Assist performance improvements (#1604)
* feat(assist): removed unnecessary code in onConnect handler * feat(assist): fixed onAny handler's filter to support a new update event * feat(backend): moved out data structure updater from update handlers to the method * feat(assist): fixed issue in onConnect handler * feat(assist): try to disable prev changes * feat(assist): use fetchSockets only once for onConnect handler * feat(assist): fixed issue with agents updates after latest hotfix * feat(assist): removed unnecessary fetchSessions call in onConnect handler * feat(assist): avoid the second extractPeerID call
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9638140007
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3 changed files with 50 additions and 79 deletions
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@ -7,7 +7,7 @@ let debug = process.env.debug === "1";
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const IDENTITIES = {agent: 'agent', session: 'session'};
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const EVENTS_DEFINITION = {
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listen: {
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UPDATE_EVENT: "UPDATE_SESSION",
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UPDATE_EVENT: "UPDATE_SESSION", // tab become active/inactive, page title change, changed session object (rare case), call start/end
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CONNECT_ERROR: "connect_error",
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CONNECT_FAILED: "connect_failed",
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ERROR: "error"
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@ -25,7 +25,7 @@ const extractPeerId = (peerId) => {
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return {};
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}
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if (splited.length === 2) {
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return {projectKey: splited[0], sessionId: splited[1], tabId: null};
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return {projectKey: splited[0], sessionId: splited[1], tabId: (Math.random() + 1).toString(36).substring(2)};
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}
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return {projectKey: splited[0], sessionId: splited[1], tabId: splited[2]};
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};
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@ -1,7 +1,5 @@
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const {
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extractPeerId,
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extractRoomId,
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getAvailableRooms
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} = require("./helper");
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const {
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IDENTITIES,
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@ -36,33 +34,24 @@ const findSessionSocketId = async (io, roomId, tabId) => {
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return null;
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};
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async function sessions_agents_count(io, socket) {
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let c_sessions = 0, c_agents = 0;
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const connected_sockets = await io.in(socket.roomId).fetchSockets();
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async function getRoomData(io, roomID) {
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let tabsCount = 0, agentsCount = 0, tabIDs = [], agentIDs = [];
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const connected_sockets = await io.in(roomID).fetchSockets();
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if (connected_sockets.length > 0) {
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for (let item of connected_sockets) {
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if (item.handshake.query.identity === IDENTITIES.session) {
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c_sessions++;
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for (let sock of connected_sockets) {
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if (sock.handshake.query.identity === IDENTITIES.session) {
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tabsCount++;
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tabIDs.push(sock.tabId);
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} else {
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c_agents++;
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agentsCount++;
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agentIDs.push(sock.id);
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}
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}
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} else {
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c_agents = -1;
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c_sessions = -1;
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tabsCount = -1;
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agentsCount = -1;
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}
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return {c_sessions, c_agents};
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}
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async function get_all_agents_ids(io, socket) {
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let agents = [];
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const connected_sockets = await io.in(socket.roomId).fetchSockets();
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for (let item of connected_sockets) {
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if (item.handshake.query.identity === IDENTITIES.agent) {
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agents.push(item.id);
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}
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}
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return agents;
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return {tabsCount, agentsCount, tabIDs, agentIDs};
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}
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function processNewSocket(socket) {
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@ -70,11 +59,11 @@ function processNewSocket(socket) {
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socket.identity = socket.handshake.query.identity;
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socket.peerId = socket.handshake.query.peerId;
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let {projectKey: connProjectKey, sessionId: connSessionId, tabId: connTabId} = extractPeerId(socket.peerId);
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socket.roomId = extractRoomId(socket.peerId);
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socket.roomId = `${connProjectKey}-${connSessionId}`;
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socket.projectId = socket.handshake.query.projectId;
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socket.projectKey = connProjectKey;
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socket.sessId = connSessionId;
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socket.tabId = connTabId ?? (Math.random() + 1).toString(36).substring(2);
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socket.tabId = connTabId;
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debug_log && console.log(`connProjectKey:${connProjectKey}, connSessionId:${connSessionId}, connTabId:${connTabId}, roomId:${socket.roomId}`);
