* feat(assist): removed cache for solo-node assist mode * feat(assist): try to fetch from global io object * feat(assist): small changes * feat(assist): added cache per request instead of cache per room * feat(assist): fixed await call in global scope * feat(assist): try to fix circular structure issue * feat(assist): use preprocessor for sockets list * feat(assist): check the theory about fetchSockets data set * feat(assist): try to keep everything inside handshake.query object
230 lines
No EOL
9.7 KiB
JavaScript
230 lines
No EOL
9.7 KiB
JavaScript
const {
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extractPeerId,
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} = require("./helper");
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const {
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IDENTITIES,
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EVENTS_DEFINITION,
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extractSessionInfo,
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errorHandler
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} = require("./assistHelper");
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const {
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startAssist,
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endAssist,
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handleEvent
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} = require("./stats");
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const {
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getServer
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} = require('../utils/wsServer');
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const {
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IncreaseTotalWSConnections,
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IncreaseOnlineConnections,
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DecreaseOnlineConnections,
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IncreaseTotalRooms,
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IncreaseOnlineRooms,
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DecreaseOnlineRooms,
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} = require('../utils/metrics');
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const debug_log = process.env.debug === "1";
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const error_log = process.env.ERROR === "1";
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const findSessionSocketId = async (io, roomId, tabId) => {
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let pickFirstSession = tabId === undefined;
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const connected_sockets = await io.in(roomId).fetchSockets();
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for (let item of connected_sockets) {
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if (item.handshake.query.identity === IDENTITIES.session) {
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if (pickFirstSession) {
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return item.id;
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} else if (item.tabId === tabId) {
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return item.id;
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}
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}
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}
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return null;
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};
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async function getRoomData(io, roomID) {
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let tabsCount = 0, agentsCount = 0, tabIDs = [], agentIDs = [];
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const connected_sockets = await io.in(roomID).fetchSockets();
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if (connected_sockets.length > 0) {
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for (let sock of connected_sockets) {
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if (sock.handshake.query.identity === IDENTITIES.session) {
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tabsCount++;
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tabIDs.push(sock.tabId);
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} else {
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agentsCount++;
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agentIDs.push(sock.id);
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}
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}
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} else {
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tabsCount = -1;
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agentsCount = -1;
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}
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return {tabsCount, agentsCount, tabIDs, agentIDs};
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}
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function processNewSocket(socket) {
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socket._connectedAt = new Date();
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let {projectKey: connProjectKey, sessionId: connSessionId, tabId: connTabId} = extractPeerId(socket.handshake.query.peerId);
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socket.handshake.query.roomId = `${connProjectKey}-${connSessionId}`;
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socket.handshake.query.projectKey = connProjectKey;
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socket.handshake.query.sessId = connSessionId;
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socket.handshake.query.tabId = connTabId;
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debug_log && console.log(`connProjectKey:${connProjectKey}, connSessionId:${connSessionId}, connTabId:${connTabId}, roomId:${socket.handshake.query.roomId}`);
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}
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async function onConnect(socket) {
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debug_log && console.log(`WS started:${socket.id}, Query:${JSON.stringify(socket.handshake.query)}`);
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processNewSocket(socket);
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IncreaseTotalWSConnections(socket.handshake.query.identity);
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IncreaseOnlineConnections(socket.handshake.query.identity);
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const io = getServer();
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const {tabsCount, agentsCount, tabIDs, agentIDs} = await getRoomData(io, socket.handshake.query.roomId);
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if (socket.handshake.query.identity === IDENTITIES.session) {
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// Check if session with the same tabID already connected, if so, refuse new connexion
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if (tabsCount > 0) {
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for (let tab of tabIDs) {
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if (tab === socket.handshake.query.tabId) {
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error_log && console.log(`session already connected, refusing new connexion, peerId: ${socket.handshake.query.peerId}`);
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io.to(socket.id).emit(EVENTS_DEFINITION.emit.SESSION_ALREADY_CONNECTED);
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return socket.disconnect();
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}
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}
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}
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extractSessionInfo(socket);
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if (tabsCount < 0) {
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// New session creates new room
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IncreaseTotalRooms();
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IncreaseOnlineRooms();
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}
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// Inform all connected agents about reconnected session
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if (agentsCount > 0) {
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debug_log && console.log(`notifying new session about agent-existence`);
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io.to(socket.id).emit(EVENTS_DEFINITION.emit.AGENTS_CONNECTED, agentIDs);
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socket.to(socket.handshake.query.roomId).emit(EVENTS_DEFINITION.emit.SESSION_RECONNECTED, socket.id);
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}
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} else if (tabsCount <= 0) {
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debug_log && console.log(`notifying new agent about no SESSIONS with peerId:${socket.handshake.query.peerId}`);
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io.to(socket.id).emit(EVENTS_DEFINITION.emit.NO_SESSIONS);
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}
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await socket.join(socket.handshake.query.roomId);
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if (debug_log) {
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let connectedSockets = await io.in(socket.handshake.query.roomId).fetchSockets();
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if (connectedSockets.length > 0) {
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console.log(`${socket.id} joined room:${socket.handshake.query.roomId}, as:${socket.handshake.query.identity}, members:${connectedSockets.length}`);
