* feat(tracker/ui): start canvas support * feat(tracker): slpeer -> peerjs for canvas streams * fix(ui): fix agent canvas peer id * fix(ui): fix agent canvas peer id * fix(ui): fix peer removal * feat(tracker): canvas recorder * feat(tracker): canvas recorder * feat(tracker): canvas recorder * feat(tracker): canvas recorder * feat(ui): canvas support for ui * fix(tracker): fix falling tests * feat(ui): replay canvas in video * feat(ui): refactor video streaming to draw on canvas * feat(ui): 10hz check for canvas replay * feat(ui): fix for tests * feat(ui): fix for tests * feat(ui): fix for tests * feat(ui): fix for tests cov * feat(ui): mroe test coverage * fix(ui): styling * fix(tracker): support backend settings for canvas
365 lines
12 KiB
TypeScript
365 lines
12 KiB
TypeScript
import MessageManager from 'Player/web/MessageManager';
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import type { Socket } from 'socket.io-client';
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import type Screen from '../Screen/Screen';
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import type { Store } from '../../common/types';
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import type { Message } from '../messages';
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import MStreamReader from '../messages/MStreamReader';
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import JSONRawMessageReader from '../messages/JSONRawMessageReader';
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import Call, { CallingState } from './Call';
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import RemoteControl, { RemoteControlStatus } from './RemoteControl';
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import ScreenRecording, { SessionRecordingStatus } from './ScreenRecording';
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import CanvasReceiver from 'Player/web/assist/CanvasReceiver';
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export { RemoteControlStatus, SessionRecordingStatus, CallingState };
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export enum ConnectionStatus {
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Connecting,
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WaitingMessages,
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Connected,
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Inactive,
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Disconnected,
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Error,
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Closed,
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}
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type StatsEvent =
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| 's_call_started'
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| 's_call_ended'
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| 's_control_started'
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| 's_control_ended'
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| 's_recording_started'
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| 's_recording_ended';
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export function getStatusText(status: ConnectionStatus): string {
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switch (status) {
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case ConnectionStatus.Closed:
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return 'Closed...';
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case ConnectionStatus.Connecting:
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return 'Connecting...';
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case ConnectionStatus.Connected:
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return '';
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case ConnectionStatus.Inactive:
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return 'Client tab is inactive';
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case ConnectionStatus.Disconnected:
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return 'Disconnected';
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case ConnectionStatus.Error:
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return 'Something went wrong. Try to reload the page.';
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case ConnectionStatus.WaitingMessages:
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return 'Connected. Waiting for the data... (The tab might be inactive)';
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}
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}
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// export interface State {
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// peerConnectionStatus: ConnectionStatus;
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// assistStart: number;
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// }
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const MAX_RECONNECTION_COUNT = 4;
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export default class AssistManager {
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assistVersion = 1;
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private canvasReceiver: CanvasReceiver;
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static readonly INITIAL_STATE = {
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peerConnectionStatus: ConnectionStatus.Connecting,
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assistStart: 0,
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...Call.INITIAL_STATE,
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...RemoteControl.INITIAL_STATE,
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...ScreenRecording.INITIAL_STATE,
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};
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// TODO: Session type
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constructor(
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private session: any,
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private setMessagesLoading: (flag: boolean) => void,
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private handleMessage: (m: Message, index: number) => void,
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private screen: Screen,
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private config: RTCIceServer[] | null,
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private store: Store<typeof AssistManager.INITIAL_STATE>,
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private getNode: MessageManager['getNode'],
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public readonly uiErrorHandler?: {
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error: (msg: string) => void;
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}
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) {}
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public getAssistVersion = () => this.assistVersion;
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private get borderStyle() {
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const { recordingState, remoteControl } = this.store.get();
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const isRecordingActive = recordingState === SessionRecordingStatus.Recording;
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const isControlActive = remoteControl === RemoteControlStatus.Enabled;
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// recording gets priority here
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if (isRecordingActive) return { outline: '2px dashed red' };
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if (isControlActive) return { outline: '2px dashed blue' };
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return { outline: 'unset' };
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}
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private setStatus(status: ConnectionStatus) {
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if (
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this.store.get().peerConnectionStatus === ConnectionStatus.Disconnected &&
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status !== ConnectionStatus.Connected
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) {
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return;
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}
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if (status === ConnectionStatus.Connecting) {
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this.setMessagesLoading(true);
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} else {
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this.setMessagesLoading(false);
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}
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if (status === ConnectionStatus.Connected) {
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this.screen.display(true);
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} else {
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this.screen.display(false);
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}
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this.store.update({ peerConnectionStatus: status });
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}
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private get peerID(): string {
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return `${this.session.projectKey}-${this.session.sessionId}`;
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}
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private socketCloseTimeout: ReturnType<typeof setTimeout> | undefined;
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private onVisChange = () => {
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this.socketCloseTimeout && clearTimeout(this.socketCloseTimeout);
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if (document.hidden) {
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this.socketCloseTimeout = setTimeout(() => {
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const state = this.store.get();
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if (
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document.hidden &&
