openreplay/backend/pkg/projects/storage.go
Alexander 4b8f3bee25
Sessions refactoring (#1371)
* feat(backend): moved sql requests related to sessions table to one place

* feat(backend): refactoring in db.Saver handler

* feat(backend): hude refactoring in db/postgres module

* fix(backend): workable feature flags

* fix(backend): workable integrations

* fix(backend): workable sessions and projects modules

* fix(backend): added missed projects module to sessions

* feat(backend): renaming

* feat(backend): moved session struct to sessions module and split methods into interface, cache and storage levels

* feat(backend): moved project struct to projects module

* feat(backend): added projects model

* feat(backend): implemented new in memory cache for sessions and projects

* feat(backend): implemented new cache in projects

* feat(backend): there are 2 methods in cache module now: Get() and GetAndRefresh()

* feat(backend): added cache update operations

* fix(backend): fixed import cycle

* fix(backend): fixed panic in db message handler

* fix(backend): fixed panic in projects module

* fix(backend): fixed panic in sessions.GetDuration

* feat(backend): added direct call to get session duration if session is already in cache

* feat(backend): used pg pool everywhere except db service

* fix(backend): added missing part after rebase

* fix(backend): removed old sessions file

* feat(backend): added refactored redis client with produce/consume options

* feat(backend): added cache layer for projects

* fix(backend): added missing redis config

* fix(backend): added missing method for producer

* feat(backend): cache integration for sessions

* feat(backend): temporary method to get session directly from db

* feat(backend): adapt EE version of message handler

* fix(backend): fixed issue in fts realisation

* fix(backend): added redis cache to sessions module

* fix(backend): set 0 duration or hesitation time for inputs without focus event

* feat(backend): added cache for session updates and failover mechanism for batch.Insert() operation

* feat(backend): debug log

* feat(backend): more debug log

* feat(backend): removed debug log

* fix(backend): fixed an issue of tracking input events with empty label

* fix(backend): disabled debug log in projects cache

* fix(backend): renamed session updater

* fix(backend): fixed closed pool issue in DB service

* fix(backend): fixed dead lock in db Stop() method

* fix(backend): fixed panic in heuristics service

* feat(backend): enabled redis cache in projects

* feat(backend): clear cache on each update operation

* feat(backend): fully integrated cache layer with auto switch

* feat(backend): small refactoring in session updates

* fix(backend): fixed wrong events counter issue

* feat(backend): enabled full cache support in ender and http services

* fix(backend/ee): added missed import

* feat(backend): added second cache layer for db to speed up the service

* feat(backend): disable redis cache

* feat(backend): moved redis cache to ee
2023-07-06 10:55:43 +02:00

33 lines
1.1 KiB
Go

package projects
func (c *projectsImpl) getProjectByKey(projectKey string) (*Project, error) {
p := &Project{ProjectKey: projectKey}
if err := c.db.QueryRow(`
SELECT max_session_duration, sample_rate, project_id, beacon_size
FROM projects
WHERE project_key=$1 AND active = true
`,
projectKey,
).Scan(&p.MaxSessionDuration, &p.SampleRate, &p.ProjectID, &p.BeaconSize); err != nil {
return nil, err
}
return p, nil
}
func (c *projectsImpl) getProject(projectID uint32) (*Project, error) {
p := &Project{ProjectID: projectID}
if err := c.db.QueryRow(`
SELECT project_key, max_session_duration, save_request_payloads,
metadata_1, metadata_2, metadata_3, metadata_4, metadata_5,
metadata_6, metadata_7, metadata_8, metadata_9, metadata_10
FROM projects
WHERE project_id=$1 AND active = true
`,
projectID,
).Scan(&p.ProjectKey, &p.MaxSessionDuration, &p.SaveRequestPayloads,
&p.Metadata1, &p.Metadata2, &p.Metadata3, &p.Metadata4, &p.Metadata5,
&p.Metadata6, &p.Metadata7, &p.Metadata8, &p.Metadata9, &p.Metadata10); err != nil {
return nil, err
}
return p, nil
}