openreplay/frontend/app/components/Session_/Player/Overlay/PlayIconLayer.tsx
Delirium a71381da40
getting rid of redux for good (#2556)
* start moving ui to redux tlk

* remove unused reducer

* changes for gdpr and site types

* ui: migrating duck/roles to mobx

* ui: drop unreferenced types

* ui: drop unreferenced types

* ui: move player slice reducer to mobx family

* ui: move assignments to issueReportingStore.ts

* remove issues store

* some fixes after issues store

* remove errors reducer, drop old components

* finish removing errors reducer

* start moving integrations state to mobx

* change(ui): funnel duck cleanup

* change(ui): custom fields

* change(ui): customMetrics cleanup

* change(ui): customMetrics cleanup

* change(ui): duck/filters minor cleanup

* change(ui): duck/filters cleanup

* change(ui): duck/customMetrics cleanup and upgrades

* fix integrations service, fix babel config to >.25 + not ie

* refactoring integrations reducers etc WIP

* finish removing integrations state

* some fixes for integrated check

* start of projects refactoring

* move api and "few" files to new project store

* new batch for site -> projects

* fix setid context

* move all critical components, drop site duck

* remove all duck/site refs, remove old components

* fixup for SessionTags.tsx, remove duck/sources (?)

* move session store

* init sessionstore outside of context

* fix userfilter

* replace simple actions for session store

* sessions sotre

* Rtm temp (#2597)

* change(ui): duck/search wip

* change(ui): duck/search wip

* change(ui): duck/search wip

* change(ui): duck/searchLive wip

* change(ui): duck/searchLive wip

* change(ui): duck/searchLive wip

* change(ui): duck/searchLive wip

* change(ui): search states

* change(ui): search states

* change(ui): search states

* change(ui): fix savedSearch store

* change(ui): fix savedSearch store

* some fixes for session connector

* change(ui): fix savedSearch store

* change(ui): fix searchLive

* change(ui): fix searchLive

* fixes for session replay

* change(ui): bookmark fetch

* last components for sessions

* add fetchautoplaylist

* finish session reducer, remove deleted reducers

* change(ui): fix the search fetch

* change(ui): fix the search fetch

* fix integrations call ctx

* ensure ctx for sessionstore

* fix(ui): checking for latest sessions path

* start removing user reducer

* removing user reducer pt2...

* finish user store

* remove rand log

* fix crashes

* tinkering workflow file for tracker test

* making sure prefetched sessions work properly

* fix conflict

* fix router redirects during loading

---------

Co-authored-by: Shekar Siri <sshekarsiri@gmail.com>
2024-10-03 11:38:36 +02:00

56 lines
1.6 KiB
TypeScript

import React, { useState, useCallback, useEffect } from 'react';
import cn from 'classnames';
import { Icon } from 'UI';
import { observer } from 'mobx-react-lite';
import { useStore } from 'App/mstore';
import cls from './PlayIconLayer.module.css';
import clsOv from './overlay.module.css';
interface Props {
togglePlay: () => void;
playing: boolean;
}
function PlayIconLayer({ playing, togglePlay }: Props) {
const { sessionStore } = useStore();
const notesEdit = sessionStore.createNoteTooltip.isVisible
const [showPlayOverlayIcon, setShowPlayOverlayIcon] = useState(false);
useEffect(() => {
// TODO Find a better way to do this
document.addEventListener('keydown', onKeyDown);
return () => {
document.removeEventListener('keydown', onKeyDown);
};
}, [notesEdit]);
const getIsEdit = React.useCallback(() => notesEdit, [notesEdit])
const onKeyDown = (e: any) => {
if (getIsEdit() || e.target instanceof HTMLInputElement || e.target instanceof HTMLTextAreaElement) return;
if (e.key === ' ') {
togglePlayAnimated();
}
};
const togglePlayAnimated = useCallback(() => {
setShowPlayOverlayIcon(true);
togglePlay();
setTimeout(() => setShowPlayOverlayIcon(false), 800);
}, []);
return (
<div className={clsOv.overlay} onClick={togglePlayAnimated}>
<div
className={cn(cls.iconWrapper, {
[cls.zoomIcon]: showPlayOverlayIcon,
})}
>
<Icon name={playing ? 'play' : 'pause'} color="gray-medium" size={30} />
</div>
</div>
);
}
export default observer(PlayIconLayer);