openreplay/frontend/app/components/Session/Session.tsx
Delirium 35461acaf3
[WIP] Mobile replayer (#1452)
* fix(ui): fix up mobile recordings display

* fix(ui): some messages

* fix(ui): some messages

* fix(player): fix msg generation for ios messages

* feat(player): add generic mmanager interface for ios player impl

* feat(player): mobile player and message manager; touch manager; videoplayer

* feat(player): add iphone shells, add log panel,

* feat(player): detect ios sessions and inject correct player

* feat(player): move screen mapper to utils

* feat(player): events panel for mobile, map shell sizes to device type data,

* feat(player): added network tab to mobile player; unify network message (ios and web)

* feat(player): resize canvas up to phone screen size, fix capitalize util

* feat(player): some general changes to support mobile events and network entries

* feat(player): remove swipes from timeline

* feat(player): more stuff for list walker

* fix(ui): performance tab, mobile project typings and form

* fix(ui):some ui touches for ios replayer shell

* fix(ui): more fixes for ui, new onboarding screen for mobile projects

* feat(ui): mobile overview panel (xray)

* feat(ui): fixes for phone shell and tap events

* fix(tracker): change phone shells and sizes

* fix(tracker): fix border on replay screen

* feat(ui): use crashes from db to show in session

* feat(ui): use event name for xray

* feat(ui): some overall ui fixes

* feat(ui): IOS -> iOS

* feat(ui): change tags to ant d

* fix(ui): fast fix

* fix(ui): fix for capitalizer

* fix(ui): fix for browser display

* fix(ui): fix for note popup

* fix(ui): change exceptions display

* fix(ui): add click rage to ios xray

* fix(ui): some icons and resizing

* fix(ui): fix ios context menu overlay, fix console logs creation for ios

* feat(ui): added icons

* feat(ui): performance warnings

* feat(ui): performance warnings

* feat(ui): different styles

* feat(ui): rm debug true

* feat(ui): fix warnings display

* feat(ui): some styles for animation

* feat(ui): add some animations to warnings

* feat(ui): move perf warnings to performance graph

* feat(ui): hide/show warns dynamically

* feat(ui): new mobile touch animation

* fix(tracker): update msg for ios

* fix(ui): taprage fixes

* fix(ui): regenerate icons and messages

* fix(ui): fix msgs

* fix(backend): fix events gen

* fix(backend): fix userid msg
2023-10-27 12:12:09 +02:00

86 lines
2.2 KiB
TypeScript

import React from 'react';
import { useEffect, useState } from 'react';
import { connect } from 'react-redux';
import usePageTitle from 'App/hooks/usePageTitle';
import { fetchV2, clearCurrentSession } from "Duck/sessions";
import { fetchList as fetchSlackList } from 'Duck/integrations/slack';
import { Link, NoContent, Loader } from 'UI';
import { sessions as sessionsRoute } from 'App/routes';
import withPermissions from 'HOCs/withPermissions'
import WebPlayer from './WebPlayer';
import { useStore } from 'App/mstore';
import { clearLogs } from 'App/dev/console';
import MobilePlayer from "Components/Session/MobilePlayer";
const SESSIONS_ROUTE = sessionsRoute();
interface Props {
sessionId: string;
loading: boolean;
hasErrors: boolean;
fetchV2: (sessionId: string) => void;
clearCurrentSession: () => void;
session: Record<string, any>;
}
function Session({
sessionId,
loading,
hasErrors,
fetchV2,
clearCurrentSession,
session,
}: Props) {
usePageTitle("OpenReplay Session Player");
const [ initializing, setInitializing ] = useState(true)
const { sessionStore } = useStore();
useEffect(() => {
if (sessionId != null) {
fetchV2(sessionId)
} else {
console.error("No sessionID in route.")
}
setInitializing(false)
return () => {
clearCurrentSession();
}
},[ sessionId ]);
useEffect(() => {
clearLogs()
sessionStore.resetUserFilter();
} ,[])
const player = session.platform === 'ios' ? <MobilePlayer /> : <WebPlayer />
return (
<NoContent
show={ hasErrors }
title="Session not found."
subtext={
<span>
{'Please check your data retention plan, or try '}
<Link to={ SESSIONS_ROUTE } className="link">{'another one'}</Link>
</span>
}
>
<Loader className="flex-1" loading={ loading || initializing }>
{player}
</Loader>
</NoContent>
);
}
export default withPermissions(['SESSION_REPLAY'], '', true)(connect((state: any, props: any) => {
const { match: { params: { sessionId } } } = props;
return {
sessionId,
loading: state.getIn([ 'sessions', 'loading' ]),
hasErrors: !!state.getIn([ 'sessions', 'errors' ]),
session: state.getIn([ 'sessions', 'current' ]),
};
}, {
fetchSlackList,
fetchV2,
clearCurrentSession,
})(Session));