openreplay/frontend/app/player/mobile/managers/TouchManager.ts
Delirium 35461acaf3
[WIP] Mobile replayer (#1452)
* fix(ui): fix up mobile recordings display

* fix(ui): some messages

* fix(ui): some messages

* fix(player): fix msg generation for ios messages

* feat(player): add generic mmanager interface for ios player impl

* feat(player): mobile player and message manager; touch manager; videoplayer

* feat(player): add iphone shells, add log panel,

* feat(player): detect ios sessions and inject correct player

* feat(player): move screen mapper to utils

* feat(player): events panel for mobile, map shell sizes to device type data,

* feat(player): added network tab to mobile player; unify network message (ios and web)

* feat(player): resize canvas up to phone screen size, fix capitalize util

* feat(player): some general changes to support mobile events and network entries

* feat(player): remove swipes from timeline

* feat(player): more stuff for list walker

* fix(ui): performance tab, mobile project typings and form

* fix(ui):some ui touches for ios replayer shell

* fix(ui): more fixes for ui, new onboarding screen for mobile projects

* feat(ui): mobile overview panel (xray)

* feat(ui): fixes for phone shell and tap events

* fix(tracker): change phone shells and sizes

* fix(tracker): fix border on replay screen

* feat(ui): use crashes from db to show in session

* feat(ui): use event name for xray

* feat(ui): some overall ui fixes

* feat(ui): IOS -> iOS

* feat(ui): change tags to ant d

* fix(ui): fast fix

* fix(ui): fix for capitalizer

* fix(ui): fix for browser display

* fix(ui): fix for note popup

* fix(ui): change exceptions display

* fix(ui): add click rage to ios xray

* fix(ui): some icons and resizing

* fix(ui): fix ios context menu overlay, fix console logs creation for ios

* feat(ui): added icons

* feat(ui): performance warnings

* feat(ui): performance warnings

* feat(ui): different styles

* feat(ui): rm debug true

* feat(ui): fix warnings display

* feat(ui): some styles for animation

* feat(ui): add some animations to warnings

* feat(ui): move perf warnings to performance graph

* feat(ui): hide/show warns dynamically

* feat(ui): new mobile touch animation

* fix(tracker): update msg for ios

* fix(ui): taprage fixes

* fix(ui): regenerate icons and messages

* fix(ui): fix msgs

* fix(backend): fix events gen

* fix(backend): fix userid msg
2023-10-27 12:12:09 +02:00

49 lines
1.6 KiB
TypeScript

import {MOUSE_TRAIL} from "App/constants/storageKeys";
import ListWalker from 'Player/common/ListWalker';
import MouseTrail, { SwipeEvent } from 'Player/web/addons/MouseTrail';
import type {IosClickEvent, IosSwipeEvent} from 'Player/web/messages';
import {MType} from "Player/web/messages";
import type Screen from 'Player/web/Screen/Screen';
export default class TouchManager extends ListWalker<IosClickEvent | IosSwipeEvent> {
private touchTrail: MouseTrail | undefined;
private readonly removeTouchTrail: boolean = false;
constructor(private screen: Screen) {
super();
const canvas = document.createElement('canvas');
canvas.id = 'openreplay-touch-trail';
// canvas.className = styles.canvas;
this.removeTouchTrail = localStorage.getItem(MOUSE_TRAIL) === 'false'
if (!this.removeTouchTrail) {
this.touchTrail = new MouseTrail(canvas, true)
}
this.screen.overlay.appendChild(canvas);
this.touchTrail?.createContext();
}
public updateDimensions({ width, height }: { width: number; height: number; }) {
return this.touchTrail?.resizeCanvas(width, height);
}
public move(t: number) {
const lastTouch = this.moveGetLast(t)
if (!!lastTouch) {
if (lastTouch.tp === MType.IosSwipeEvent) {
return
// not using swipe rn
// this.touchTrail?.createSwipeTrail({
// x: lastTouch.x,
// y: lastTouch.y,
// direction: lastTouch.direction
// } as SwipeEvent)
} else {
this.screen.cursor.move(lastTouch)
this.screen.cursor.mobileClick()
}
}
}
}