openreplay/frontend/app/components/Session_/OverviewPanel/components/TimelinePointer/TimelinePointer.tsx
Delirium 35461acaf3
[WIP] Mobile replayer (#1452)
* fix(ui): fix up mobile recordings display

* fix(ui): some messages

* fix(ui): some messages

* fix(player): fix msg generation for ios messages

* feat(player): add generic mmanager interface for ios player impl

* feat(player): mobile player and message manager; touch manager; videoplayer

* feat(player): add iphone shells, add log panel,

* feat(player): detect ios sessions and inject correct player

* feat(player): move screen mapper to utils

* feat(player): events panel for mobile, map shell sizes to device type data,

* feat(player): added network tab to mobile player; unify network message (ios and web)

* feat(player): resize canvas up to phone screen size, fix capitalize util

* feat(player): some general changes to support mobile events and network entries

* feat(player): remove swipes from timeline

* feat(player): more stuff for list walker

* fix(ui): performance tab, mobile project typings and form

* fix(ui):some ui touches for ios replayer shell

* fix(ui): more fixes for ui, new onboarding screen for mobile projects

* feat(ui): mobile overview panel (xray)

* feat(ui): fixes for phone shell and tap events

* fix(tracker): change phone shells and sizes

* fix(tracker): fix border on replay screen

* feat(ui): use crashes from db to show in session

* feat(ui): use event name for xray

* feat(ui): some overall ui fixes

* feat(ui): IOS -> iOS

* feat(ui): change tags to ant d

* fix(ui): fast fix

* fix(ui): fix for capitalizer

* fix(ui): fix for browser display

* fix(ui): fix for note popup

* fix(ui): change exceptions display

* fix(ui): add click rage to ios xray

* fix(ui): some icons and resizing

* fix(ui): fix ios context menu overlay, fix console logs creation for ios

* feat(ui): added icons

* feat(ui): performance warnings

* feat(ui): performance warnings

* feat(ui): different styles

* feat(ui): rm debug true

* feat(ui): fix warnings display

* feat(ui): some styles for animation

* feat(ui): add some animations to warnings

* feat(ui): move perf warnings to performance graph

* feat(ui): hide/show warns dynamically

* feat(ui): new mobile touch animation

* fix(tracker): update msg for ios

* fix(ui): taprage fixes

* fix(ui): regenerate icons and messages

* fix(ui): fix msgs

* fix(backend): fix events gen

* fix(backend): fix userid msg
2023-10-27 12:12:09 +02:00

178 lines
5.7 KiB
TypeScript

import React from 'react';
import { NETWORK, EXCEPTIONS } from 'Duck/components/player';
import { useModal } from 'App/components/Modal';
import { Icon } from 'UI';
import StackEventModal from '../StackEventModal';
import ErrorDetailsModal from 'App/components/Dashboard/components/Errors/ErrorDetailsModal';
import FetchDetails from 'Shared/FetchDetailsModal';
import GraphQLDetailsModal from 'Shared/GraphQLDetailsModal';
import { PlayerContext } from 'App/components/Session/playerContext';
import { TYPES } from 'App/types/session/event'
import { types as issueTypes } from 'App/types/session/issue'
import { Tooltip } from 'antd';
interface Props {
pointer: any;
type: 'ERRORS' | 'EVENT' | 'NETWORK' | 'FRUSTRATIONS' | 'EVENTS' | 'PERFORMANCE';
noClick?: boolean;
fetchPresented?: boolean;
}
const TimelinePointer = React.memo((props: Props) => {
const { player } = React.useContext(PlayerContext)
const { showModal } = useModal();
const createEventClickHandler = (pointer: any, type: any) => (e: any) => {
if (props.noClick) return;
e.stopPropagation();
player.jump(pointer.time);
if (!type) {
return;
}
if (type === 'ERRORS') {
