* fix(ui): fix up mobile recordings display
* fix(ui): some messages
* fix(ui): some messages
* fix(player): fix msg generation for ios messages
* feat(player): add generic mmanager interface for ios player impl
* feat(player): mobile player and message manager; touch manager; videoplayer
* feat(player): add iphone shells, add log panel,
* feat(player): detect ios sessions and inject correct player
* feat(player): move screen mapper to utils
* feat(player): events panel for mobile, map shell sizes to device type data,
* feat(player): added network tab to mobile player; unify network message (ios and web)
* feat(player): resize canvas up to phone screen size, fix capitalize util
* feat(player): some general changes to support mobile events and network entries
* feat(player): remove swipes from timeline
* feat(player): more stuff for list walker
* fix(ui): performance tab, mobile project typings and form
* fix(ui):some ui touches for ios replayer shell
* fix(ui): more fixes for ui, new onboarding screen for mobile projects
* feat(ui): mobile overview panel (xray)
* feat(ui): fixes for phone shell and tap events
* fix(tracker): change phone shells and sizes
* fix(tracker): fix border on replay screen
* feat(ui): use crashes from db to show in session
* feat(ui): use event name for xray
* feat(ui): some overall ui fixes
* feat(ui): IOS -> iOS
* feat(ui): change tags to ant d
* fix(ui): fast fix
* fix(ui): fix for capitalizer
* fix(ui): fix for browser display
* fix(ui): fix for note popup
* fix(ui): change exceptions display
* fix(ui): add click rage to ios xray
* fix(ui): some icons and resizing
* fix(ui): fix ios context menu overlay, fix console logs creation for ios
* feat(ui): added icons
* feat(ui): performance warnings
* feat(ui): performance warnings
* feat(ui): different styles
* feat(ui): rm debug true
* feat(ui): fix warnings display
* feat(ui): some styles for animation
* feat(ui): add some animations to warnings
* feat(ui): move perf warnings to performance graph
* feat(ui): hide/show warns dynamically
* feat(ui): new mobile touch animation
* fix(tracker): update msg for ios
* fix(ui): taprage fixes
* fix(ui): regenerate icons and messages
* fix(ui): fix msgs
* fix(backend): fix events gen
* fix(backend): fix userid msg
* feat(tracker): add support for multi tab sessions
* feat(backend): added support of multitabs
* fix(backend): added support of deprecated batch meta message to pre-decoder
* fix(backend): fixed nil meta issue for TabData messages in sink
* feat(player): add tabmanager
* feat(player): basic tabchange event support
* feat(player): pick tabstate for console panel and timeline
* fix(player): only display tabs that are created
* feat(player): connect performance, xray and events to tab state
* feat(player): merge all tabs data for overview
* feat(backend/tracker): extract tabdata into separate message from batchmeta
* fix(tracker): fix new session check
* fix(backend): remove batchmetadeprecated
* fix(backend): fix switch case
* fix(player): fix for tab message size
* feat(tracker): check for active tabs with broadcast channel
* feat(tracker): prevent multiple messages
* fix(tracker): ignore beacons from same tab, only ask if token isnt present yet, add small delay before start to wait for answer
* feat(player): support new msg struct in assist player
* fix(player): fix some livepl components for multi tab states
* feat(tracker): add option to disable multitab
* feat(tracker): add multitab to assist plugin
* feat(player): back compat for tab id
* fix(ui): fix missing list in controls
* fix(ui): optional list update
* feat(ui): fix visuals for multitab; use window focus event for tabs
* fix(tracker): fix for dying tests (added tabid to writer, refactored other tests)
* feat(ui): update LivePlayerSubHeader.tsx to support tabs
* feat(backend): added tabs support to devtools mob files
* feat(ui): connect state to current tab properly
* feat(backend): added multitab support to assits
* feat(backend): removed data check in agent message
* feat(backend): debug on
* fix(backend): fixed typo in message broadcast
* feat(backend): fixed issue in connect method
* fix(assist): fixed typo
* feat(assist): added more debug logs
* feat(assist): removed one log
* feat(assist): more logs
* feat(assist): use query.peerId
* feat(assist): more logs
* feat(assist): fixed session update
* fix(assist): fixed getSessions
* fix(assist): fixed request_control broadcast
* fix(assist): fixed typo
* fix(assist): added missed line
* fix(assist): fix typo
* feat(tracker): multitab support for assist sessions
* fix(tracker): fix dead tests (tabid prop)
* fix(tracker): fix yaml
* fix(tracker): timers issue
* fix(ui): fix ui E2E tests with magic?
* feat(assist): multitabs support for ee version
* fix(assist): added missed method import
* fix(tracker): fix fix events in assist
* feat(assist): added back compatibility for sessions without tabId
* fix(assist): apply message's top layer structure before broadcast call
* fix(assist): added random tabID for prev version
* fix(assist): added random tabID for prev version (ee)
* feat(assist): added debug logs
* fix(assist): fix typo in sessions_agents_count method
* fix(assist): fixed more typos in copy-pastes
* fix(tracker): fix restart timings
* feat(backend): added tabIDs for some events
* feat(ui): add tab change event to the user steps bar
* Revert "feat(backend): added tabIDs for some events"
This reverts commit 1467ad7f9f.
* feat(ui): revert timeline and xray to grab events from all tabs
* fix(ui): fix typo
---------
Co-authored-by: Alexander Zavorotynskiy <zavorotynskiy@pm.me>
This also tries to make the autoscroll functionality a bit more consistent, where all items are always shown in the list, but items which have not yet occurred will be partially transparent until they happen.
Due to that change, autoscroll behavior which previously always went all the way to the bottom of a list didn't make sense anymore, so now it scrolls to the current item.