openreplay/backend/pkg/projects/projects.go
Alexander 4b8f3bee25
Sessions refactoring (#1371)
* feat(backend): moved sql requests related to sessions table to one place

* feat(backend): refactoring in db.Saver handler

* feat(backend): hude refactoring in db/postgres module

* fix(backend): workable feature flags

* fix(backend): workable integrations

* fix(backend): workable sessions and projects modules

* fix(backend): added missed projects module to sessions

* feat(backend): renaming

* feat(backend): moved session struct to sessions module and split methods into interface, cache and storage levels

* feat(backend): moved project struct to projects module

* feat(backend): added projects model

* feat(backend): implemented new in memory cache for sessions and projects

* feat(backend): implemented new cache in projects

* feat(backend): there are 2 methods in cache module now: Get() and GetAndRefresh()

* feat(backend): added cache update operations

* fix(backend): fixed import cycle

* fix(backend): fixed panic in db message handler

* fix(backend): fixed panic in projects module

* fix(backend): fixed panic in sessions.GetDuration

* feat(backend): added direct call to get session duration if session is already in cache

* feat(backend): used pg pool everywhere except db service

* fix(backend): added missing part after rebase

* fix(backend): removed old sessions file

* feat(backend): added refactored redis client with produce/consume options

* feat(backend): added cache layer for projects

* fix(backend): added missing redis config

* fix(backend): added missing method for producer

* feat(backend): cache integration for sessions

* feat(backend): temporary method to get session directly from db

* feat(backend): adapt EE version of message handler

* fix(backend): fixed issue in fts realisation

* fix(backend): added redis cache to sessions module

* fix(backend): set 0 duration or hesitation time for inputs without focus event

* feat(backend): added cache for session updates and failover mechanism for batch.Insert() operation

* feat(backend): debug log

* feat(backend): more debug log

* feat(backend): removed debug log

* fix(backend): fixed an issue of tracking input events with empty label

* fix(backend): disabled debug log in projects cache

* fix(backend): renamed session updater

* fix(backend): fixed closed pool issue in DB service

* fix(backend): fixed dead lock in db Stop() method

* fix(backend): fixed panic in heuristics service

* feat(backend): enabled redis cache in projects

* feat(backend): clear cache on each update operation

* feat(backend): fully integrated cache layer with auto switch

* feat(backend): small refactoring in session updates

* fix(backend): fixed wrong events counter issue

* feat(backend): enabled full cache support in ender and http services

* fix(backend/ee): added missed import

* feat(backend): added second cache layer for db to speed up the service

* feat(backend): disable redis cache

* feat(backend): moved redis cache to ee
2023-07-06 10:55:43 +02:00

68 lines
1.7 KiB
Go

package projects
import (
"errors"
"log"
"openreplay/backend/pkg/cache"
"openreplay/backend/pkg/db/postgres/pool"
"openreplay/backend/pkg/db/redis"
"time"
)
type Projects interface {
GetProject(projectID uint32) (*Project, error)
GetProjectByKey(projectKey string) (*Project, error)
}
type projectsImpl struct {
db pool.Pool
cache Cache
projectsByID cache.Cache
projectsByKeys cache.Cache
}
func New(db pool.Pool, redis *redis.Client) Projects {
cl := NewCache(redis)
return &projectsImpl{
db: db,
cache: cl,
projectsByID: cache.New(time.Minute*5, time.Minute*10),
projectsByKeys: cache.New(time.Minute*5, time.Minute*10),
}
}
func (c *projectsImpl) GetProject(projectID uint32) (*Project, error) {
if proj, ok := c.projectsByID.Get(projectID); ok {
return proj.(*Project), nil
}
if proj, err := c.cache.GetByID(projectID); err == nil {
return proj, nil
}
p, err := c.getProject(projectID)
if err != nil {
return nil, err
}
c.projectsByID.Set(projectID, p)
if err = c.cache.Set(p); err != nil && !errors.Is(err, ErrDisabledCache) {
log.Printf("Failed to cache project: %v", err)
}
return p, nil
}
func (c *projectsImpl) GetProjectByKey(projectKey string) (*Project, error) {
if proj, ok := c.projectsByKeys.Get(projectKey); ok {
return proj.(*Project), nil
}
if proj, err := c.cache.GetByKey(projectKey); err == nil {
return proj, nil
}
p, err := c.getProjectByKey(projectKey)
if err != nil {
return nil, err
}
c.projectsByKeys.Set(projectKey, p)
if err := c.cache.Set(p); err != nil && !errors.Is(err, ErrDisabledCache) {
log.Printf("Failed to cache project: %v", err)
}
return p, nil
}