openreplay/frontend/app/components/Session_/Player/Overlay.tsx
2023-08-21 13:20:19 +02:00

139 lines
3.4 KiB
TypeScript

import {
CONSOLE,
NETWORK,
PERFORMANCE,
STACKEVENTS,
STORAGE,
toggleBottomBlock
} from "Duck/components/player";
import React from 'react';
import AutoplayTimer from './Overlay/AutoplayTimer';
import PlayIconLayer from './Overlay/PlayIconLayer';
import Loader from './Overlay/Loader';
import ElementsMarker from './Overlay/ElementsMarker';
import { PlayerContext } from 'App/components/Session/playerContext';
import { observer } from 'mobx-react-lite';
import { Dropdown } from "antd"
import type {MenuProps} from 'antd';
import { connect } from 'react-redux';
import { setCreateNoteTooltip } from 'Duck/sessions';
import { Icon } from 'UI'
interface Props {
nextId?: string,
closedLive?: boolean,
isClickmap?: boolean,
toggleBottomBlock: (block: number) => void,
setCreateNoteTooltip: (args: any) => void,
}
enum ItemKey {
Console = '1',
Network = '2',
Performance = '3',
Events = '4',
State = '5',
AddNote = '6',
}
const menuItems: MenuProps['items'] = [
{
key: ItemKey.Console,
label: 'Console',
icon: <Icon name={"terminal"} size={14} />,
},
{
key: ItemKey.Network,
label: 'Network',
icon: <Icon name={"arrow-down-up"} size={14} />
},
{
key: ItemKey.Performance,
label: 'Performance',
icon: <Icon name={"speedometer2"} size={14} />
},
{
key: ItemKey.Events,
label: 'Events',
icon: <Icon name={"filetype-js"} size={14} />
},
{
key: ItemKey.State,
label: 'State',
icon: <Icon name={"redux"} size={14} />
},
{ type: 'divider' },
{
key: ItemKey.AddNote,
label: 'Add Note',
icon: <Icon name={"quotes"} size={14} />
}
]
function Overlay({
nextId,
isClickmap,
toggleBottomBlock,
setCreateNoteTooltip
}: Props) {
const {player, store} = React.useContext(PlayerContext)
const togglePlay = () => player.togglePlay()
const {
playing,
messagesLoading,
completed,
autoplay,
inspectorMode,
markedTargets,
activeTargetIndex,
tabStates,
} = store.get()
const cssLoading = Object.values(tabStates).some(({cssLoading}) => cssLoading)
const loading = messagesLoading || cssLoading
const showAutoplayTimer = completed && autoplay && nextId
const showPlayIconLayer = !isClickmap && !markedTargets && !inspectorMode && !loading && !showAutoplayTimer;
const onClick = ({key}: { key: string }) => {
switch (key) {
case ItemKey.Console:
toggleBottomBlock(CONSOLE)
break;
case ItemKey.Network:
toggleBottomBlock(NETWORK)
break;
case ItemKey.Performance:
toggleBottomBlock(PERFORMANCE)
break;
case ItemKey.Events:
toggleBottomBlock(STACKEVENTS)
break;
case ItemKey.State:
toggleBottomBlock(STORAGE)
break;
case ItemKey.AddNote:
setCreateNoteTooltip({ time: store.get().time, isVisible: true });
break;
default:
return;
}
}
return (
<>
{showAutoplayTimer && <AutoplayTimer/>}
{loading ? <Loader/> : null}
<Dropdown menu={{items: menuItems, onClick}} trigger={['contextMenu']}>
<div>
{showPlayIconLayer && <PlayIconLayer playing={playing} togglePlay={togglePlay}/>}
</div>
</Dropdown>
{markedTargets && <ElementsMarker targets={markedTargets} activeIndex={activeTargetIndex}/>}
</>
);
}
export default connect(null, {
toggleBottomBlock,
setCreateNoteTooltip
})(observer(Overlay));