* start moving ui to redux tlk * remove unused reducer * changes for gdpr and site types * ui: migrating duck/roles to mobx * ui: drop unreferenced types * ui: drop unreferenced types * ui: move player slice reducer to mobx family * ui: move assignments to issueReportingStore.ts * remove issues store * some fixes after issues store * remove errors reducer, drop old components * finish removing errors reducer * start moving integrations state to mobx * change(ui): funnel duck cleanup * change(ui): custom fields * change(ui): customMetrics cleanup * change(ui): customMetrics cleanup * change(ui): duck/filters minor cleanup * change(ui): duck/filters cleanup * change(ui): duck/customMetrics cleanup and upgrades * fix integrations service, fix babel config to >.25 + not ie * refactoring integrations reducers etc WIP * finish removing integrations state * some fixes for integrated check * start of projects refactoring * move api and "few" files to new project store * new batch for site -> projects * fix setid context * move all critical components, drop site duck * remove all duck/site refs, remove old components * fixup for SessionTags.tsx, remove duck/sources (?) * move session store * init sessionstore outside of context * fix userfilter * replace simple actions for session store * sessions sotre * Rtm temp (#2597) * change(ui): duck/search wip * change(ui): duck/search wip * change(ui): duck/search wip * change(ui): duck/searchLive wip * change(ui): duck/searchLive wip * change(ui): duck/searchLive wip * change(ui): duck/searchLive wip * change(ui): search states * change(ui): search states * change(ui): search states * change(ui): fix savedSearch store * change(ui): fix savedSearch store * some fixes for session connector * change(ui): fix savedSearch store * change(ui): fix searchLive * change(ui): fix searchLive * fixes for session replay * change(ui): bookmark fetch * last components for sessions * add fetchautoplaylist * finish session reducer, remove deleted reducers * change(ui): fix the search fetch * change(ui): fix the search fetch * fix integrations call ctx * ensure ctx for sessionstore * fix(ui): checking for latest sessions path * start removing user reducer * removing user reducer pt2... * finish user store * remove rand log * fix crashes * tinkering workflow file for tracker test * making sure prefetched sessions work properly * fix conflict * fix router redirects during loading --------- Co-authored-by: Shekar Siri <sshekarsiri@gmail.com>
120 lines
3.7 KiB
JavaScript
120 lines
3.7 KiB
JavaScript
import withPageTitle from 'HOCs/withPageTitle';
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import { observer } from 'mobx-react-lite';
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import React from 'react';
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import { useStore } from 'App/mstore';
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import { Button, Loader, Message } from 'UI';
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import styles from './updatePassword.module.css';
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const ERROR_DOESNT_MATCH = "Passwords doesn't match";
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const MIN_LENGTH = 8;
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const PASSWORD_POLICY = `Password should contain at least ${MIN_LENGTH} symbols`;
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const checkDoesntMatch = (newPassword, newPasswordRepeat) =>
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newPasswordRepeat.length > 0 && newPasswordRepeat !== newPassword;
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function UpdatePassword() {
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const { userStore } = useStore();
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const updatePassword = userStore.updatePassword;
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const errors = userStore.updatePasswordRequest.errors;
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const loading = userStore.updatePasswordRequest.loading;
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const [oldPassword, setOldPassword] = React.useState('');
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const [newPassword, setNewPassword] = React.useState('');
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const [newPasswordRepeat, setNewPasswordRepeat] = React.useState('');
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const handleSubmit = (event) => {
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event.preventDefault();
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if (isSubmitDisabled()) return;
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void updatePassword({ oldPassword, newPassword });
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};
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const writeOldPass = ({ target: { value } }) => setOldPassword(value);
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const writeNewPass = ({ target: { value } }) => setNewPassword(value);
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const writeNewPassRepeat = ({ target: { value } }) =>
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setNewPasswordRepeat(value);
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const isSubmitDisabled = () => {
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if (
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newPassword !== newPasswordRepeat ||
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newPassword.length < MIN_LENGTH ||
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oldPassword.length < MIN_LENGTH
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)
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return true;
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return false;
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};
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const doesntMatch = checkDoesntMatch(newPassword, newPasswordRepeat);
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return (
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<div className={styles.form}>
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<div className={styles.logo} />
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<form onSubmit={handleSubmit}>
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<h2>{'Password Change'}</h2>
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<Loader loading={loading}>
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<div>
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<div className={styles.inputWithIcon}>
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<i className={styles.inputIconPassword} />
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<input
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type="password"
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placeholder="Old Password"
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name="oldPassword"
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onChange={writeOldPass}
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className={styles.password}
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/>
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</div>
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<div className={styles.inputWithIcon}>
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<i className={styles.inputIconPassword} />
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<input
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type="password"
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placeholder="New Password"
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name="newPassword"
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onChange={writeNewPass}
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className={styles.password}
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/>
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</div>
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<div
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className={styles.passwordPolicy}
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data-hidden={newPassword.length > 7}
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>
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{PASSWORD_POLICY}
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</div>
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<div className={styles.inputWithIcon}>
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<i className={styles.inputIconPassword} />
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<input
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type="password"
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placeholder="Repeat New Password"
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name="newPasswordRepeat"
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onChange={writeNewPassRepeat}
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className={styles.password}
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/>
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</div>
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<Message error hidden={!doesntMatch}>
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{ERROR_DOESNT_MATCH}
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</Message>
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</div>
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</Loader>
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{errors && (
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<div className={styles.errors}>
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{errors.map((error) => (
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<span>
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{error}
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<br />
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</span>
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))}
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</div>
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)}
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<div className={styles.formFooter}>
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<Button type="submit" variant="primary">
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{'Update'}
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</Button>
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</div>
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</form>
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</div>
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);
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}
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export default withPageTitle('Password Change - OpenReplay')(
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observer(UpdatePassword)
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);
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