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// TODO: should it be RemoteControlStatus.Disabled? (check)
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state.calling === CallingState.NoCall &&
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state.remoteControl === RemoteControlStatus.Enabled
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) {
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this.socket?.close();
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}
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}, 30000);
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} else {
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this.socket?.open();
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}
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};
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private socket: Socket | null = null;
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private disconnectTimeout: ReturnType<typeof setTimeout> | undefined;
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private inactiveTimeout: ReturnType<typeof setTimeout> | undefined;
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private inactiveTabs: string[] = [];
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private clearDisconnectTimeout() {
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this.disconnectTimeout && clearTimeout(this.disconnectTimeout);
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this.disconnectTimeout = undefined;
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}
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private clearInactiveTimeout() {
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this.inactiveTimeout && clearTimeout(this.inactiveTimeout);
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this.inactiveTimeout = undefined;
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}
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connect(agentToken: string, agentId: number, projectId: number) {
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const jmr = new JSONRawMessageReader();
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const reader = new MStreamReader(jmr, this.session.startedAt);
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let waitingForMessages = true;
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const now = +new Date();
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this.store.update({ assistStart: now });
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// @ts-ignore
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import('socket.io-client').then(({ default: io }) => {
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if (this.socket != null || this.cleaned) {
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return;
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}
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// @ts-ignore
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const urlObject = new URL(window.env.API_EDP || window.location.origin); // does it handle ssl automatically?
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const socket: Socket = (this.socket = io(urlObject.origin, {
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withCredentials: true,
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multiplex: true,
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transports: ['websocket'],
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path: '/ws-assist/socket',
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auth: {
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token: agentToken,
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},
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query: {
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peerId: this.peerID,
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projectId,
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identity: 'agent',
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agentInfo: JSON.stringify({
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...this.session.agentInfo,
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id: agentId,
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peerId: this.peerID,
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query: document.location.search,
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}),
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},
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}));
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socket.on('connect', () => {
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waitingForMessages = true;
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this.setStatus(ConnectionStatus.WaitingMessages); // TODO: reconnect happens frequently on bad network
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});
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socket.on('messages', (messages) => {
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const isOldVersion = messages.meta.version === 1;
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this.assistVersion = isOldVersion ? 1 : 2;
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const data = messages.data || messages;
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jmr.append(data); // as RawMessage[]
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if (waitingForMessages) {
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waitingForMessages = false; // TODO: more explicit
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this.setStatus(ConnectionStatus.Connected);
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}
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if (messages.meta.tabId !== this.store.get().currentTab) {
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this.clearDisconnectTimeout();
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if (isOldVersion) {
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reader.currentTab = messages.meta.tabId;
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this.store.update({ currentTab: messages.meta.tabId });
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}
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}
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for (let msg = reader.readNext(); msg !== null; msg = reader.readNext()) {
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this.handleMessage(msg, msg._index);
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}
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});
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socket.on('SESSION_RECONNECTED', () => {
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this.clearDisconnectTimeout();
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this.clearInactiveTimeout();
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this.setStatus(ConnectionStatus.Connected);
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});
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socket.on('UPDATE_SESSION', (evData) => {
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const { meta = {}, data = {} } = evData;
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const { tabId } = meta;
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const usedData = this.assistVersion === 1 ? evData : data;
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const { active } = usedData;
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const currentTab = this.store.get().currentTab;
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this.clearDisconnectTimeout();
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!this.inactiveTimeout && this.setStatus(ConnectionStatus.Connected);
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if (typeof active === 'boolean') {
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this.clearInactiveTimeout();
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if (active) {
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this.setStatus(ConnectionStatus.Connected);
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this.inactiveTabs = this.inactiveTabs.filter((t) => t !== tabId);
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} else {
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if (!this.inactiveTabs.includes(tabId)) {
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this.inactiveTabs.push(tabId);
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}
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if (tabId === undefined || tabId === currentTab) {
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this.inactiveTimeout = setTimeout(() => {
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// @ts-ignore
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const tabs = this.store.get().tabs;
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if (this.inactiveTabs.length === tabs.size) {
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this.setStatus(ConnectionStatus.Inactive);
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}
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}, 10000);
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}
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}
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}
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});
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socket.on('SESSION_DISCONNECTED', (e) => {
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waitingForMessages = true;
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this.clearDisconnectTimeout();
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this.disconnectTimeout = setTimeout(() => {
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this.setStatus(ConnectionStatus.Disconnected);
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}, 30000);
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});
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socket.on('error', (e) => {
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console.warn('Socket error: ', e);
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this.setStatus(ConnectionStatus.Error);
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});
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// Maybe do lazy initialization for all?
