openreplay/backend/pkg/common/limiter.go

88 lines
1.7 KiB
Go

package common
import (
"sync"
"time"
)
type RateLimiter struct {
rate int
burst int
tokens int
lastToken time.Time
lastUsed time.Time
mu sync.Mutex
}
func NewRateLimiter(rate int, burst int) *RateLimiter {
return &RateLimiter{
rate: rate,
burst: burst,
tokens: burst,
lastToken: time.Now(),
lastUsed: time.Now(),
}
}
func (rl *RateLimiter) Allow() bool {
rl.mu.Lock()
defer rl.mu.Unlock()
now := time.Now()
elapsed := now.Sub(rl.lastToken)
rl.tokens += int(elapsed.Seconds()) * rl.rate
if rl.tokens > rl.burst {
rl.tokens = rl.burst
}
rl.lastToken = now
rl.lastUsed = now
if rl.tokens > 0 {
rl.tokens--
return true
}
return false
}
type UserRateLimiter struct {
rateLimiters sync.Map
rate int
burst int
cleanupInterval time.Duration
maxIdleTime time.Duration
}
func NewUserRateLimiter(rate int, burst int, cleanupInterval time.Duration, maxIdleTime time.Duration) *UserRateLimiter {
url := &UserRateLimiter{
rate: rate,
burst: burst,
cleanupInterval: cleanupInterval,
maxIdleTime: maxIdleTime,
}
go url.cleanup()
return url
}
func (url *UserRateLimiter) GetRateLimiter(user uint64) *RateLimiter {
value, _ := url.rateLimiters.LoadOrStore(user, NewRateLimiter(url.rate, url.burst))
return value.(*RateLimiter)
}
func (url *UserRateLimiter) cleanup() {
for {
time.Sleep(url.cleanupInterval)
now := time.Now()
url.rateLimiters.Range(func(key, value interface{}) bool {
rl := value.(*RateLimiter)
rl.mu.Lock()
if now.Sub(rl.lastUsed) > url.maxIdleTime {
url.rateLimiters.Delete(key)
}
rl.mu.Unlock()
return true
})
}
}