* fix(ui): fix up mobile recordings display * fix(ui): some messages * fix(ui): some messages * fix(player): fix msg generation for ios messages * feat(player): add generic mmanager interface for ios player impl * feat(player): mobile player and message manager; touch manager; videoplayer * feat(player): add iphone shells, add log panel, * feat(player): detect ios sessions and inject correct player * feat(player): move screen mapper to utils * feat(player): events panel for mobile, map shell sizes to device type data, * feat(player): added network tab to mobile player; unify network message (ios and web) * feat(player): resize canvas up to phone screen size, fix capitalize util * feat(player): some general changes to support mobile events and network entries * feat(player): remove swipes from timeline * feat(player): more stuff for list walker * fix(ui): performance tab, mobile project typings and form * fix(ui):some ui touches for ios replayer shell * fix(ui): more fixes for ui, new onboarding screen for mobile projects * feat(ui): mobile overview panel (xray) * feat(ui): fixes for phone shell and tap events * fix(tracker): change phone shells and sizes * fix(tracker): fix border on replay screen * feat(ui): use crashes from db to show in session * feat(ui): use event name for xray * feat(ui): some overall ui fixes * feat(ui): IOS -> iOS * feat(ui): change tags to ant d * fix(ui): fast fix * fix(ui): fix for capitalizer * fix(ui): fix for browser display * fix(ui): fix for note popup * fix(ui): change exceptions display * fix(ui): add click rage to ios xray * fix(ui): some icons and resizing * fix(ui): fix ios context menu overlay, fix console logs creation for ios * feat(ui): added icons * feat(ui): performance warnings * feat(ui): performance warnings * feat(ui): different styles * feat(ui): rm debug true * feat(ui): fix warnings display * feat(ui): some styles for animation * feat(ui): add some animations to warnings * feat(ui): move perf warnings to performance graph * feat(ui): hide/show warns dynamically * feat(ui): new mobile touch animation * fix(tracker): update msg for ios * fix(ui): taprage fixes * fix(ui): regenerate icons and messages * fix(ui): fix msgs * fix(backend): fix events gen * fix(backend): fix userid msg
56 lines
1.9 KiB
JavaScript
56 lines
1.9 KiB
JavaScript
import React from 'react';
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import { Icon, Button } from 'UI';
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import { connect } from 'react-redux';
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import { onboarding as onboardingRoute } from 'App/routes';
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import { withRouter } from 'react-router-dom';
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import * as routes from '../../../routes';
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const withSiteId = routes.withSiteId;
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const NoSessionsMessage = (props) => {
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const {
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sites,
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siteId
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} = props;
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const activeSite = sites.find((s) => s.id === siteId);
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const showNoSessions = !!activeSite && !activeSite.recorded;
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const onboardingPath = withSiteId(onboardingRoute('installing'), siteId);
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return (
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<>
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{showNoSessions && (
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<div>
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<div
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className='rounded text-sm flex items-center p-2 justify-between mb-4'
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style={{ backgroundColor: 'rgba(255, 239, 239, 1)', border: 'solid thin rgba(221, 181, 181, 1)' }}
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>
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<div className='flex items-center w-full'>
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<div className='flex-shrink-0 w-8 flex justify-center'>
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<Icon name='info-circle' size='14' color='gray-darkest' />
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</div>
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<div className='ml-2 color-gray-darkest mr-auto text-base'>
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It might take a few minutes for first recording to appear.
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<a href='https://docs.openreplay.com/en/troubleshooting/session-recordings/' className='link ml-2'>
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Troubleshoot
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</a>
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.
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</div>
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<Button
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variant='primary'
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className='bg-white h-8 hover:bg-gray-light text-base'
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onClick={() => props.history.push(onboardingPath)}
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>
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Complete Project Setup
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</Button>
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</div>
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</div>
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</div>
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)}
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</>
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);
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};
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export default connect((state) => ({
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site: state.getIn(['site', 'siteId']),
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sites: state.getIn(['site', 'list'])
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}))(withRouter(NoSessionsMessage));
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