openreplay/frontend/app/player/MessageDistributor/managers/ListWalker.js
2021-05-01 15:12:01 +05:30

150 lines
No EOL
3 KiB
JavaScript

//@flow
import type { Timed } from '../Timed';
export default class ListWalker<T: Timed> {
// Optimisation: #prop compiles to method that costs mor than strict property call.
_p = 0;
_list: Array<T>;
constructor(list: Array<T> = []) {
this._list = list;
}
add(m: T): void {
return this.append(m);
}
append(m: T): void {
if (this.length > 0 && m.time < this.last.time) {
console.error("Trying to append message with the less time then the list tail: ", m);
}
this._list.push(m);
}
reset(): void {
this._p = 0;
}
sort(comparator): void {
this._list.sort((m1,m2) => comparator(m1,m2) || (m1._index - m2._index) ); // indexes for sort stability (TODO: fix types???)
}
forEach(f):void {
this._list.forEach(f);
}
// set pointer(p: number): void {
// if (p >= this.length || p < 0) {
// // console.error("Trying to set wrong pointer")
// return;
// }
// this._p = p;
// }
get last(): T | null {
if (this._list.length === 0) {
return null;
}
return this._list[ this._list.length - 1 ];
}
get current(): T | null {
if (this._p === 0) {
return null;
}
return this._list[ this._p - 1 ];
}
get timeNow(): number {
if (this._p === 0) {
return 0;
}
return this._list[ this._p - 1 ].time;
}
get length(): number {
return this._list.length;
}
get maxTime(): number {
if (this.length === 0) {
return 0;
}
return this._list[ this.length - 1 ].time;
}
get minTime(): number {
if (this.length === 0) {
return 0;
}
return this._list[ 0 ].time;
}
get listNow(): Array<T> {
return this._list.slice(0, this._p);
}
get list(): Array<T> {
return this._list;
}
get count(): number {
return this.length;
}
get countNow(): number {
return this._p;
}
/*
Returns last message with the time <= t.
Assumed that the current message is already handled so
if pointer doesn't cahnge <undefined> is returned.
*/
moveToLast(t: number, index: ?number): ?T {
let key = "time"; //TODO
let val = t;
if (index != null) {
key = "_index";
val = index;
}
let changed = false;
while (this._p < this.length && this._list[this._p][key] <= val) {
this._p++;
changed = true;
}
while (this._p > 0 && this._list[ this._p - 1 ][key] > val) {
this._p--;
changed = true;
}
return changed ? this._list[ this._p - 1 ] : undefined;
}
// moveToLastByIndex(i: number): ?T {
// let changed = false;
// while (!!this._list[this._p] && this._list[this._p]._index <= i) {
// this._p++;
// changed = true;
// }
// while (this._p > 0 && this._list[ this._p - 1 ]._index > i) {
// this._p--;
// changed = true;
// }
// return changed ? this._list[ this._p - 1 ] : undefined;
// }
moveApply(t: number, fn: T => void): void {
// Applying only in increment order for now
if (t < this.timeNow) {
this.reset();
}
while (!!this._list[this._p] && this._list[this._p].time <= t) {
fn(this._list[ this._p++ ]);
}
//while (this._p > 0 && this._list[ this._p - 1 ].time > t) {
// fnBack(this._list[ --this._p ]);
//}
}
}