* applied eslint * add locales and lint the project * removed error boundary * updated locales * fix min files * fix locales
84 lines
2.1 KiB
TypeScript
84 lines
2.1 KiB
TypeScript
import React from 'react';
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import {
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SessionRecordingStatus,
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getStatusText,
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CallingState,
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ConnectionStatus,
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RemoteControlStatus,
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} from 'Player';
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import Loader from 'Components/Session_/Player/Overlay/Loader';
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import RequestingWindow, {
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WindowType,
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} from 'App/components/Assist/RequestingWindow';
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import {
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PlayerContext,
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ILivePlayerContext,
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} from 'App/components/Session/playerContext';
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import { observer } from 'mobx-react-lite';
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import LiveStatusText from './LiveStatusText';
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interface Props {
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closedLive?: boolean;
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}
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function Overlay({ closedLive }: Props) {
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// @ts-ignore ?? TODO
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const { store } = React.useContext<ILivePlayerContext>(PlayerContext);
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const {
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messagesLoading,
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peerConnectionStatus,
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livePlay,
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calling,
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remoteControl,
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recordingState,
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tabStates,
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currentTab,
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} = store.get();
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const cssLoading = tabStates[currentTab]?.cssLoading || false;
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const loading = messagesLoading || cssLoading;
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const liveStatusText = getStatusText(peerConnectionStatus);
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const connectionStatus = peerConnectionStatus;
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const showLiveStatusText = livePlay && liveStatusText && !loading;
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const showRequestWindow =
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calling === CallingState.Connecting ||
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remoteControl === RemoteControlStatus.Requesting ||
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recordingState === SessionRecordingStatus.Requesting;
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const getRequestWindowType = () => {
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if (calling === CallingState.Connecting) {
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return WindowType.Call;
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}
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if (remoteControl === RemoteControlStatus.Requesting) {
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return WindowType.Control;
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}
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if (recordingState === SessionRecordingStatus.Requesting) {
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return WindowType.Record;
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}
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return null;
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};
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return (
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<>
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{/* @ts-ignore wtf */}
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{showRequestWindow ? (
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<RequestingWindow getWindowType={getRequestWindowType} />
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) : null}
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{showLiveStatusText && (
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<LiveStatusText
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connectionStatus={
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closedLive ? ConnectionStatus.Closed : connectionStatus
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}
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/>
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)}
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{loading ? <Loader /> : null}
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</>
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);
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}
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export default observer(Overlay);
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