openreplay/frontend/app/components/Session/Player/MobilePlayer/PlayerBlock.tsx
Delirium 35461acaf3
[WIP] Mobile replayer (#1452)
* fix(ui): fix up mobile recordings display

* fix(ui): some messages

* fix(ui): some messages

* fix(player): fix msg generation for ios messages

* feat(player): add generic mmanager interface for ios player impl

* feat(player): mobile player and message manager; touch manager; videoplayer

* feat(player): add iphone shells, add log panel,

* feat(player): detect ios sessions and inject correct player

* feat(player): move screen mapper to utils

* feat(player): events panel for mobile, map shell sizes to device type data,

* feat(player): added network tab to mobile player; unify network message (ios and web)

* feat(player): resize canvas up to phone screen size, fix capitalize util

* feat(player): some general changes to support mobile events and network entries

* feat(player): remove swipes from timeline

* feat(player): more stuff for list walker

* fix(ui): performance tab, mobile project typings and form

* fix(ui):some ui touches for ios replayer shell

* fix(ui): more fixes for ui, new onboarding screen for mobile projects

* feat(ui): mobile overview panel (xray)

* feat(ui): fixes for phone shell and tap events

* fix(tracker): change phone shells and sizes

* fix(tracker): fix border on replay screen

* feat(ui): use crashes from db to show in session

* feat(ui): use event name for xray

* feat(ui): some overall ui fixes

* feat(ui): IOS -> iOS

* feat(ui): change tags to ant d

* fix(ui): fast fix

* fix(ui): fix for capitalizer

* fix(ui): fix for browser display

* fix(ui): fix for note popup

* fix(ui): change exceptions display

* fix(ui): add click rage to ios xray

* fix(ui): some icons and resizing

* fix(ui): fix ios context menu overlay, fix console logs creation for ios

* feat(ui): added icons

* feat(ui): performance warnings

* feat(ui): performance warnings

* feat(ui): different styles

* feat(ui): rm debug true

* feat(ui): fix warnings display

* feat(ui): some styles for animation

* feat(ui): add some animations to warnings

* feat(ui): move perf warnings to performance graph

* feat(ui): hide/show warns dynamically

* feat(ui): new mobile touch animation

* fix(tracker): update msg for ios

* fix(ui): taprage fixes

* fix(ui): regenerate icons and messages

* fix(ui): fix msgs

* fix(backend): fix events gen

* fix(backend): fix userid msg
2023-10-27 12:12:09 +02:00

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1.3 KiB
TypeScript

import React from 'react';
import cn from 'classnames';
import { connect } from 'react-redux';
import Player from './PlayerInst';
import MobilePlayerSubheader from './MobilePlayerSubheader';
import styles from 'Components/Session_/playerBlock.module.css';
interface IProps {
fullscreen: boolean;
sessionId: string;
disabled: boolean;
activeTab: string;
jiraConfig: Record<string, any>
fullView?: boolean
}
function PlayerBlock(props: IProps) {
const {
fullscreen,
sessionId,
disabled,
activeTab,
jiraConfig,
fullView = false,
} = props;
const shouldShowSubHeader = !fullscreen && !fullView
return (
<div
className={cn(styles.playerBlock, 'flex flex-col', 'overflow-x-hidden')}
>
{shouldShowSubHeader ? (
<MobilePlayerSubheader sessionId={sessionId} disabled={disabled} jiraConfig={jiraConfig} />
) : null}
<Player
activeTab={activeTab}
fullView={fullView}
/>
</div>
);
}
export default connect((state: any) => ({
fullscreen: state.getIn(['components', 'player', 'fullscreen']),
sessionId: state.getIn(['sessions', 'current']).sessionId,
disabled: state.getIn(['components', 'targetDefiner', 'inspectorMode']),
jiraConfig: state.getIn(['issues', 'list'])[0],
}))(PlayerBlock)