openreplay/frontend/app/player/create.ts
Delirium 35461acaf3
[WIP] Mobile replayer (#1452)
* fix(ui): fix up mobile recordings display

* fix(ui): some messages

* fix(ui): some messages

* fix(player): fix msg generation for ios messages

* feat(player): add generic mmanager interface for ios player impl

* feat(player): mobile player and message manager; touch manager; videoplayer

* feat(player): add iphone shells, add log panel,

* feat(player): detect ios sessions and inject correct player

* feat(player): move screen mapper to utils

* feat(player): events panel for mobile, map shell sizes to device type data,

* feat(player): added network tab to mobile player; unify network message (ios and web)

* feat(player): resize canvas up to phone screen size, fix capitalize util

* feat(player): some general changes to support mobile events and network entries

* feat(player): remove swipes from timeline

* feat(player): more stuff for list walker

* fix(ui): performance tab, mobile project typings and form

* fix(ui):some ui touches for ios replayer shell

* fix(ui): more fixes for ui, new onboarding screen for mobile projects

* feat(ui): mobile overview panel (xray)

* feat(ui): fixes for phone shell and tap events

* fix(tracker): change phone shells and sizes

* fix(tracker): fix border on replay screen

* feat(ui): use crashes from db to show in session

* feat(ui): use event name for xray

* feat(ui): some overall ui fixes

* feat(ui): IOS -> iOS

* feat(ui): change tags to ant d

* fix(ui): fast fix

* fix(ui): fix for capitalizer

* fix(ui): fix for browser display

* fix(ui): fix for note popup

* fix(ui): change exceptions display

* fix(ui): add click rage to ios xray

* fix(ui): some icons and resizing

* fix(ui): fix ios context menu overlay, fix console logs creation for ios

* feat(ui): added icons

* feat(ui): performance warnings

* feat(ui): performance warnings

* feat(ui): different styles

* feat(ui): rm debug true

* feat(ui): fix warnings display

* feat(ui): some styles for animation

* feat(ui): add some animations to warnings

* feat(ui): move perf warnings to performance graph

* feat(ui): hide/show warns dynamically

* feat(ui): new mobile touch animation

* fix(tracker): update msg for ios

* fix(ui): taprage fixes

* fix(ui): regenerate icons and messages

* fix(ui): fix msgs

* fix(backend): fix events gen

* fix(backend): fix userid msg
2023-10-27 12:12:09 +02:00

89 lines
2.7 KiB
TypeScript

import SimpleStore from './common/SimpleStore';
import type { Store, SessionFilesInfo } from './common/types';
import WebPlayer from './web/WebPlayer';
import WebLivePlayer from './web/WebLivePlayer';
import IOSPlayer from 'Player/mobile/IOSPlayer';
type IosState = typeof IOSPlayer.INITIAL_STATE;
type IOSPlayerStore = Store<IosState>;
export type IIosPlayer = IOSPlayer;
export type IIOSPlayerStore = IOSPlayerStore;
type WebState = typeof WebPlayer.INITIAL_STATE;
type WebPlayerStore = Store<WebState>;
export type IWebPlayer = WebPlayer;
export type IWebPlayerStore = WebPlayerStore;
type WebLiveState = typeof WebLivePlayer.INITIAL_STATE;
type WebLivePlayerStore = Store<WebLiveState>;
export type IWebLivePlayer = WebLivePlayer;
export type IWebLivePlayerStore = WebLivePlayerStore;
export function createIOSPlayer(
session: SessionFilesInfo,
wrapStore?: (s: IOSPlayerStore) => IOSPlayerStore,
uiErrorHandler?: { error: (msg: string) => void }
): [IIosPlayer, IOSPlayerStore] {
let store: IOSPlayerStore = new SimpleStore<IosState>({
...IOSPlayer.INITIAL_STATE,
});
if (wrapStore) {
store = wrapStore(store);
}
const player = new IOSPlayer(store, session, uiErrorHandler);
return [player, store];
}
export function createWebPlayer(
session: SessionFilesInfo,
wrapStore?: (s: IWebPlayerStore) => IWebPlayerStore,
uiErrorHandler?: { error: (msg: string) => void }
): [IWebPlayer, IWebPlayerStore] {
let store: WebPlayerStore = new SimpleStore<WebState>({
...WebPlayer.INITIAL_STATE,
});
if (wrapStore) {
store = wrapStore(store);
}
const player = new WebPlayer(store, session, false, false, uiErrorHandler);
return [player, store];
}
export function createClickMapPlayer(
session: SessionFilesInfo,
wrapStore?: (s: IWebPlayerStore) => IWebPlayerStore,
uiErrorHandler?: { error: (msg: string) => void }
): [IWebPlayer, IWebPlayerStore] {
let store: WebPlayerStore = new SimpleStore<WebState>({
...WebPlayer.INITIAL_STATE,
});
if (wrapStore) {
store = wrapStore(store);
}
const player = new WebPlayer(store, session, false, true, uiErrorHandler);
return [player, store];
}
export function createLiveWebPlayer(
session: SessionFilesInfo,
config: RTCIceServer[] | null,
agentId: number,
projectId: number,
wrapStore?: (s:IWebLivePlayerStore) => IWebLivePlayerStore,
uiErrorHandler?: { error: (msg: string) => void }
): [IWebLivePlayer, IWebLivePlayerStore] {
let store: WebLivePlayerStore = new SimpleStore<WebLiveState>({
...WebLivePlayer.INITIAL_STATE,
})
if (wrapStore) {
store = wrapStore(store)
}
const player = new WebLivePlayer(store, session, config, agentId, projectId, uiErrorHandler)
return [player, store]
}