* applied eslint * add locales and lint the project * removed error boundary * updated locales * fix min files * fix locales
156 lines
4.6 KiB
TypeScript
156 lines
4.6 KiB
TypeScript
import React, { useMemo, useContext, useState, useRef } from 'react';
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import { useStore } from 'App/mstore';
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import TimeTracker from 'Components/Session_/Player/Controls/TimeTracker';
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import stl from 'Components/Session_/Player/Controls/timeline.module.css';
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import DraggableCircle from 'Components/Session_/Player/Controls/components/DraggableCircle';
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import CustomDragLayer, {
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OnDragCallback,
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} from 'Components/Session_/Player/Controls/components/CustomDragLayer';
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import { debounce } from 'App/utils';
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import TooltipContainer from 'Components/Session_/Player/Controls/components/TooltipContainer';
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import {
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PlayerContext,
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ILivePlayerContext,
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} from 'App/components/Session/playerContext';
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import { observer } from 'mobx-react-lite';
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import { Duration } from 'luxon';
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function Timeline() {
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const { sessionStore } = useStore();
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const startedAt = sessionStore.current.startedAt ?? 0;
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const tooltipVisible = sessionStore.timeLineTooltip.isVisible;
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const setTimelineHoverTime = sessionStore.setTimelineTooltip;
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// @ts-ignore
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const { player, store } = useContext<ILivePlayerContext>(PlayerContext);
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const [wasPlaying, setWasPlaying] = useState(false);
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const { playing, time, ready, endTime, liveTimeTravel } = store.get();
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const timelineRef = useRef<HTMLDivElement>(null);
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const progressRef = useRef<HTMLDivElement>(null);
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const scale = 100 / endTime;
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const debouncedJump = useMemo(() => debounce(player.jump, 500), []);
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const debouncedTooltipChange = useMemo(
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() => debounce(setTimelineHoverTime, 50),
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[],
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);
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const onDragEnd = () => {
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if (!liveTimeTravel) return;
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if (wasPlaying) {
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player.togglePlay();
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}
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};
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const onDrag: OnDragCallback = (offset: { x: number }) => {
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if (!liveTimeTravel || !progressRef.current) return;
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const p = offset.x / progressRef.current.offsetWidth;
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const time = Math.max(Math.round(p * endTime), 0);
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debouncedJump(time);
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hideTimeTooltip();
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if (playing) {
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setWasPlaying(true);
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player.pause();
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}
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};
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const getLiveTime = (e: React.MouseEvent) => {
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const duration = new Date().getTime() - startedAt;
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// @ts-ignore type mismatch from react?
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const p = e.nativeEvent.offsetX / e.target.offsetWidth;
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const time = Math.max(Math.round(p * duration), 0);
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return [time, duration];
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};
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const showTimeTooltip = (e: React.MouseEvent<HTMLDivElement>) => {
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if (e.target !== progressRef.current && e.target !== timelineRef.current) {
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return tooltipVisible && hideTimeTooltip();
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}
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const [time, duration] = getLiveTime(e);
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const timeLineTooltip = {
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time: Duration.fromMillis(duration - time).toFormat('-mm:ss'),
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offset: e.nativeEvent.offsetX,
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isVisible: true,
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};
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debouncedTooltipChange(timeLineTooltip);
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};
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const hideTimeTooltip = () => {
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const timeLineTooltip = { isVisible: false };
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debouncedTooltipChange(timeLineTooltip);
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};
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const seekProgress = (e: React.MouseEvent<HTMLDivElement>) => {
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const time = getTime(e);
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player.jump(time);
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hideTimeTooltip();
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};
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const loadAndSeek = async (e: React.MouseEvent<HTMLDivElement>) => {
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e.persist();
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const result = await player.toggleTimetravel();
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if (result) {
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seekProgress(e);
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}
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};
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const jumpToTime = (e: React.MouseEvent<HTMLDivElement>) => {
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if (!liveTimeTravel) {
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void loadAndSeek(e);
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} else {
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seekProgress(e);
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}
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};
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const getTime = (
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e: React.MouseEvent<HTMLDivElement>,
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customEndTime?: number,
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) => {
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// @ts-ignore type mismatch from react?
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const p = e.nativeEvent.offsetX / e.target.offsetWidth;
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const targetTime = customEndTime || endTime;
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return Math.max(Math.round(p * targetTime), 0);
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};
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return (
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<div
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className="flex items-center absolute w-full"
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style={{
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top: '-4px',
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zIndex: 100,
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maxWidth: 'calc(100% - 1rem)',
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left: '0.5rem',
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}}
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>
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<div
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className={stl.progress}
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onClick={ready ? jumpToTime : undefined}
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ref={progressRef}
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role="button"
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onMouseMoveCapture={showTimeTooltip}
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onMouseEnter={showTimeTooltip}
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onMouseLeave={hideTimeTooltip}
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>
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<TooltipContainer />
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<DraggableCircle left={time * scale} onDrop={onDragEnd} live />
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<CustomDragLayer
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onDrag={onDrag}
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minX={0}
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maxX={progressRef.current ? progressRef.current.offsetWidth : 0}
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/>
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<TimeTracker scale={scale} live left={time * scale} />
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<div className={stl.timeline} ref={timelineRef} />
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</div>
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</div>
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);
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}
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export default observer(Timeline);
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