* refactor(searchStore): reformat filterMap function parameters (#3166) - Reformat the parameters of the filterMap function for better readability. - Comment out the fetchSessions call in clearSearch method to avoid unnecessary session fetch. * Increment frontend chart version (#3167) Co-authored-by: GitHub Action <action@github.com> * refactor(chalice): cleaned code fix(chalice): fixed session-search-pg sortKey issue fix(chalice): fixed CH-query-formatter to handle special chars fix(chalice): fixed /ids response * feat(auth): implement withCaptcha HOC for consistent reCAPTCHA (#3177) * feat(auth): implement withCaptcha HOC for consistent reCAPTCHA This commit refactors the reCAPTCHA implementation across the application by introducing a Higher Order Component (withCaptcha) that encapsulates captcha verification logic. The changes: - Create a reusable withCaptcha HOC in withRecaptcha.tsx - Refactor Login, ResetPasswordRequest, and CreatePassword components - Extract SSOLogin into a separate component - Improve error handling and user feedback - Standardize loading and verification states across forms - Make captcha implementation more maintainable and consistent * feat(auth): support msaas edition for enterprise features Add msaas to the isEnterprise check alongside ee edition to properly display enterprise features. Use userStore.isEnterprise in SSOLogin component instead of directly checking authDetails.edition for consistent enterprise status detection. * Increment frontend chart version (#3179) Co-authored-by: GitHub Action <action@github.com> * feat(assist): improved caching mechanism for cluster mode (#3180) * Increment assist chart version (#3181) Co-authored-by: GitHub Action <action@github.com> * ui: fix table column export * Increment frontend chart version * fix(auth): remove unnecessary captcha token validation (#3188) The token validation checks were redundant as the validation is already handled by the captcha wrapper component. This change simplifies the password reset flow while maintaining security. * Increment frontend chart version (#3189) Co-authored-by: GitHub Action <action@github.com> * ui: onboarding fixes * ui: fixes for onboarding ui * Increment frontend chart version * feat(helm): add TOKEN_SECRET environment variable Add TOKEN_SECRET environment variable to HTTP service deployment and generate a random value for it in vars.yaml. Signed-off-by: rjshrjndrn <rjshrjndrn@gmail.com> * fix(GraphQL): remove unused useTranslation hook (#3200) (#3206) Co-authored-by: PiRDub <pirddeveloppeur@gmail.com> * Increment frontend chart version * chore(http): remove default token_string scripts/helmcharts/openreplay/charts/http/scripts/entrypoint.sh Signed-off-by: rjshrjndrn <rjshrjndrn@gmail.com> * fix(dashboard): update filter condition in MetricsList Change the filter type comparison from checking against 'all' to checking against an empty string. This ensures proper filtering behavior when filtering metrics in the dashboard component. * Increment frontend chart version * ui: shrink icons when no space, adjust player area for events export … (#3217) * ui: shrink icons when no space, adjust player area for events export panel, fix panel size * ui: rm log * Increment frontend chart version * refactor(chalice): changed user-journey * Increment chalice chart version * refactor(auth): separate SSO support from enterprise edition Add dedicated isSSOSupported property to correctly identify when SSO authentication is available, properly handling the 'msaas' edition case separately from enterprise edition checks. This fixes SSO visibility in the login interface. * Increment frontend chart version * UI patches (28.03) (#3231) * ui: force getting url for location in tabmanagers * Assist add turn servers (#3229) * fixed conflicts * add offers * add config to sicket query * add config to sicket query * add config init * removed console logs * removed wrong updates * fixed conflicts * add offers * add config to sicket query * add config to sicket query * add config init * removed console logs * removed wrong updates * ui: fix chat draggable, fix default params --------- Co-authored-by: nick-delirium <nikita@openreplay.com> * ui: fix spritemap generation for assist sessions * ui: fix yarnlock * fix errors * updated widget link * resolved conflicts * updated widget url --------- Co-authored-by: Andrey Babushkin <55714097+reyand43@users.noreply.github.com> Co-authored-by: Андрей Бабушкин <andreybabushkin2000@gmail.com> * fix(init): remove duplicate clone Signed-off-by: rjshrjndrn <rjshrjndrn@gmail.com> * Increment assist chart version * Increment frontend chart version * ui: add old devtool filters * ui: filter keys * Increment frontend chart version * ui: fix modules mapper * ui: fix modules label * Increment frontend chart version * ui: fix double fetches for sessions * Increment frontend chart version * pulled updates (#3254) * Increment frontend chart version (#3255) Co-authored-by: GitHub Action <action@github.com> * Increment assist chart version (#3256) Co-authored-by: GitHub Action <action@github.com> * feat(chalice): added for_spot=True for authenticate_sso (#3259) * Increment chalice chart version (#3260) Co-authored-by: GitHub Action <action@github.com> * Assist patch canvas (#3265) * add agent info to assist and tracker * removed AGENTS_CONNECTED event * Increment frontend chart version (#3266) Co-authored-by: GitHub Action <action@github.com> * Increment assist chart version (#3267) Co-authored-by: GitHub Action <action@github.com> * resolved conflict * removed comments * add global method support * fix errors * remove wrong updates * remove wrong updates * add onDrag as option --------- Signed-off-by: rjshrjndrn <rjshrjndrn@gmail.com> Co-authored-by: Shekar Siri <sshekarsiri@gmail.com> Co-authored-by: Mehdi Osman <estradino@users.noreply.github.com> Co-authored-by: GitHub Action <action@github.com> Co-authored-by: Taha Yassine Kraiem <tahayk2@gmail.com> Co-authored-by: Alexander <zavorotynskiy@pm.me> Co-authored-by: nick-delirium <nikita@openreplay.com> Co-authored-by: rjshrjndrn <rjshrjndrn@gmail.com> Co-authored-by: PiRDub <pirddeveloppeur@gmail.com>
210 lines
6.1 KiB
TypeScript
210 lines
6.1 KiB
TypeScript
import { hasOpenreplayAttribute } from "./utils.js"
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type XY = [number, number]
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type XYDXDY = [number, number, number, number]
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export default class Mouse {
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private readonly mouse: HTMLDivElement
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private position: [number,number] = [0,0,]
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private isDragging = false
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constructor(private readonly agentName?: string, private onDragCamera?: (dx: number, dy: number) => void) {
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this.mouse = document.createElement('div')
