openreplay/frontend/app/player/Player.js
2021-05-01 15:12:01 +05:30

185 lines
No EOL
4.6 KiB
JavaScript

import { goTo as listsGoTo } from './lists';
import { update, getState } from './store';
import MessageDistributor, { INITIAL_STATE as SUPER_INITIAL_STATE } from './MessageDistributor';
const fps = 60;
const performance = window.performance || { now: Date.now.bind(Date) };
const requestAnimationFrame =
window.requestAnimationFrame ||
window.webkitRequestAnimationFrame ||
window.mozRequestAnimationFrame ||
window.oRequestAnimationFrame ||
window.msRequestAnimationFrame ||
(callback => window.setTimeout(() => { callback(performance.now()); }, 1000 / fps));
const cancelAnimationFrame =
window.cancelAnimationFrame ||
window.mozCancelAnimationFrame ||
window.clearTimeout;
const HIGHEST_SPEED = 3;
const SPEED_STORAGE_KEY = "__$player-speed$__";
const SKIP_STORAGE_KEY = "__$player-skip$__";
const storedSpeed = +localStorage.getItem(SPEED_STORAGE_KEY);
const initialSpeed = [1,2,3].includes(storedSpeed) ? storedSpeed : 1;
const initialSkip = !!localStorage.getItem(SKIP_STORAGE_KEY);
export const INITIAL_STATE = {
...SUPER_INITIAL_STATE,
time: 0,
playing: false,
completed: false,
endTime: 0,
live: false,
livePlay: false,
}
export const INITIAL_NON_RESETABLE_STATE = {
skip: initialSkip,
speed: initialSpeed,
}
export default class Player extends MessageDistributor {
_animationFrameRequestId = null;
_setTime(time, index) {
update({
time,
completed: false,
});
this.move(time, index);
listsGoTo(time, index);
}
_startAnimation() {
let prevTime = getState().time;
let animationPrevTime = performance.now();
const nextFrame = (animationCurrentTime) => {
const {
speed,
skip,
skipIntervals,
endTime,
live,
livePlay,
disconnected,
messagesLoading,
cssLoading,
} = getState();
const diffTime = messagesLoading || cssLoading || disconnected
? 0
: Math.max(animationCurrentTime - animationPrevTime, 0) * speed;
let time = prevTime + diffTime;
const skipInterval = skip && skipIntervals.find(si => si.contains(time)); // TODO: good skip by messages
if (skipInterval) time = skipInterval.end;
const fmt = this.getFirstMessageTime();
if (time < fmt) time = fmt; // ?
const lmt = this.getLastMessageTime();
if (livePlay && time < lmt) time = lmt;
if (endTime < lmt) {
update({
endTime: lmt,
});
}
prevTime = time;
animationPrevTime = animationCurrentTime;
const completed = !live && time >= endTime;
if (completed) {
this._setTime(endTime);
return update({
playing: false,
completed: true,
});
}
if (live && time > endTime) {
update({
endTime: time,
});
}
this._setTime(time);
this._animationFrameRequestId = requestAnimationFrame(nextFrame);
};
this._animationFrameRequestId = requestAnimationFrame(nextFrame);
}
play() {
cancelAnimationFrame(this._animationFrameRequestId);
update({ playing: true });
this._startAnimation();
}
pause() {
cancelAnimationFrame(this._animationFrameRequestId);
update({ playing: false })
}
togglePlay() {
const { playing, completed } = getState();
if (playing) {
this.pause();
} else if (completed) {
this._setTime(0);
this.play();
} else {
this.play();
}
}
jump(time = getState().time, index) {
if (getState().playing) {
cancelAnimationFrame(this._animationFrameRequestId);
// this._animationFrameRequestId = requestAnimationFrame(() => {
this._setTime(time, index);
this._startAnimation();
update({ livePlay: time === getState().endTime });
//});
} else {
//this._animationFrameRequestId = requestAnimationFrame(() => {
this._setTime(time, index);
update({ livePlay: time === getState().endTime });
//});
}
}
toggleSkip() {
const skip = !getState().skip;
localStorage.setItem(SKIP_STORAGE_KEY, skip);
update({ skip });
}
_updateSpeed(speed) {
localStorage.setItem(SPEED_STORAGE_KEY, speed);
update({ speed });
}
toggleSpeed() {
const { speed } = getState();
this._updateSpeed(speed < HIGHEST_SPEED ? speed + 1 : 1);
}
speedUp() {
const { speed } = getState();
this._updateSpeed(Math.min(HIGHEST_SPEED, speed + 1));
}
speedDown() {
const { speed } = getState();
this._updateSpeed(Math.max(1, speed - 1));
}
clean() {
this.pause();
super.clean();
}
}