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}
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}
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if (socket.handshake.query.identity === IDENTITIES.agent) {
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if (socket.handshake.query.agentInfo !== undefined) {
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socket.handshake.query.agentInfo = JSON.parse(socket.handshake.query.agentInfo);
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socket.handshake.query.agentID = socket.handshake.query.agentInfo.id;
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// Stats
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startAssist(socket, socket.handshake.query.agentID);
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}
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socket.to(socket.handshake.query.roomId).emit(EVENTS_DEFINITION.emit.NEW_AGENT, socket.id, socket.handshake.query.agentInfo);
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}
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// Set disconnect handler
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socket.on('disconnect', () => onDisconnect(socket));
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// Handle update event
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socket.on(EVENTS_DEFINITION.listen.UPDATE_EVENT, (...args) => onUpdateEvent(socket, ...args));
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// Handle errors
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socket.on(EVENTS_DEFINITION.listen.ERROR, err => errorHandler(EVENTS_DEFINITION.listen.ERROR, err));
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socket.on(EVENTS_DEFINITION.listen.CONNECT_ERROR, err => errorHandler(EVENTS_DEFINITION.listen.CONNECT_ERROR, err));
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socket.on(EVENTS_DEFINITION.listen.CONNECT_FAILED, err => errorHandler(EVENTS_DEFINITION.listen.CONNECT_FAILED, err));
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// Handle all other events
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socket.onAny((eventName, ...args) => onAny(socket, eventName, ...args));
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}
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async function onDisconnect(socket) {
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DecreaseOnlineConnections(socket.handshake.query.identity);
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debug_log && console.log(`${socket.id} disconnected from ${socket.handshake.query.roomId}`);
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if (socket.handshake.query.identity === IDENTITIES.agent) {
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socket.to(socket.handshake.query.roomId).emit(EVENTS_DEFINITION.emit.AGENT_DISCONNECT, socket.id);
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// Stats
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endAssist(socket, socket.handshake.query.agentID);
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}
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debug_log && console.log("checking for number of connected agents and sessions");
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const io = getServer();
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let {tabsCount, agentsCount, tabIDs, agentIDs} = await getRoomData(io, socket.handshake.query.roomId);
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if (tabsCount === -1 && agentsCount === -1) {
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DecreaseOnlineRooms();
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debug_log && console.log(`room not found: ${socket.handshake.query.roomId}`);
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return;
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}
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if (tabsCount === 0) {
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debug_log && console.log(`notifying everyone in ${socket.handshake.query.roomId} about no SESSIONS`);
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socket.to(socket.handshake.query.roomId).emit(EVENTS_DEFINITION.emit.NO_SESSIONS);
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}
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if (agentsCount === 0) {
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debug_log && console.log(`notifying everyone in ${socket.handshake.query.roomId} about no AGENTS`);
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socket.to(socket.handshake.query.roomId).emit(EVENTS_DEFINITION.emit.NO_AGENTS);
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}
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}
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async function onUpdateEvent(socket, ...args) {
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debug_log && console.log(`${socket.id} sent update event.`);
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if (socket.handshake.query.identity !== IDENTITIES.session) {
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debug_log && console.log('Ignoring update event.');
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return
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}
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args[0] = updateSessionData(socket, args[0])
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Object.assign(socket.handshake.query.sessionInfo, args[0].data, {tabId: args[0]?.meta?.tabId});
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// Update sessionInfo for all agents in the room
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const io = getServer();
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const connected_sockets = await io.in(socket.handshake.query.roomId).fetchSockets();
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for (let item of connected_sockets) {
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if (item.handshake.query.identity === IDENTITIES.session && item.handshake.query.sessionInfo) {
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Object.assign(item.handshake.query.sessionInfo, args[0]?.data, {tabId: args[0]?.meta?.tabId});
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} else if (item.handshake.query.identity === IDENTITIES.agent) {
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socket.to(item.id).emit(EVENTS_DEFINITION.listen.UPDATE_EVENT, args[0]);
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}
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}
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}
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async function onAny(socket, eventName, ...args) {
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if (Object.values(EVENTS_DEFINITION.listen).indexOf(eventName) >= 0) {
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debug_log && console.log(`received event:${eventName}, should be handled by another listener, stopping onAny.`);
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return
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}
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args[0] = updateSessionData(socket, args[0])
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if (socket.handshake.query.identity === IDENTITIES.session) {
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debug_log && console.log(`received event:${eventName}, from:${socket.handshake.query.identity}, sending message to room:${socket.handshake.query.roomId}`);
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socket.to(socket.handshake.query.roomId).emit(eventName, args[0]);
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} else {
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// Stats
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handleEvent(eventName, socket, args[0]);
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debug_log && console.log(`received event:${eventName}, from:${socket.handshake.query.identity}, sending message to session of room:${socket.handshake.query.roomId}`);
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const io = getServer();
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let socketId = await findSessionSocketId(io, socket.handshake.query.roomId, args[0]?.meta?.tabId);
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if (socketId === null) {
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debug_log && console.log(`session not found for:${socket.handshake.query.roomId}`);
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io.to(socket.id).emit(EVENTS_DEFINITION.emit.NO_SESSIONS);
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} else {
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debug_log && console.log("message sent");
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io.to(socketId).emit(eventName, socket.id, args[0]);
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}
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}
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}
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// Back compatibility (add top layer with meta information)
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function updateSessionData(socket, sessionData) {
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if (sessionData?.meta === undefined && socket.handshake.query.identity === IDENTITIES.session) {
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sessionData = {meta: {tabId: socket.tabId, version: 1}, data: sessionData};
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}
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return sessionData
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}
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module.exports = {
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onConnect,
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} |