openreplay/backend/pkg/projects/model.go
Alexander 4b8f3bee25
Sessions refactoring (#1371)
* feat(backend): moved sql requests related to sessions table to one place

* feat(backend): refactoring in db.Saver handler

* feat(backend): hude refactoring in db/postgres module

* fix(backend): workable feature flags

* fix(backend): workable integrations

* fix(backend): workable sessions and projects modules

* fix(backend): added missed projects module to sessions

* feat(backend): renaming

* feat(backend): moved session struct to sessions module and split methods into interface, cache and storage levels

* feat(backend): moved project struct to projects module

* feat(backend): added projects model

* feat(backend): implemented new in memory cache for sessions and projects

* feat(backend): implemented new cache in projects

* feat(backend): there are 2 methods in cache module now: Get() and GetAndRefresh()

* feat(backend): added cache update operations

* fix(backend): fixed import cycle

* fix(backend): fixed panic in db message handler

* fix(backend): fixed panic in projects module

* fix(backend): fixed panic in sessions.GetDuration

* feat(backend): added direct call to get session duration if session is already in cache

* feat(backend): used pg pool everywhere except db service

* fix(backend): added missing part after rebase

* fix(backend): removed old sessions file

* feat(backend): added refactored redis client with produce/consume options

* feat(backend): added cache layer for projects

* fix(backend): added missing redis config

* fix(backend): added missing method for producer

* feat(backend): cache integration for sessions

* feat(backend): temporary method to get session directly from db

* feat(backend): adapt EE version of message handler

* fix(backend): fixed issue in fts realisation

* fix(backend): added redis cache to sessions module

* fix(backend): set 0 duration or hesitation time for inputs without focus event

* feat(backend): added cache for session updates and failover mechanism for batch.Insert() operation

* feat(backend): debug log

* feat(backend): more debug log

* feat(backend): removed debug log

* fix(backend): fixed an issue of tracking input events with empty label

* fix(backend): disabled debug log in projects cache

* fix(backend): renamed session updater

* fix(backend): fixed closed pool issue in DB service

* fix(backend): fixed dead lock in db Stop() method

* fix(backend): fixed panic in heuristics service

* feat(backend): enabled redis cache in projects

* feat(backend): clear cache on each update operation

* feat(backend): fully integrated cache layer with auto switch

* feat(backend): small refactoring in session updates

* fix(backend): fixed wrong events counter issue

* feat(backend): enabled full cache support in ender and http services

* fix(backend/ee): added missed import

* feat(backend): added second cache layer for db to speed up the service

* feat(backend): disable redis cache

* feat(backend): moved redis cache to ee
2023-07-06 10:55:43 +02:00

60 lines
1.3 KiB
Go

package projects
import "log"
type Project struct {
ProjectID uint32
ProjectKey string
MaxSessionDuration int64
SampleRate byte
SaveRequestPayloads bool
BeaconSize int64
Metadata1 *string
Metadata2 *string
Metadata3 *string
Metadata4 *string
Metadata5 *string
Metadata6 *string
Metadata7 *string
Metadata8 *string
Metadata9 *string
Metadata10 *string
}
func (p *Project) GetMetadataNo(key string) uint {
if p == nil {
log.Printf("GetMetadataNo: Project is nil")
return 0
}
if p.Metadata1 != nil && *(p.Metadata1) == key {
return 1
}
if p.Metadata2 != nil && *(p.Metadata2) == key {
return 2
}
if p.Metadata3 != nil && *(p.Metadata3) == key {
return 3
}
if p.Metadata4 != nil && *(p.Metadata4) == key {
return 4
}
if p.Metadata5 != nil && *(p.Metadata5) == key {
return 5
}
if p.Metadata6 != nil && *(p.Metadata6) == key {
return 6
}
if p.Metadata7 != nil && *(p.Metadata7) == key {
return 7
}
if p.Metadata8 != nil && *(p.Metadata8) == key {
return 8
}
if p.Metadata9 != nil && *(p.Metadata9) == key {
return 9
}
if p.Metadata10 != nil && *(p.Metadata10) == key {
return 10
}
return 0
}