* fix(ui): fix up mobile recordings display * fix(ui): some messages * fix(ui): some messages * fix(player): fix msg generation for ios messages * feat(player): add generic mmanager interface for ios player impl * feat(player): mobile player and message manager; touch manager; videoplayer * feat(player): add iphone shells, add log panel, * feat(player): detect ios sessions and inject correct player * feat(player): move screen mapper to utils * feat(player): events panel for mobile, map shell sizes to device type data, * feat(player): added network tab to mobile player; unify network message (ios and web) * feat(player): resize canvas up to phone screen size, fix capitalize util * feat(player): some general changes to support mobile events and network entries * feat(player): remove swipes from timeline * feat(player): more stuff for list walker * fix(ui): performance tab, mobile project typings and form * fix(ui):some ui touches for ios replayer shell * fix(ui): more fixes for ui, new onboarding screen for mobile projects * feat(ui): mobile overview panel (xray) * feat(ui): fixes for phone shell and tap events * fix(tracker): change phone shells and sizes * fix(tracker): fix border on replay screen * feat(ui): use crashes from db to show in session * feat(ui): use event name for xray * feat(ui): some overall ui fixes * feat(ui): IOS -> iOS * feat(ui): change tags to ant d * fix(ui): fast fix * fix(ui): fix for capitalizer * fix(ui): fix for browser display * fix(ui): fix for note popup * fix(ui): change exceptions display * fix(ui): add click rage to ios xray * fix(ui): some icons and resizing * fix(ui): fix ios context menu overlay, fix console logs creation for ios * feat(ui): added icons * feat(ui): performance warnings * feat(ui): performance warnings * feat(ui): different styles * feat(ui): rm debug true * feat(ui): fix warnings display * feat(ui): some styles for animation * feat(ui): add some animations to warnings * feat(ui): move perf warnings to performance graph * feat(ui): hide/show warns dynamically * feat(ui): new mobile touch animation * fix(tracker): update msg for ios * fix(ui): taprage fixes * fix(ui): regenerate icons and messages * fix(ui): fix msgs * fix(backend): fix events gen * fix(backend): fix userid msg
178 lines
5.7 KiB
TypeScript
178 lines
5.7 KiB
TypeScript
import React from 'react';
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import { NETWORK, EXCEPTIONS } from 'Duck/components/player';
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import { useModal } from 'App/components/Modal';
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import { Icon } from 'UI';
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import StackEventModal from '../StackEventModal';
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import ErrorDetailsModal from 'App/components/Dashboard/components/Errors/ErrorDetailsModal';
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import FetchDetails from 'Shared/FetchDetailsModal';
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import GraphQLDetailsModal from 'Shared/GraphQLDetailsModal';
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import { PlayerContext } from 'App/components/Session/playerContext';
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import { TYPES } from 'App/types/session/event'
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import { types as issueTypes } from 'App/types/session/issue'
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import { Tooltip } from 'antd';
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interface Props {
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pointer: any;
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type: 'ERRORS' | 'EVENT' | 'NETWORK' | 'FRUSTRATIONS' | 'EVENTS' | 'PERFORMANCE';
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noClick?: boolean;
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fetchPresented?: boolean;
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}
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const TimelinePointer = React.memo((props: Props) => {
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const { player } = React.useContext(PlayerContext)
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const { showModal } = useModal();
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const createEventClickHandler = (pointer: any, type: any) => (e: any) => {
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if (props.noClick) return;
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e.stopPropagation();
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player.jump(pointer.time);
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if (!type) {
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return;
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}
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if (type === 'ERRORS') {
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showModal(<ErrorDetailsModal errorId={pointer.errorId} />, { right: true, width: 1200 });
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}
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if (type === 'EVENT') {
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showModal(<StackEventModal event={pointer} />, { right: true, width: 450 });
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}
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if (type === NETWORK) {
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if (pointer.tp === 'graph_ql') {
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showModal(<GraphQLDetailsModal resource={pointer} />, { right: true, width: 500 });
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} else {
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showModal(<FetchDetails resource={pointer} fetchPresented={props.fetchPresented} />, { right: true, width: 500 });
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}
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}
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// props.toggleBottomBlock(type);
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};
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const renderNetworkElement = (item: any) => {
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const name = item.name || '';
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return (
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<Tooltip
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title={
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<div className="">
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<b>{item.success ? 'Slow resource: ' : '4xx/5xx Error:'}</b>
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<br />
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{name.length > 200
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? name.slice(0, 100) + ' ... ' + name.slice(-50)
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: name.length > 200
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? item.name.slice(0, 100) + ' ... ' + item.name.slice(-50)
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: item.name}
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</div>
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}
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>
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<div onClick={createEventClickHandler(item, NETWORK)} className="cursor-pointer">
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<div className="h-4 w-4 rounded-full bg-red text-white font-bold flex items-center justify-center text-sm">
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<span>!</span>
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</div>
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</div>
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</Tooltip>