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}
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@ -83,35 +72,28 @@ async function onConnect(socket) {
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processNewSocket(socket);
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const io = getServer();
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let {c_sessions, c_agents} = await sessions_agents_count(io, socket);
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const {sessionsCount, agentsCount, tabIDs, agentIDs} = await getRoomData(io, socket.roomId);
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if (socket.identity === IDENTITIES.session) {
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// Check if session already connected, if so, refuse new connexion
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if (c_sessions > 0) {
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const rooms = await getAvailableRooms(io);
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for (let roomId of rooms.keys()) {
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let {projectKey} = extractPeerId(roomId);
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if (projectKey === socket.projectKey) {
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const connected_sockets = await io.in(roomId).fetchSockets();
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for (let item of connected_sockets) {
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if (item.tabId === socket.tabId) {
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error_log && console.log(`session already connected, refusing new connexion, peerId: ${socket.peerId}`);
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io.to(socket.id).emit(EVENTS_DEFINITION.emit.SESSION_ALREADY_CONNECTED);
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return socket.disconnect();
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}
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}
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// Check if session with the same tabID already connected, if so, refuse new connexion
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if (sessionsCount > 0) {
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for (let tab of tabIDs) {
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if (tab === socket.tabId) {
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error_log && console.log(`session already connected, refusing new connexion, peerId: ${socket.peerId}`);
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io.to(socket.id).emit(EVENTS_DEFINITION.emit.SESSION_ALREADY_CONNECTED);
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return socket.disconnect();
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}
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}
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}
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extractSessionInfo(socket);
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// Inform all connected agents about reconnected session
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if (c_agents > 0) {
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if (agentsCount > 0) {
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debug_log && console.log(`notifying new session about agent-existence`);
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let agents_ids = await get_all_agents_ids(io, socket);
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io.to(socket.id).emit(EVENTS_DEFINITION.emit.AGENTS_CONNECTED, agents_ids);
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io.to(socket.id).emit(EVENTS_DEFINITION.emit.AGENTS_CONNECTED, agentIDs);
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socket.to(socket.roomId).emit(EVENTS_DEFINITION.emit.SESSION_RECONNECTED, socket.id);
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}
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} else if (c_sessions <= 0) {
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} else if (sessionsCount <= 0) {
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debug_log && console.log(`notifying new agent about no SESSIONS with peerId:${socket.peerId}`);
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io.to(socket.id).emit(EVENTS_DEFINITION.emit.NO_SESSIONS);
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}
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@ -140,9 +122,6 @@ async function onConnect(socket) {
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// Handle update event
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socket.on(EVENTS_DEFINITION.listen.UPDATE_EVENT, (...args) => onUpdateEvent(socket, ...args));
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// Handle server update event
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socket.on(EVENTS_DEFINITION.server.UPDATE_SESSION, (...args) => onUpdateServerEvent(socket, ...args));
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// Handle errors
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socket.on(EVENTS_DEFINITION.listen.ERROR, err => errorHandler(EVENTS_DEFINITION.listen.ERROR, err));
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socket.on(EVENTS_DEFINITION.listen.CONNECT_ERROR, err => errorHandler(EVENTS_DEFINITION.listen.CONNECT_ERROR, err));
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@ -153,7 +132,6 @@ async function onConnect(socket) {
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}
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async function onDisconnect(socket) {
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const io = getServer();
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debug_log && console.log(`${socket.id} disconnected from ${socket.roomId}`);
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if (socket.identity === IDENTITIES.agent) {
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socket.to(socket.roomId).emit(EVENTS_DEFINITION.emit.AGENT_DISCONNECT, socket.id);
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@ -161,67 +139,51 @@ async function onDisconnect(socket) {
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endAssist(socket, socket.agentID);
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}
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debug_log && console.log("checking for number of connected agents and sessions");
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let {c_sessions, c_agents} = await sessions_agents_count(io, socket);
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if (c_sessions === -1 && c_agents === -1) {
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const io = getServer();
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let {sessionsCount, agentsCount, tabIDs, agentIDs} = await getRoomData(io, socket.roomId);
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if (sessionsCount === -1 && agentsCount === -1) {
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debug_log && console.log(`room not found: ${socket.roomId}`);
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return;
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}
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if (c_sessions === 0) {
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if (sessionsCount === 0) {
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debug_log && console.log(`notifying everyone in ${socket.roomId} about no SESSIONS`);
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socket.to(socket.roomId).emit(EVENTS_DEFINITION.emit.NO_SESSIONS);
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}
