* fix(ui): fix up mobile recordings display * fix(ui): some messages * fix(ui): some messages * fix(player): fix msg generation for ios messages * feat(player): add generic mmanager interface for ios player impl * feat(player): mobile player and message manager; touch manager; videoplayer * feat(player): add iphone shells, add log panel, * feat(player): detect ios sessions and inject correct player * feat(player): move screen mapper to utils * feat(player): events panel for mobile, map shell sizes to device type data, * feat(player): added network tab to mobile player; unify network message (ios and web) * feat(player): resize canvas up to phone screen size, fix capitalize util * feat(player): some general changes to support mobile events and network entries * feat(player): remove swipes from timeline * feat(player): more stuff for list walker * fix(ui): performance tab, mobile project typings and form * fix(ui):some ui touches for ios replayer shell * fix(ui): more fixes for ui, new onboarding screen for mobile projects * feat(ui): mobile overview panel (xray) * feat(ui): fixes for phone shell and tap events * fix(tracker): change phone shells and sizes * fix(tracker): fix border on replay screen * feat(ui): use crashes from db to show in session * feat(ui): use event name for xray * feat(ui): some overall ui fixes * feat(ui): IOS -> iOS * feat(ui): change tags to ant d * fix(ui): fast fix * fix(ui): fix for capitalizer * fix(ui): fix for browser display * fix(ui): fix for note popup * fix(ui): change exceptions display * fix(ui): add click rage to ios xray * fix(ui): some icons and resizing * fix(ui): fix ios context menu overlay, fix console logs creation for ios * feat(ui): added icons * feat(ui): performance warnings * feat(ui): performance warnings * feat(ui): different styles * feat(ui): rm debug true * feat(ui): fix warnings display * feat(ui): some styles for animation * feat(ui): add some animations to warnings * feat(ui): move perf warnings to performance graph * feat(ui): hide/show warns dynamically * feat(ui): new mobile touch animation * fix(tracker): update msg for ios * fix(ui): taprage fixes * fix(ui): regenerate icons and messages * fix(ui): fix msgs * fix(backend): fix events gen * fix(backend): fix userid msg
49 lines
No EOL
1.3 KiB
TypeScript
49 lines
No EOL
1.3 KiB
TypeScript
import React from 'react';
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import cn from 'classnames';
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import { connect } from 'react-redux';
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import Player from './PlayerInst';
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import MobilePlayerSubheader from './MobilePlayerSubheader';
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import styles from 'Components/Session_/playerBlock.module.css';
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interface IProps {
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fullscreen: boolean;
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sessionId: string;
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disabled: boolean;
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activeTab: string;
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jiraConfig: Record<string, any>
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fullView?: boolean
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}
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function PlayerBlock(props: IProps) {
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const {
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fullscreen,
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sessionId,
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disabled,
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activeTab,
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jiraConfig,
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fullView = false,
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} = props;
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const shouldShowSubHeader = !fullscreen && !fullView
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return (
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<div
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className={cn(styles.playerBlock, 'flex flex-col', 'overflow-x-hidden')}
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>
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{shouldShowSubHeader ? (
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<MobilePlayerSubheader sessionId={sessionId} disabled={disabled} jiraConfig={jiraConfig} />
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) : null}
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<Player
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activeTab={activeTab}
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fullView={fullView}
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/>
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</div>
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);
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}
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export default connect((state: any) => ({
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fullscreen: state.getIn(['components', 'player', 'fullscreen']),
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sessionId: state.getIn(['sessions', 'current']).sessionId,
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disabled: state.getIn(['components', 'targetDefiner', 'inspectorMode']),
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jiraConfig: state.getIn(['issues', 'list'])[0],
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}))(PlayerBlock) |