openreplay/frontend/app/components/Session_/Player/Overlay.tsx

69 lines
2.3 KiB
TypeScript

import React from 'react';
import { CallingState, ConnectionStatus, RemoteControlStatus, getStatusText } from 'Player';
import AutoplayTimer from './Overlay/AutoplayTimer';
import PlayIconLayer from './Overlay/PlayIconLayer';
import LiveStatusText from './Overlay/LiveStatusText';
import Loader from './Overlay/Loader';
import ElementsMarker from './Overlay/ElementsMarker';
import RequestingWindow, { WindowType } from 'App/components/Assist/RequestingWindow';
import { PlayerContext } from 'App/components/Session/playerContext';
import { observer } from 'mobx-react-lite';
interface Props {
nextId: string,
closedLive?: boolean,
}
function Overlay({
nextId,
closedLive,
}: Props) {
const { player, store } = React.useContext(PlayerContext)
const togglePlay = () => player.togglePlay()
const {
playing,
messagesLoading,
cssLoading,
completed,
autoplay,
inspectorMode,
live,
peerConnectionStatus,
markedTargets,
activeTargetIndex,
livePlay,
calling,
remoteControl,
} = store.get()
const loading = messagesLoading || cssLoading
const liveStatusText = getStatusText(peerConnectionStatus)
const concetionStatus = peerConnectionStatus
const showAutoplayTimer = !live && completed && autoplay && nextId
const showPlayIconLayer = !live && !markedTargets && !inspectorMode && !loading && !showAutoplayTimer;
const showLiveStatusText = live && livePlay && liveStatusText && !loading;
const showRequestWindow = live && (calling === CallingState.Connecting || remoteControl === RemoteControlStatus.Requesting)
const requestWindowType = calling === CallingState.Connecting ? WindowType.Call : remoteControl === RemoteControlStatus.Requesting ? WindowType.Control : null
return (
<>
{showRequestWindow ? <RequestingWindow type={requestWindowType} /> : null}
{ showAutoplayTimer && <AutoplayTimer /> }
{ showLiveStatusText &&
<LiveStatusText text={liveStatusText} concetionStatus={closedLive ? ConnectionStatus.Closed : concetionStatus} />
}
{ loading ? <Loader /> : null }
{ showPlayIconLayer &&
<PlayIconLayer playing={playing} togglePlay={togglePlay} />
}
{ markedTargets && <ElementsMarker targets={ markedTargets } activeIndex={activeTargetIndex}/>
}
</>
);
}
export default observer(Overlay);