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const agentBubble = document.createElement('div')
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const svg ='<svg version="1.1" width="20" height="20" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" xml:space="" viewBox="8.2 4.9 11.6 18.2"><polygon fill="#FFFFFF" points="8.2,20.9 8.2,4.9 19.8,16.5 13,16.5 12.6,16.6 "></polygon><polygon fill="#FFFFFF" points="17.3,21.6 13.7,23.1 9,12 12.7,10.5 "></polygon><rect x="12.5" y="13.6" transform="matrix(0.9221 -0.3871 0.3871 0.9221 -5.7605 6.5909)" width="2" height="8"></rect><polygon points="9.2,7.3 9.2,18.5 12.2,15.6 12.6,15.5 17.4,15.5 "></polygon></svg>'
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this.mouse.innerHTML = svg
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this.mouse.setAttribute('data-openreplay-hidden', '')
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Object.assign(agentBubble.style, {
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position: 'absolute',
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padding: '4px 5px',
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borderRadius: '4px',
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backgroundColor: '#394EFF',
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color: 'white',
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bottom: '-20px',
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left: '65%',
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fontSize: '12px',
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whiteSpace: 'nowrap',
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})
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this.onDragCamera = onDragCamera
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const agentNameStr = this.agentName ? this.agentName.length > 10 ? this.agentName.slice(0, 9) + '...' : this.agentName : 'Agent'
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agentBubble.innerHTML = `<span>${agentNameStr}</span>`
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this.mouse.appendChild(agentBubble)
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Object.assign(this.mouse.style, {
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position: 'absolute',
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zIndex: '999998',
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pointerEvents: 'none',
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// adjusting the svg empty space
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marginTop: '-1px',
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marginLeft: '-2px',
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})
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}
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mount() {
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document.body.appendChild(this.mouse)
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window.addEventListener('scroll', this.handleWScroll)
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window.addEventListener('resize', this.resetLastScrEl)
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}
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move(pos: XY) {
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if (this.position[0] !== pos[0] || this.position[1] !== pos[1]) {
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this.resetLastScrEl()
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}
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this.position = pos
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Object.assign(this.mouse.style, {
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left: `${pos[0] || 0}px`,
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top: `${pos[1] || 0}px`,
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})
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}
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getPosition(): XY {
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return this.position
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}
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click(pos: XY) {
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const el = document.elementFromPoint(pos[0], pos[1])
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if (el instanceof HTMLElement || el instanceof SVGElement) {
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try {
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const clickEvent = new MouseEvent('click', {
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bubbles: true,
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cancelable: true,
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view: window,
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clientX: pos[0],
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clientY: pos[1]
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})
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el.dispatchEvent(clickEvent)
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} catch (e) {
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console.error(e);
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// @ts-ignore
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el.click && el.click()
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}
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el.focus()
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return el
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}
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return null
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}
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startDrag(pos: XY) {
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this.move(pos)
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const el = document.elementFromPoint(pos[0], pos[1])
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if (el) {
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const downEvt = new MouseEvent("mousedown", {
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bubbles: true,
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cancelable: true,
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clientX: pos[0],
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clientY: pos[1],
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buttons: 1,
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});
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el.dispatchEvent(downEvt);
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this.isDragging = true;
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}
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}
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drag(pos: XYDXDY) {
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const [x, y, dx, dy] = pos
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this.move([x, y]);
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if (!this.isDragging) return;
