* feat(ui): make ui able to load unprocessed session files * feat(ui): some lgos * feat(ui): connect api, rewrite old code * feat(ui): create testing ui functions * feat(ui/player): add ability to jump back in time for assist * feat(ui/player): rewrite for better readability * fix(ui/player): small refactor for better readability * fix(ui/player): fix private prop * fix(ui/player): add tooltip * feat(ui/player): create time calculating tooltip * fix(player): fix message timestamp * fix(ui/player): cleanup * fix(ui/player): handle errors for unprocessed files as well * fix(player): fix logged message * fix(player): code review fixes * fix(ui): fix circle color, fix button text * fix(tracker): code review * fix(player): small style fixes
121 lines
2.4 KiB
TypeScript
121 lines
2.4 KiB
TypeScript
import type { Timed } from '../messages/timed';
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export default class ListWalker<T extends Timed> {
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private p = 0
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constructor(private _list: Array<T> = []) {}
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append(m: T): void {
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if (this.length > 0 && this.last && m.time < this.last.time) {
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console.error("Trying to append message with the less time then the list tail: ", m)
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return
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}
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this._list.push(m);
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}
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reset(): void {
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this.p = 0
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}
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sort(comparator: (a: T, b: T) => number): void {
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// @ts-ignore
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this._list.sort((m1,m2) => comparator(m1,m2) || (m1._index - m2._index) ); // indexes for sort stability (TODO: fix types???)
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}
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forEach(f: (item: T) => void):void {
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this._list.forEach(f);
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}
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get last(): T | null {
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if (this._list.length === 0) {
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return null;
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}
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return this._list[ this._list.length - 1 ];
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}
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get current(): T | null {
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if (this.p === 0) {
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return null;
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}
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return this._list[ this.p - 1 ];
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}
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get timeNow(): number {
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if (this.p === 0) {
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return 0;
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}
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return this._list[ this.p - 1 ].time;
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}
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get length(): number {
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return this._list.length;
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}
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get maxTime(): number {
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if (this.length === 0) {
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return 0;
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}
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return this._list[ this.length - 1 ].time;
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}
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get minTime(): number {
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if (this.length === 0) {
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return 0;
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}
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return this._list[ 0 ].time;
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}
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get listNow(): Array<T> {
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return this._list.slice(0, this.p);
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}
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get list(): Array<T> {
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return this._list;
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}
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get count(): number {
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return this.length;
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}
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get countNow(): number {
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return this.p;
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}
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/*
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Returns last message with the time <= t.
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Assumed that the current message is already handled so
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if pointer doesn't cahnge <null> is returned.
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*/
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moveGetLast(t: number, index?: number): T | null {
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let key: string = "time"; //TODO
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let val = t;
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if (index) {
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key = "_index";
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val = index;
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}
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let changed = false;
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while (this.p < this.length && this._list[this.p][key] <= val) {
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this.p++;
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changed = true;
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}
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while (this.p > 0 && this._list[ this.p - 1 ][key] > val) {
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this.p--;
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changed = true;
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}
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return changed ? this._list[ this.p - 1 ] : null;
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}
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moveApply(t: number, fn: (T) => void, fnBack?: (T) => void): void {
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// Applying only in increment order for now
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if (t < this.timeNow) {
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this.reset();
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}
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while (!!this._list[this.p] && this._list[this.p].time <= t) {
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fn(this._list[ this.p++ ]);
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}
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while (fnBack && this.p > 0 && this._list[ this.p - 1 ].time > t) {
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fnBack(this._list[ --this.p ]);
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}
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}
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}
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