openreplay/backend/cmd/db/main.go
Delirium 35461acaf3
[WIP] Mobile replayer (#1452)
* fix(ui): fix up mobile recordings display

* fix(ui): some messages

* fix(ui): some messages

* fix(player): fix msg generation for ios messages

* feat(player): add generic mmanager interface for ios player impl

* feat(player): mobile player and message manager; touch manager; videoplayer

* feat(player): add iphone shells, add log panel,

* feat(player): detect ios sessions and inject correct player

* feat(player): move screen mapper to utils

* feat(player): events panel for mobile, map shell sizes to device type data,

* feat(player): added network tab to mobile player; unify network message (ios and web)

* feat(player): resize canvas up to phone screen size, fix capitalize util

* feat(player): some general changes to support mobile events and network entries

* feat(player): remove swipes from timeline

* feat(player): more stuff for list walker

* fix(ui): performance tab, mobile project typings and form

* fix(ui):some ui touches for ios replayer shell

* fix(ui): more fixes for ui, new onboarding screen for mobile projects

* feat(ui): mobile overview panel (xray)

* feat(ui): fixes for phone shell and tap events

* fix(tracker): change phone shells and sizes

* fix(tracker): fix border on replay screen

* feat(ui): use crashes from db to show in session

* feat(ui): use event name for xray

* feat(ui): some overall ui fixes

* feat(ui): IOS -> iOS

* feat(ui): change tags to ant d

* fix(ui): fast fix

* fix(ui): fix for capitalizer

* fix(ui): fix for browser display

* fix(ui): fix for note popup

* fix(ui): change exceptions display

* fix(ui): add click rage to ios xray

* fix(ui): some icons and resizing

* fix(ui): fix ios context menu overlay, fix console logs creation for ios

* feat(ui): added icons

* feat(ui): performance warnings

* feat(ui): performance warnings

* feat(ui): different styles

* feat(ui): rm debug true

* feat(ui): fix warnings display

* feat(ui): some styles for animation

* feat(ui): add some animations to warnings

* feat(ui): move perf warnings to performance graph

* feat(ui): hide/show warns dynamically

* feat(ui): new mobile touch animation

* fix(tracker): update msg for ios

* fix(ui): taprage fixes

* fix(ui): regenerate icons and messages

* fix(ui): fix msgs

* fix(backend): fix events gen

* fix(backend): fix userid msg
2023-10-27 12:12:09 +02:00

96 lines
2.9 KiB
Go

package main
import (
"log"
config "openreplay/backend/internal/config/db"
"openreplay/backend/internal/db"
"openreplay/backend/internal/db/datasaver"
"openreplay/backend/pkg/db/postgres"
"openreplay/backend/pkg/db/postgres/pool"
"openreplay/backend/pkg/db/redis"
"openreplay/backend/pkg/memory"
"openreplay/backend/pkg/messages"
"openreplay/backend/pkg/metrics"
databaseMetrics "openreplay/backend/pkg/metrics/database"
"openreplay/backend/pkg/projects"
"openreplay/backend/pkg/queue"
"openreplay/backend/pkg/sessions"
"openreplay/backend/pkg/terminator"
)
func main() {
log.SetFlags(log.LstdFlags | log.LUTC | log.Llongfile)
m := metrics.New()
m.Register(databaseMetrics.List())
cfg := config.New()
// Init postgres connection
pgConn, err := pool.New(cfg.Postgres.String())
if err != nil {
log.Printf("can't init postgres connection: %s", err)
return
}
defer pgConn.Close()
// Init events module
pg := postgres.NewConn(pgConn)
defer pg.Close()
// Init redis connection
redisClient, err := redis.New(&cfg.Redis)
if err != nil {
log.Printf("can't init redis connection: %s", err)
}
defer redisClient.Close()
projManager := projects.New(pgConn, redisClient)
sessManager := sessions.New(pgConn, projManager, redisClient)
// Init data saver
saver := datasaver.New(cfg, pg, sessManager)
// Message filter
msgFilter := []int{
// Web messages
messages.MsgMetadata, messages.MsgIssueEvent, messages.MsgSessionStart, messages.MsgSessionEnd,
messages.MsgUserID, messages.MsgUserAnonymousID, messages.MsgIntegrationEvent, messages.MsgPerformanceTrackAggr,
messages.MsgJSException, messages.MsgResourceTiming, messages.MsgCustomEvent, messages.MsgCustomIssue,
messages.MsgFetch, messages.MsgNetworkRequest, messages.MsgGraphQL, messages.MsgStateAction, messages.MsgMouseClick,
messages.MsgSetPageLocation, messages.MsgPageLoadTiming, messages.MsgPageRenderTiming,
messages.MsgPageEvent, messages.MsgMouseThrashing, messages.MsgInputChange,
messages.MsgUnbindNodes,
// Mobile messages
messages.MsgIOSSessionStart, messages.MsgIOSSessionEnd, messages.MsgIOSUserID, messages.MsgIOSUserAnonymousID,
messages.MsgIOSMetadata, messages.MsgIOSEvent, messages.MsgIOSNetworkCall,
messages.MsgIOSClickEvent, messages.MsgIOSSwipeEvent, messages.MsgIOSInputEvent,
messages.MsgIOSCrash, messages.MsgIOSIssueEvent,
}
// Init consumer
consumer := queue.NewConsumer(
cfg.GroupDB,
[]string{
cfg.TopicRawWeb,
cfg.TopicRawIOS,
cfg.TopicAnalytics,
},
messages.NewMessageIterator(saver.Handle, msgFilter, true),
false,
cfg.MessageSizeLimit,
)
// Init memory manager
memoryManager, err := memory.NewManager(cfg.MemoryLimitMB, cfg.MaxMemoryUsage)
if err != nil {
log.Printf("can't init memory manager: %s", err)
return
}
// Run service and wait for TERM signal
service := db.New(cfg, consumer, saver, memoryManager, sessManager)
log.Printf("Db service started\n")
terminator.Wait(service)
log.Printf("Db service stopped\n")
}