* fix(ui): fix up mobile recordings display * fix(ui): some messages * fix(ui): some messages * fix(player): fix msg generation for ios messages * feat(player): add generic mmanager interface for ios player impl * feat(player): mobile player and message manager; touch manager; videoplayer * feat(player): add iphone shells, add log panel, * feat(player): detect ios sessions and inject correct player * feat(player): move screen mapper to utils * feat(player): events panel for mobile, map shell sizes to device type data, * feat(player): added network tab to mobile player; unify network message (ios and web) * feat(player): resize canvas up to phone screen size, fix capitalize util * feat(player): some general changes to support mobile events and network entries * feat(player): remove swipes from timeline * feat(player): more stuff for list walker * fix(ui): performance tab, mobile project typings and form * fix(ui):some ui touches for ios replayer shell * fix(ui): more fixes for ui, new onboarding screen for mobile projects * feat(ui): mobile overview panel (xray) * feat(ui): fixes for phone shell and tap events * fix(tracker): change phone shells and sizes * fix(tracker): fix border on replay screen * feat(ui): use crashes from db to show in session * feat(ui): use event name for xray * feat(ui): some overall ui fixes * feat(ui): IOS -> iOS * feat(ui): change tags to ant d * fix(ui): fast fix * fix(ui): fix for capitalizer * fix(ui): fix for browser display * fix(ui): fix for note popup * fix(ui): change exceptions display * fix(ui): add click rage to ios xray * fix(ui): some icons and resizing * fix(ui): fix ios context menu overlay, fix console logs creation for ios * feat(ui): added icons * feat(ui): performance warnings * feat(ui): performance warnings * feat(ui): different styles * feat(ui): rm debug true * feat(ui): fix warnings display * feat(ui): some styles for animation * feat(ui): add some animations to warnings * feat(ui): move perf warnings to performance graph * feat(ui): hide/show warns dynamically * feat(ui): new mobile touch animation * fix(tracker): update msg for ios * fix(ui): taprage fixes * fix(ui): regenerate icons and messages * fix(ui): fix msgs * fix(backend): fix events gen * fix(backend): fix userid msg
40 lines
No EOL
959 B
TypeScript
40 lines
No EOL
959 B
TypeScript
import React, { ErrorInfo } from 'react'
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import { Button } from 'UI'
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class PlayerErrorBoundary extends React.Component<any> {
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state = { hasError: false, error: '' };
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constructor(props: any) {
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super(props);
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}
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componentDidCatch(error: Error, info: ErrorInfo) {
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this.setState({
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hasError: true,
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error: error + info.componentStack
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})
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}
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render() {
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if (this.state.hasError) {
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// You can render any custom fallback UI
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return (
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<div className={"flex flex-col p-4 gap-4"}>
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<h4>Something went wrong during player rendering.</h4>
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<p>{this.state.error}</p>
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<Button
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onClick={() => window.location.reload()}
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icon={"spinner"}
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variant={"primary"}
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style={{ width: 'fit-content' }}
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>
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Reload
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</Button>
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</div>
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);
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}
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return this.props.children;
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}
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}
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export default PlayerErrorBoundary |