* fix(ui): fix up mobile recordings display * fix(ui): some messages * fix(ui): some messages * fix(player): fix msg generation for ios messages * feat(player): add generic mmanager interface for ios player impl * feat(player): mobile player and message manager; touch manager; videoplayer * feat(player): add iphone shells, add log panel, * feat(player): detect ios sessions and inject correct player * feat(player): move screen mapper to utils * feat(player): events panel for mobile, map shell sizes to device type data, * feat(player): added network tab to mobile player; unify network message (ios and web) * feat(player): resize canvas up to phone screen size, fix capitalize util * feat(player): some general changes to support mobile events and network entries * feat(player): remove swipes from timeline * feat(player): more stuff for list walker * fix(ui): performance tab, mobile project typings and form * fix(ui):some ui touches for ios replayer shell * fix(ui): more fixes for ui, new onboarding screen for mobile projects * feat(ui): mobile overview panel (xray) * feat(ui): fixes for phone shell and tap events * fix(tracker): change phone shells and sizes * fix(tracker): fix border on replay screen * feat(ui): use crashes from db to show in session * feat(ui): use event name for xray * feat(ui): some overall ui fixes * feat(ui): IOS -> iOS * feat(ui): change tags to ant d * fix(ui): fast fix * fix(ui): fix for capitalizer * fix(ui): fix for browser display * fix(ui): fix for note popup * fix(ui): change exceptions display * fix(ui): add click rage to ios xray * fix(ui): some icons and resizing * fix(ui): fix ios context menu overlay, fix console logs creation for ios * feat(ui): added icons * feat(ui): performance warnings * feat(ui): performance warnings * feat(ui): different styles * feat(ui): rm debug true * feat(ui): fix warnings display * feat(ui): some styles for animation * feat(ui): add some animations to warnings * feat(ui): move perf warnings to performance graph * feat(ui): hide/show warns dynamically * feat(ui): new mobile touch animation * fix(tracker): update msg for ios * fix(ui): taprage fixes * fix(ui): regenerate icons and messages * fix(ui): fix msgs * fix(backend): fix events gen * fix(backend): fix userid msg
64 lines
1.7 KiB
TypeScript
64 lines
1.7 KiB
TypeScript
import React, { useState } from 'react';
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import { Tabs, CopyButton } from 'UI';
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import MobileInstallDocs from './InstallDocs/MobileInstallDocs';
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import DocCard from 'Shared/DocCard/DocCard';
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import { useModal } from 'App/components/Modal';
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import UserForm from 'App/components/Client/Users/components/UserForm/UserForm';
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const iOS = 'iOS';
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const TABS = [
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{ key: iOS, text: iOS },
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];
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interface Props {
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site: Record<string, any>;
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}
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const MobileTrackingCodeModal = (props: Props) => {
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const { site } = props;
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const [activeTab, setActiveTab] = useState(iOS);
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const { showModal } = useModal();
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const showUserModal = () => {
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showModal(<UserForm />, { right: true });
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};
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const renderActiveTab = () => {
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switch (activeTab) {
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case iOS:
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return (
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<div className="grid grid-cols-6 gap-4">
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<div className="col-span-4">
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<MobileInstallDocs site={site} />
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</div>
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<div className="col-span-2">
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<DocCard title="Need help from team member?">
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<a className="link" onClick={showUserModal}>
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Invite and Collaborate
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</a>
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</DocCard>
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<DocCard title="Project Key">
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<div className={'p-2 rounded bg-white flex justify-between items-center'}>
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{site.projectKey}
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<CopyButton content={site.projectKey} />
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</div>
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</DocCard>
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</div>
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</div>
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);
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default:
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return null;
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}
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};
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return (
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<>
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<Tabs tabs={TABS} active={activeTab} onClick={setActiveTab} />
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<div className="p-5 py-8">{renderActiveTab()}</div>
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</>
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);
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};
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export default MobileTrackingCodeModal;
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