showModal(<ErrorDetailsModal errorId={pointer.errorId} />, { right: true, width: 1200 });
}
if (type === 'EVENT') {
showModal(<StackEventModal event={pointer} />, { right: true, width: 450 });
}
if (type === NETWORK) {
if (pointer.tp === 'graph_ql') {
showModal(<GraphQLDetailsModal resource={pointer} />, { right: true, width: 500 });
} else {
showModal(<FetchDetails resource={pointer} fetchPresented={props.fetchPresented} />, { right: true, width: 500 });
}
}
// props.toggleBottomBlock(type);
};
const renderNetworkElement = (item: any) => {
const name = item.name || '';
return (
<Tooltip
title={
<div className="">
<b>{item.success ? 'Slow resource: ' : '4xx/5xx Error:'}</b>
<br />
{name.length > 200
? name.slice(0, 100) + ' ... ' + name.slice(-50)
: name.length > 200
? item.name.slice(0, 100) + ' ... ' + item.name.slice(-50)
: item.name}
</div>
}
>
<div onClick={createEventClickHandler(item, NETWORK)} className="cursor-pointer">
<div className="h-4 w-4 rounded-full bg-red text-white font-bold flex items-center justify-center text-sm">
<span>!</span>
</div>
</div>
</Tooltip>
);
};
const renderFrustrationElement = (item: any) => {
const elData = { name: '', icon: ''}
if (item.type === TYPES.CLICK) Object.assign(elData, { name: `User hesitated to click for ${Math.round(item.hesitation/1000)}s`, icon: 'click-hesitation' })
if (item.type === TYPES.INPUT) Object.assign(elData, { name: `User hesitated to enter a value for ${Math.round(item.hesitation/1000)}s`, icon: 'input-hesitation' })
if (item.type === TYPES.CLICKRAGE || item.type === TYPES.TAPRAGE) Object.assign(elData, { name: 'Click Rage', icon: 'click-rage' })
if (item.type === issueTypes.MOUSE_THRASHING) Object.assign(elData, { name: 'Mouse Thrashing', icon: 'cursor-trash' })
if (item.type === 'ios_perf_event') Object.assign(elData, { name: item.name, icon: item.icon })
return (
<Tooltip
title={
<div className="">
<b>{elData.name}</b>
</div>
}
>
<div onClick={createEventClickHandler(item, null)} className="cursor-pointer">
<Icon name={elData.icon} color="black" size="16" />
</div>
</Tooltip>
);
};
const renderStackEventElement = (item: any) => {
return (
<Tooltip
title={
<div className="">
<b>{item.name || 'Stack Event'}</b>
</div>
}
>
<div
onClick={createEventClickHandler(item, 'EVENT')}
className="cursor-pointer w-1 h-4 bg-red"
>
{/* <Icon className="rounded-full bg-white" name="funnel/exclamation-circle-fill" color="red" size="16" /> */}
</div>
</Tooltip>
);
};
const renderPerformanceElement = (item: any) => {
return (
<Tooltip
title={
<div className="">
<b>{item.type}</b>
</div>
}
>
<div
onClick={createEventClickHandler(item, EXCEPTIONS)}
className="cursor-pointer w-1 h-4 bg-red"
>
{/* <Icon className="rounded-full bg-white" name="funnel/exclamation-circle-fill" color="red" size="16" /> */}
</div>
</Tooltip>
);
};
const renderExceptionElement = (item: any) => {
return (
<Tooltip
title={
<div className="">
<b>{'Exception'}</b>
<br />
<span>{item.message}</span>
</div>
}
>
<div onClick={createEventClickHandler(item, 'ERRORS')} className="cursor-pointer">
<div className="h-4 w-4 rounded-full bg-red text-white font-bold flex items-center justify-center text-sm">
<span>!</span>
</div>
</div>
</Tooltip>
);
};
const render = () => {
const { pointer, type } = props;
if (type === 'NETWORK') {
return renderNetworkElement(pointer);
}
if (type === 'FRUSTRATIONS') {
return renderFrustrationElement(pointer);
}
if (type === 'ERRORS') {
return renderExceptionElement(pointer);
}
if (type === 'EVENTS') {
return renderStackEventElement(pointer);
}
if (type === 'PERFORMANCE') {
return renderPerformanceElement(pointer);
}
};
return <div>{render()}</div>;
});
export default TimelinePointer;