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const el = document.elementFromPoint(x, y);
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if (el) {
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const moveEvt = new MouseEvent("mousemove", {
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bubbles: true,
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cancelable: true,
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clientX: x,
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clientY: y,
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buttons: 1,
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});
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el.dispatchEvent(moveEvt);
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if (hasOpenreplayAttribute(el, 'draggable') && this.onDragCamera) {
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this.onDragCamera(dx, dy);
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}
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}
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}
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stopDrag() {
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if (!this.isDragging) return;
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const [x, y] = this.position;
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const el = document.elementFromPoint(x, y);
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if (el) {
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const upEvt = new MouseEvent("mouseup", {
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bubbles: true,
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cancelable: true,
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clientX: x,
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clientY: y,
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buttons: 0,
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});
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el.dispatchEvent(upEvt);
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}
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this.isDragging = false;
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}
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private readonly pScrEl = document.scrollingElement || document.documentElement; // Is it always correct
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private lastScrEl: Element | "window" | null = null;
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private readonly resetLastScrEl = () => { this.lastScrEl = null }
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private readonly handleWScroll = e => {
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if (e.target !== this.lastScrEl &&
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this.lastScrEl !== 'window') {
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this.resetLastScrEl()
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}
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}
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scroll(delta: XY) {
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// what would be the browser-like logic?
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const [mouseX, mouseY,] = this.position
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const [dX, dY,] = delta
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let el = this.lastScrEl
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// Scroll the same one
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if (el instanceof Element) {
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el.scrollLeft += dX
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el.scrollTop += dY
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return // TODO: if not scrolled
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}
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if (el === 'window') {
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window.scroll(this.pScrEl.scrollLeft + dX, this.pScrEl.scrollTop + dY)
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return
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}
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el = document.elementFromPoint(
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mouseX-this.pScrEl.scrollLeft,
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mouseY-this.pScrEl.scrollTop,
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)
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while (el) {
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// el.scrollTopMax > 0 // available in firefox
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if (el.scrollHeight > el.clientHeight || el.scrollWidth > el.clientWidth) {
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const styles = getComputedStyle(el)
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if (styles.overflow.indexOf('scroll') >= 0 || styles.overflow.indexOf('auto') >= 0) { // returns true for body in habr.com but it's not scrollable
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const esl = el.scrollLeft
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const est = el.scrollTop
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el.scrollLeft += dX
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el.scrollTop += dY
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if (esl !== el.scrollLeft || est !== el.scrollTop) { // doesn't work if the scroll-behavior is "smooth"
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this.lastScrEl = el
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return
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}
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}
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}
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el = el.parentElement
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}
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// If not scrolled
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window.scroll(this.pScrEl.scrollLeft + dX, this.pScrEl.scrollTop + dY)
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this.lastScrEl = 'window'
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}
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remove() {
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if (this.mouse.parentElement) {
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document.body.removeChild(this.mouse)
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}
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window.removeEventListener('scroll', this.handleWScroll)
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window.removeEventListener('resize', this.resetLastScrEl)
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}
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}
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