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// TODO: socket proxy (depend on interfaces)
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this.callManager = new Call(
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this.store,
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socket,
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this.config,
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this.peerID,
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this.getAssistVersion
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);
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this.remoteControl = new RemoteControl(
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this.store,
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socket,
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this.screen,
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this.session.agentInfo,
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() => this.screen.setBorderStyle(this.borderStyle),
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this.getAssistVersion
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);
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this.screenRecording = new ScreenRecording(
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this.store,
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socket,
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this.session.agentInfo,
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() => this.screen.setBorderStyle(this.borderStyle),
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this.uiErrorHandler,
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this.getAssistVersion
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);
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this.canvasReceiver = new CanvasReceiver(this.peerID, this.config, this.getNode, {
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...this.session.agentInfo,
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id: agentId,
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});
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document.addEventListener('visibilitychange', this.onVisChange);
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});
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}
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public ping(event: StatsEvent, id: number) {
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this.socket?.emit(event, id);
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}
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/* ==== ScreenRecording ==== */
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private screenRecording: ScreenRecording | null = null;
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requestRecording = (...args: Parameters<ScreenRecording['requestRecording']>) => {
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return this.screenRecording?.requestRecording(...args);
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};
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stopRecording = (...args: Parameters<ScreenRecording['stopRecording']>) => {
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return this.screenRecording?.stopRecording(...args);
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};
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/* ==== RemoteControl ==== */
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private remoteControl: RemoteControl | null = null;
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requestReleaseRemoteControl = (
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...args: Parameters<RemoteControl['requestReleaseRemoteControl']>
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) => {
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return this.remoteControl?.requestReleaseRemoteControl(...args);
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};
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setRemoteControlCallbacks = (...args: Parameters<RemoteControl['setCallbacks']>) => {
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return this.remoteControl?.setCallbacks(...args);
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};
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releaseRemoteControl = (...args: Parameters<RemoteControl['releaseRemoteControl']>) => {
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return this.remoteControl?.releaseRemoteControl(...args);
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};
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toggleAnnotation = (...args: Parameters<RemoteControl['toggleAnnotation']>) => {
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return this.remoteControl?.toggleAnnotation(...args);
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};
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/* ==== Call ==== */
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private callManager: Call | null = null;
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initiateCallEnd = async (...args: Parameters<Call['initiateCallEnd']>) => {
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return this.callManager?.initiateCallEnd(...args);
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};
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setCallArgs = (...args: Parameters<Call['setCallArgs']>) => {
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return this.callManager?.setCallArgs(...args);
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};
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call = (...args: Parameters<Call['call']>) => {
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return this.callManager?.call(...args);
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};
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toggleVideoLocalStream = (...args: Parameters<Call['toggleVideoLocalStream']>) => {
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return this.callManager?.toggleVideoLocalStream(...args);
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};
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addPeerCall = (...args: Parameters<Call['addPeerCall']>) => {
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return this.callManager?.addPeerCall(...args);
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};
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/* ==== Cleaning ==== */
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private cleaned = false;
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clean() {
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this.cleaned = true; // sometimes cleaned before modules loaded
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this.remoteControl?.clean();
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this.callManager?.clean();
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this.canvasReceiver?.clear();
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this.socket?.close();
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this.socket = null;
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this.clearDisconnectTimeout();
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this.clearInactiveTimeout();
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this.socketCloseTimeout && clearTimeout(this.socketCloseTimeout);
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document.removeEventListener('visibilitychange', this.onVisChange);
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}
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}
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