* start moving ui to redux tlk * remove unused reducer * changes for gdpr and site types * ui: migrating duck/roles to mobx * ui: drop unreferenced types * ui: drop unreferenced types * ui: move player slice reducer to mobx family * ui: move assignments to issueReportingStore.ts * remove issues store * some fixes after issues store * remove errors reducer, drop old components * finish removing errors reducer * start moving integrations state to mobx * change(ui): funnel duck cleanup * change(ui): custom fields * change(ui): customMetrics cleanup * change(ui): customMetrics cleanup * change(ui): duck/filters minor cleanup * change(ui): duck/filters cleanup * change(ui): duck/customMetrics cleanup and upgrades * fix integrations service, fix babel config to >.25 + not ie * refactoring integrations reducers etc WIP * finish removing integrations state * some fixes for integrated check * start of projects refactoring * move api and "few" files to new project store * new batch for site -> projects * fix setid context * move all critical components, drop site duck * remove all duck/site refs, remove old components * fixup for SessionTags.tsx, remove duck/sources (?) * move session store * init sessionstore outside of context * fix userfilter * replace simple actions for session store * sessions sotre * Rtm temp (#2597) * change(ui): duck/search wip * change(ui): duck/search wip * change(ui): duck/search wip * change(ui): duck/searchLive wip * change(ui): duck/searchLive wip * change(ui): duck/searchLive wip * change(ui): duck/searchLive wip * change(ui): search states * change(ui): search states * change(ui): search states * change(ui): fix savedSearch store * change(ui): fix savedSearch store * some fixes for session connector * change(ui): fix savedSearch store * change(ui): fix searchLive * change(ui): fix searchLive * fixes for session replay * change(ui): bookmark fetch * last components for sessions * add fetchautoplaylist * finish session reducer, remove deleted reducers * change(ui): fix the search fetch * change(ui): fix the search fetch * fix integrations call ctx * ensure ctx for sessionstore * fix(ui): checking for latest sessions path * start removing user reducer * removing user reducer pt2... * finish user store * remove rand log * fix crashes * tinkering workflow file for tracker test * making sure prefetched sessions work properly * fix conflict * fix router redirects during loading --------- Co-authored-by: Shekar Siri <sshekarsiri@gmail.com>
59 lines
2 KiB
JavaScript
59 lines
2 KiB
JavaScript
import React from 'react';
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import { Alert, Space, Button } from 'antd';
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import { observer } from 'mobx-react-lite'
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import { useStore } from "App/mstore";
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import { onboarding as onboardingRoute } from 'App/routes';
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import { withRouter } from 'react-router-dom';
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import * as routes from '../../../routes';
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import { SquareArrowOutUpRight } from 'lucide-react';
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import { useHistory } from 'react-router';
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const withSiteId = routes.withSiteId;
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const NoSessionsMessage = () => {
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const { projectsStore } = useStore();
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const sites = projectsStore.list;
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const siteId = projectsStore.siteId;
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const history = useHistory();
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const activeSite = sites.find((s) => s.id === siteId);
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const showNoSessions = !!activeSite && !activeSite.recorded;
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const onboardingPath = withSiteId(onboardingRoute('installing'), siteId);
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return (
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<>
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{showNoSessions && (
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<div className="w-full mb-5">
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<Space direction="vertical" className="w-full">
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<Alert
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className="border-transparent rounded-lg w-full"
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message="Your sessions will appear here soon. It may take a few minutes as sessions are optimized for efficient playback."
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type="warning"
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showIcon
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action={
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<Space>
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<Button
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type="link"
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size="small"
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onClick={() => window.open('https://docs.openreplay.com/en/troubleshooting/session-recordings/', '_blank')}
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icon={<SquareArrowOutUpRight size={16} />}
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>
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Troubleshoot
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</Button>
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<Button
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type="default"
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size="small"
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onClick={() => history.push(onboardingPath)}
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>
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Complete Project Setup
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</Button>
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</Space>
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}
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/>
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</Space>
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</div>
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)}
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</>
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);
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};
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export default withRouter(observer(NoSessionsMessage));
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