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);
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};
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const renderFrustrationElement = (item: any) => {
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const elData = { name: '', icon: ''}
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if (item.type === TYPES.CLICK) Object.assign(elData, { name: `User hesitated to click for ${Math.round(item.hesitation/1000)}s`, icon: 'click-hesitation' })
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if (item.type === TYPES.INPUT) Object.assign(elData, { name: `User hesitated to enter a value for ${Math.round(item.hesitation/1000)}s`, icon: 'input-hesitation' })
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if (item.type === TYPES.CLICKRAGE || item.type === TYPES.TAPRAGE) Object.assign(elData, { name: 'Click Rage', icon: 'click-rage' })
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if (item.type === issueTypes.MOUSE_THRASHING) Object.assign(elData, { name: 'Mouse Thrashing', icon: 'cursor-trash' })
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if (item.type === 'ios_perf_event') Object.assign(elData, { name: item.name, icon: item.icon })
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return (
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<Tooltip
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title={
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<div className="">
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<b>{elData.name}</b>
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</div>
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}
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>
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<div onClick={createEventClickHandler(item, null)} className="cursor-pointer">
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<Icon name={elData.icon} color="black" size="16" />
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</div>
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</Tooltip>
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);
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};
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const renderStackEventElement = (item: any) => {
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return (
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<Tooltip
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title={
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<div className="">
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<b>{item.name || 'Stack Event'}</b>
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</div>
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}
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>
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<div
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onClick={createEventClickHandler(item, 'EVENT')}
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className="cursor-pointer w-1 h-4 bg-red"
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>
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{/* <Icon className="rounded-full bg-white" name="funnel/exclamation-circle-fill" color="red" size="16" /> */}
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</div>
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</Tooltip>
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);
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};
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const renderPerformanceElement = (item: any) => {
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return (
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<Tooltip
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title={
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<div className="">
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<b>{item.type}</b>
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</div>
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}
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>
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<div
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onClick={createEventClickHandler(item, EXCEPTIONS)}
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className="cursor-pointer w-1 h-4 bg-red"
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>
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{/* <Icon className="rounded-full bg-white" name="funnel/exclamation-circle-fill" color="red" size="16" /> */}
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</div>
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</Tooltip>
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);
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};
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const renderExceptionElement = (item: any) => {
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return (
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<Tooltip
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title={
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<div className="">
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<b>{'Exception'}</b>
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<br />
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<span>{item.message}</span>
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</div>
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}
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>
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<div onClick={createEventClickHandler(item, 'ERRORS')} className="cursor-pointer">
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<div className="h-4 w-4 rounded-full bg-red text-white font-bold flex items-center justify-center text-sm">
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<span>!</span>
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</div>
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</div>
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</Tooltip>
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);
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};
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const render = () => {
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const { pointer, type } = props;
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if (type === 'NETWORK') {
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return renderNetworkElement(pointer);
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}
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if (type === 'FRUSTRATIONS') {
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return renderFrustrationElement(pointer);
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}
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if (type === 'ERRORS') {
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return renderExceptionElement(pointer);
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}
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if (type === 'EVENTS') {
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return renderStackEventElement(pointer);
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}
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if (type === 'PERFORMANCE') {
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return renderPerformanceElement(pointer);
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}
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};
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return <div>{render()}</div>;
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});
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export default TimelinePointer;
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