openreplay/frontend/app/components/Session/Player/MobilePlayer/MobileOverlay.tsx
Delirium a71381da40
getting rid of redux for good (#2556)
* start moving ui to redux tlk

* remove unused reducer

* changes for gdpr and site types

* ui: migrating duck/roles to mobx

* ui: drop unreferenced types

* ui: drop unreferenced types

* ui: move player slice reducer to mobx family

* ui: move assignments to issueReportingStore.ts

* remove issues store

* some fixes after issues store

* remove errors reducer, drop old components

* finish removing errors reducer

* start moving integrations state to mobx

* change(ui): funnel duck cleanup

* change(ui): custom fields

* change(ui): customMetrics cleanup

* change(ui): customMetrics cleanup

* change(ui): duck/filters minor cleanup

* change(ui): duck/filters cleanup

* change(ui): duck/customMetrics cleanup and upgrades

* fix integrations service, fix babel config to >.25 + not ie

* refactoring integrations reducers etc WIP

* finish removing integrations state

* some fixes for integrated check

* start of projects refactoring

* move api and "few" files to new project store

* new batch for site -> projects

* fix setid context

* move all critical components, drop site duck

* remove all duck/site refs, remove old components

* fixup for SessionTags.tsx, remove duck/sources (?)

* move session store

* init sessionstore outside of context

* fix userfilter

* replace simple actions for session store

* sessions sotre

* Rtm temp (#2597)

* change(ui): duck/search wip

* change(ui): duck/search wip

* change(ui): duck/search wip

* change(ui): duck/searchLive wip

* change(ui): duck/searchLive wip

* change(ui): duck/searchLive wip

* change(ui): duck/searchLive wip

* change(ui): search states

* change(ui): search states

* change(ui): search states

* change(ui): fix savedSearch store

* change(ui): fix savedSearch store

* some fixes for session connector

* change(ui): fix savedSearch store

* change(ui): fix searchLive

* change(ui): fix searchLive

* fixes for session replay

* change(ui): bookmark fetch

* last components for sessions

* add fetchautoplaylist

* finish session reducer, remove deleted reducers

* change(ui): fix the search fetch

* change(ui): fix the search fetch

* fix integrations call ctx

* ensure ctx for sessionstore

* fix(ui): checking for latest sessions path

* start removing user reducer

* removing user reducer pt2...

* finish user store

* remove rand log

* fix crashes

* tinkering workflow file for tracker test

* making sure prefetched sessions work properly

* fix conflict

* fix router redirects during loading

---------

Co-authored-by: Shekar Siri <sshekarsiri@gmail.com>
2024-10-03 11:38:36 +02:00

112 lines
2.9 KiB
TypeScript

import {
CONSOLE,
NETWORK,
PERFORMANCE,
STACKEVENTS,
STORAGE,
} from 'App/mstore/uiPlayerStore';
import React from 'react';
import AutoplayTimer from 'Components/Session_/Player/Overlay/AutoplayTimer';
import PlayIconLayer from 'Components/Session_/Player/Overlay/PlayIconLayer';
import Loader from 'Components/Session_/Player/Overlay/Loader';
import { PlayerContext } from 'App/components/Session/playerContext';
import { observer } from 'mobx-react-lite';
import { Dropdown } from 'antd';
import type { MenuProps } from 'antd';
import { Icon } from 'UI';
import { useStore } from 'App/mstore'
interface Props {
nextId?: string;
closedLive?: boolean;
isClickmap?: boolean;
}
enum ItemKey {
Console = '1',
Network = '2',
Performance = '3',
Events = '4',
State = '5',
AddNote = '6',
}
const menuItems: MenuProps['items'] = [
{
key: ItemKey.Console,
label: 'Console',
icon: <Icon name={'terminal'} size={14} />,
},
{
key: ItemKey.Network,
label: 'Network',
icon: <Icon name={'arrow-down-up'} size={14} />,
},
{
key: ItemKey.Performance,
label: 'Performance',
icon: <Icon name={'speedometer2'} size={14} />,
},
{
key: ItemKey.Events,
label: 'Events',
icon: <Icon name={'filetype-js'} size={14} />,
},
{ type: 'divider' },
{
key: ItemKey.AddNote,
label: 'Add Note',
icon: <Icon name={'quotes'} size={14} />,
},
];
function Overlay({ nextId, isClickmap }: Props) {
const { player, store } = React.useContext(PlayerContext);
const { uiPlayerStore } = useStore();
const toggleBottomBlock = uiPlayerStore.toggleBottomBlock;
const togglePlay = () => player.togglePlay();
const { playing, messagesLoading, completed, autoplay } = store.get();
const loading = messagesLoading
const showAutoplayTimer = completed && autoplay && nextId;
const showPlayIconLayer =
!isClickmap && !loading && !showAutoplayTimer;
const onClick = ({ key }: { key: string }) => {
switch (key) {
case ItemKey.Console:
toggleBottomBlock(CONSOLE);
break;
case ItemKey.Network:
toggleBottomBlock(NETWORK);
break;
case ItemKey.Performance:
toggleBottomBlock(PERFORMANCE);
break;
case ItemKey.Events:
toggleBottomBlock(STACKEVENTS);
break;
case ItemKey.State:
toggleBottomBlock(STORAGE);
break;
case ItemKey.AddNote:
// TODO setCreateNoteTooltip({ time: store.get().time, isVisible: true });
break;
default:
return;
}
};
return (
<>
{showAutoplayTimer && <AutoplayTimer />}
{loading ? <Loader /> : null}
<Dropdown menu={{ items: menuItems, onClick }} trigger={['contextMenu']}>
<div>
{showPlayIconLayer && <PlayIconLayer playing={playing} togglePlay={togglePlay} />}
</div>
</Dropdown>
</>
);
}
export default observer(Overlay);