openreplay/frontend/app/components/Session/Player/ClipPlayer/ClipPlayerOverlay.tsx
Delirium 2cd96b0df0
Highlight UI (#2951)
* ui: start highlight ui

* ui: tag items

* ui: connecting highlights to notes api...

* Highlight feature refinements (#2948)

* ui: move clips player to foss, connect notes api to hl

* ui: tune note/hl editing, prevent zoom slider body from jumping around

* ui: safe check for tag

* ui: fix thumbnail gen

* ui: fix thumbnail gen

* ui: make player modal wider, add shadow

* ui: custom warn barge for clips

* ui: swap icon for note event wrapper

* ui: rm other, fix cancel

* ui: moving around creation modal

* ui: bg tint

* ui: rm disabled for text btn

* ui: fix ownership sorting

* ui: close player on bg click

* ui: fix query, fix min distance for default range

* ui: move hl list header out of list comp

* ui: spot list header segmented size

* Various improvements in highlights (#2955)

* ui: update hl in hlPanel comp

* ui: rm debug

* ui: fix icons file

---------

Co-authored-by: Sudheer Salavadi <connect.uxmaster@gmail.com>
2025-01-24 09:59:54 +01:00

35 lines
1 KiB
TypeScript

import React from 'react';
import {observer} from 'mobx-react-lite';
import {PlayerContext} from "Components/Session/playerContext";
import {Loader} from "UI";
import PlayIconLayer from "Components/Session_/Player/Overlay/PlayIconLayer";
import ClipFeedback from "Components/Session/Player/ClipPlayer/ClipFeedback";
import AutoplayTimer from "Components/Session/Player/ClipPlayer/AutoPlayTimer";
interface Props {
autoplay: boolean;
}
function Overlay({ autoplay }: Props) {
const {player, store} = React.useContext(PlayerContext);
const togglePlay = () => player.togglePlay();
const {
messagesLoading,
playing,
completed,
} = store.get();
return (
<>
{messagesLoading ? <Loader/> : null}
{/*<div className="hidden group-hover:block">*/}
{/* <ClipFeedback/>*/}
{/*</div>*/}
<PlayIconLayer playing={playing} togglePlay={togglePlay}/>
{completed && autoplay && <AutoplayTimer/>}
</>
);
}
export default observer(Overlay);