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if (c_agents === 0) {
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if (agentsCount === 0) {
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debug_log && console.log(`notifying everyone in ${socket.roomId} about no AGENTS`);
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socket.to(socket.roomId).emit(EVENTS_DEFINITION.emit.NO_AGENTS);
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}
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}
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async function onUpdateEvent(socket, ...args) {
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const io = getServer();
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debug_log && console.log(`${socket.id} sent update event.`);
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if (socket.identity !== IDENTITIES.session) {
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debug_log && console.log('Ignoring update event.');
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return
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}
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// Back compatibility (add top layer with meta information)
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if (args[0]?.meta === undefined && socket.identity === IDENTITIES.session) {
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args[0] = {meta: {tabId: socket.tabId, version: 1}, data: args[0]};
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}
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args[0] = updateSessionData(socket, args[0])
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Object.assign(socket.handshake.query.sessionInfo, args[0].data, {tabId: args[0]?.meta?.tabId});
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socket.to(socket.roomId).emit(EVENTS_DEFINITION.server.UPDATE_SESSION, args[0]);
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// Update sessionInfo for all sessions in room
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// Update sessionInfo for all agents in the room
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const io = getServer();
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const connected_sockets = await io.in(socket.roomId).fetchSockets();
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for (let item of connected_sockets) {
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if (item.handshake.query.identity === IDENTITIES.session && item.handshake.query.sessionInfo) {
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Object.assign(item.handshake.query.sessionInfo, args[0]?.data, {tabId: args[0]?.meta?.tabId});
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} else if (item.handshake.query.identity === IDENTITIES.agent) {
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socket.to(item.id).emit(EVENTS_DEFINITION.listen.UPDATE_EVENT, args[0]);
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}
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}
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}
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async function onUpdateServerEvent(socket, ...args) {
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debug_log && console.log(`Server sent update event through ${socket.id}.`);
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if (socket.identity !== IDENTITIES.session) {
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debug_log && console.log('Ignoring server update event.');
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return
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}
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// Back compatibility (add top layer with meta information)
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if (args[0]?.meta === undefined && socket.identity === IDENTITIES.session) {
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args[0] = {meta: {tabId: socket.tabId, version: 1}, data: args[0]};
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}
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Object.assign(socket.handshake.query.sessionInfo, args[0].data, {tabId: args[0]?.meta?.tabId});
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}
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async function onAny(socket, eventName, ...args) {
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const io = getServer();
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if (Object.values(EVENTS_DEFINITION.listen).indexOf(eventName) >= 0) {
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debug_log && console.log(`received event:${eventName}, should be handled by another listener, stopping onAny.`);
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return
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}
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// Back compatibility (add top layer with meta information)
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if (args[0]?.meta === undefined && socket.identity === IDENTITIES.session) {
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args[0] = {meta: {tabId: socket.tabId, version: 1}, data: args[0]};
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}
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args[0] = updateSessionData(socket, args[0])
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if (socket.identity === IDENTITIES.session) {
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debug_log && console.log(`received event:${eventName}, from:${socket.identity}, sending message to room:${socket.roomId}`);
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socket.to(socket.roomId).emit(eventName, args[0]);
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@ -229,6 +191,7 @@ async function onAny(socket, eventName, ...args) {
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// Stats
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handleEvent(eventName, socket, args[0]);
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debug_log && console.log(`received event:${eventName}, from:${socket.identity}, sending message to session of room:${socket.roomId}`);
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const io = getServer();
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let socketId = await findSessionSocketId(io, socket.roomId, args[0]?.meta?.tabId);
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if (socketId === null) {
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debug_log && console.log(`session not found for:${socket.roomId}`);
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@ -240,6 +203,14 @@ async function onAny(socket, eventName, ...args) {
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}
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}
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// Back compatibility (add top layer with meta information)
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function updateSessionData(socket, sessionData) {
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if (sessionData?.meta === undefined && socket.identity === IDENTITIES.session) {
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sessionData = {meta: {tabId: socket.tabId, version: 1}, data: sessionData};
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}
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return sessionData
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}
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module.exports = {
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onConnect,
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}
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