLOGS && <BackendLogsPanel />}
</div>
)}
{!fullView ? (
<Controls
setActiveTab={(tab: string) => activeTab === tab ? props.setActiveTab('') : props.setActiveTab(tab)}
speedDown={playerContext.player.speedDown}
speedUp={playerContext.player.speedUp}
jump={playerContext.player.jump}
/>
) : null}
</div>
);
}
export default observer(Player);