openreplay/frontend/app/components/Session/Player/LivePlayer/Timeline.tsx
Andrey Babushkin fd5c0c9747
Add lokalisation (#3092)
* applied eslint

* add locales and lint the project

* removed error boundary

* updated locales

* fix min files

* fix locales
2025-03-06 17:43:15 +01:00

156 lines
4.6 KiB
TypeScript

import React, { useMemo, useContext, useState, useRef } from 'react';
import { useStore } from 'App/mstore';
import TimeTracker from 'Components/Session_/Player/Controls/TimeTracker';
import stl from 'Components/Session_/Player/Controls/timeline.module.css';
import DraggableCircle from 'Components/Session_/Player/Controls/components/DraggableCircle';
import CustomDragLayer, {
OnDragCallback,
} from 'Components/Session_/Player/Controls/components/CustomDragLayer';
import { debounce } from 'App/utils';
import TooltipContainer from 'Components/Session_/Player/Controls/components/TooltipContainer';
import {
PlayerContext,
ILivePlayerContext,
} from 'App/components/Session/playerContext';
import { observer } from 'mobx-react-lite';
import { Duration } from 'luxon';
function Timeline() {
const { sessionStore } = useStore();
const startedAt = sessionStore.current.startedAt ?? 0;
const tooltipVisible = sessionStore.timeLineTooltip.isVisible;
const setTimelineHoverTime = sessionStore.setTimelineTooltip;
// @ts-ignore
const { player, store } = useContext<ILivePlayerContext>(PlayerContext);
const [wasPlaying, setWasPlaying] = useState(false);
const { playing, time, ready, endTime, liveTimeTravel } = store.get();
const timelineRef = useRef<HTMLDivElement>(null);
const progressRef = useRef<HTMLDivElement>(null);
const scale = 100 / endTime;
const debouncedJump = useMemo(() => debounce(player.jump, 500), []);
const debouncedTooltipChange = useMemo(
() => debounce(setTimelineHoverTime, 50),
[],
);
const onDragEnd = () => {
if (!liveTimeTravel) return;
if (wasPlaying) {
player.togglePlay();
}
};
const onDrag: OnDragCallback = (offset: { x: number }) => {
if (!liveTimeTravel || !progressRef.current) return;
const p = offset.x / progressRef.current.offsetWidth;
const time = Math.max(Math.round(p * endTime), 0);
debouncedJump(time);
hideTimeTooltip();
if (playing) {
setWasPlaying(true);
player.pause();
}
};
const getLiveTime = (e: React.MouseEvent) => {
const duration = new Date().getTime() - startedAt;
// @ts-ignore type mismatch from react?
const p = e.nativeEvent.offsetX / e.target.offsetWidth;
const time = Math.max(Math.round(p * duration), 0);
return [time, duration];
};
const showTimeTooltip = (e: React.MouseEvent<HTMLDivElement>) => {
if (e.target !== progressRef.current && e.target !== timelineRef.current) {
return tooltipVisible && hideTimeTooltip();
}
const [time, duration] = getLiveTime(e);
const timeLineTooltip = {
time: Duration.fromMillis(duration - time).toFormat('-mm:ss'),
offset: e.nativeEvent.offsetX,
isVisible: true,
};
debouncedTooltipChange(timeLineTooltip);
};
const hideTimeTooltip = () => {
const timeLineTooltip = { isVisible: false };
debouncedTooltipChange(timeLineTooltip);
};
const seekProgress = (e: React.MouseEvent<HTMLDivElement>) => {
const time = getTime(e);
player.jump(time);
hideTimeTooltip();
};
const loadAndSeek = async (e: React.MouseEvent<HTMLDivElement>) => {
e.persist();
const result = await player.toggleTimetravel();
if (result) {
seekProgress(e);
}
};
const jumpToTime = (e: React.MouseEvent<HTMLDivElement>) => {
if (!liveTimeTravel) {
void loadAndSeek(e);
} else {
seekProgress(e);
}
};
const getTime = (
e: React.MouseEvent<HTMLDivElement>,
customEndTime?: number,
) => {
// @ts-ignore type mismatch from react?
const p = e.nativeEvent.offsetX / e.target.offsetWidth;
const targetTime = customEndTime || endTime;
return Math.max(Math.round(p * targetTime), 0);
};
return (
<div
className="flex items-center absolute w-full"
style={{
top: '-4px',
zIndex: 100,
maxWidth: 'calc(100% - 1rem)',
left: '0.5rem',
}}
>
<div
className={stl.progress}
onClick={ready ? jumpToTime : undefined}
ref={progressRef}
role="button"
onMouseMoveCapture={showTimeTooltip}
onMouseEnter={showTimeTooltip}
onMouseLeave={hideTimeTooltip}
>
<TooltipContainer />
<DraggableCircle left={time * scale} onDrop={onDragEnd} live />
<CustomDragLayer
onDrag={onDrag}
minX={0}
maxX={progressRef.current ? progressRef.current.offsetWidth : 0}
/>
<TimeTracker scale={scale} live left={time * scale} />
<div className={stl.timeline} ref={timelineRef} />
</div>
</div>
);
}
export default observer(Timeline);