openreplay/backend/pkg/sessions/cache.go
Alexander 4b8f3bee25
Sessions refactoring (#1371)
* feat(backend): moved sql requests related to sessions table to one place

* feat(backend): refactoring in db.Saver handler

* feat(backend): hude refactoring in db/postgres module

* fix(backend): workable feature flags

* fix(backend): workable integrations

* fix(backend): workable sessions and projects modules

* fix(backend): added missed projects module to sessions

* feat(backend): renaming

* feat(backend): moved session struct to sessions module and split methods into interface, cache and storage levels

* feat(backend): moved project struct to projects module

* feat(backend): added projects model

* feat(backend): implemented new in memory cache for sessions and projects

* feat(backend): implemented new cache in projects

* feat(backend): there are 2 methods in cache module now: Get() and GetAndRefresh()

* feat(backend): added cache update operations

* fix(backend): fixed import cycle

* fix(backend): fixed panic in db message handler

* fix(backend): fixed panic in projects module

* fix(backend): fixed panic in sessions.GetDuration

* feat(backend): added direct call to get session duration if session is already in cache

* feat(backend): used pg pool everywhere except db service

* fix(backend): added missing part after rebase

* fix(backend): removed old sessions file

* feat(backend): added refactored redis client with produce/consume options

* feat(backend): added cache layer for projects

* fix(backend): added missing redis config

* fix(backend): added missing method for producer

* feat(backend): cache integration for sessions

* feat(backend): temporary method to get session directly from db

* feat(backend): adapt EE version of message handler

* fix(backend): fixed issue in fts realisation

* fix(backend): added redis cache to sessions module

* fix(backend): set 0 duration or hesitation time for inputs without focus event

* feat(backend): added cache for session updates and failover mechanism for batch.Insert() operation

* feat(backend): debug log

* feat(backend): more debug log

* feat(backend): removed debug log

* fix(backend): fixed an issue of tracking input events with empty label

* fix(backend): disabled debug log in projects cache

* fix(backend): renamed session updater

* fix(backend): fixed closed pool issue in DB service

* fix(backend): fixed dead lock in db Stop() method

* fix(backend): fixed panic in heuristics service

* feat(backend): enabled redis cache in projects

* feat(backend): clear cache on each update operation

* feat(backend): fully integrated cache layer with auto switch

* feat(backend): small refactoring in session updates

* fix(backend): fixed wrong events counter issue

* feat(backend): enabled full cache support in ender and http services

* fix(backend/ee): added missed import

* feat(backend): added second cache layer for db to speed up the service

* feat(backend): disable redis cache

* feat(backend): moved redis cache to ee
2023-07-06 10:55:43 +02:00

49 lines
1.1 KiB
Go

package sessions
import (
"errors"
"log"
"openreplay/backend/pkg/cache"
"time"
)
type Cache interface {
Set(session *Session) error
Get(sessionID uint64) (*Session, error)
}
var ErrSessionNotFound = errors.New("session not found")
type inMemoryCacheImpl struct {
sessions cache.Cache
redis Cache
}
func (i *inMemoryCacheImpl) Set(session *Session) error {
i.sessions.Set(session.SessionID, session)
if err := i.redis.Set(session); err != nil && !errors.Is(err, ErrDisabledCache) {
log.Printf("Failed to cache session: %v", err)
}
return nil
}
func (i *inMemoryCacheImpl) Get(sessionID uint64) (*Session, error) {
if session, ok := i.sessions.Get(sessionID); ok {
return session.(*Session), nil
}
session, err := i.redis.Get(sessionID)
if err == nil {
return session, nil
}
if !errors.Is(err, ErrDisabledCache) && err.Error() != "redis: nil" {
log.Printf("Failed to get session from cache: %v", err)
}
return nil, ErrSessionNotFound
}
func NewInMemoryCache(redisCache Cache) Cache {
return &inMemoryCacheImpl{
sessions: cache.New(time.Minute*3, time.Minute*5),
redis: redisCache,
}
}