feat(utilities): notify agent about no-session when connected

feat(utilities): notify session about existing agents when connected
This commit is contained in:
Taha Yassine Kraiem 2022-01-31 16:34:21 +01:00
parent 653f87b570
commit 92ac69accf

View file

@ -7,7 +7,7 @@ const NEW_AGENT_MESSAGE = "NEW_AGENT";
const NO_AGENTS = "NO_AGENT";
const NO_SESSIONS = "SESSION_DISCONNECTED";
const SESSION_ALREADY_CONNECTED = "SESSION_ALREADY_CONNECTED";
const wsReconnectionTimeout = process.env.wsReconnectionTimeout | 10 * 1000;
// const wsReconnectionTimeout = process.env.wsReconnectionTimeout | 10 * 1000;
let connectedSessions = {};
@ -42,6 +42,25 @@ const findSessionSocketId = async (io, peerId) => {
return null;
};
async function sessions_agents_count(io, socket) {
let c_sessions = 0, c_agents = 0;
if (io.sockets.adapter.rooms.get(socket.peerId)) {
const connected_sockets = await io.in(socket.peerId).fetchSockets();
for (let item of connected_sockets) {
if (item.handshake.query.identity === IDENTITIES.session) {
c_sessions++;
} else {
c_agents++;
}
}
} else {
c_agents = -1;
c_sessions = -1;
}
return {c_sessions, c_agents};
}
module.exports = {
wsRouter,
start: (server) => {
@ -62,17 +81,25 @@ module.exports = {
socket.sessionId = sessionId;
socket.projectKey = projectKey;
socket.lastMessageReceivedAt = Date.now();
let {c_sessions, c_agents} = await sessions_agents_count(io, socket);
if (socket.identity === IDENTITIES.session) {
connectedSessions[socket.projectKey] = connectedSessions[socket.projectKey] || [];
if (!connectedSessions[socket.projectKey].includes(socket.sessionId)) {
connectedSessions[socket.projectKey].push(socket.sessionId);
}
let sessionSocketId = await findSessionSocketId(io, socket.peerId);
if (sessionSocketId !== null) {
if (c_sessions > 0) {
console.log(`session already connected, refusing new connexion`);
io.to(socket.id).emit(SESSION_ALREADY_CONNECTED);
return socket.disconnect();
}
if (c_agents > 0) {
console.log(`notifying new session about agent-existance`);
io.to(socket.id).emit(NEW_AGENT_MESSAGE);
}
} else if (c_sessions <= 0) {
console.log(`notifying new agent about no SESSIONS`);
io.to(socket.id).emit(NO_SESSIONS);
}
socket.join(socket.peerId);
if (io.sockets.adapter.rooms.get(socket.peerId)) {
@ -84,30 +111,23 @@ module.exports = {
console.log(`${socket.id} disconnected from ${socket.peerId}`);
// wait a little bit before notifying everyone
// setTimeout(async () => {
console.log("wait ended, checking for number of connected agentants and sessions");
if (io.sockets.adapter.rooms.get(socket.peerId)) {
const connected_sockets = await io.in(socket.peerId).fetchSockets();
let c_sessions = 0, c_agentants = 0;
for (let item of connected_sockets) {
if (item.handshake.query.identity === IDENTITIES.session) {
c_sessions++;
} else {
c_agentants++;
}
}
if (c_sessions === 0) {
console.log(`notifying everyone in ${socket.peerId} about no SESSIONS`);
socket.to(socket.peerId).emit(NO_SESSIONS);
removeSession(socket.projectKey, socket.sessionId);
}
if (c_agentants === 0) {
console.log(`notifying everyone in ${socket.peerId} about no AGENTS`);
socket.to(socket.peerId).emit(NO_AGENTS);
}
} else {
console.log("checking for number of connected agents and sessions");
let {c_sessions, c_agents} = await sessions_agents_count(io, socket);
if (c_sessions === -1 && c_agents === -1) {
console.log(`room not found: ${socket.peerId}`);
return removeSession(socket.projectKey, socket.sessionId);
}
if (c_sessions === 0) {
console.log(`notifying everyone in ${socket.peerId} about no SESSIONS`);
socket.to(socket.peerId).emit(NO_SESSIONS);
removeSession(socket.projectKey, socket.sessionId);
}
if (c_agents === 0) {
console.log(`notifying everyone in ${socket.peerId} about no AGENTS`);
socket.to(socket.peerId).emit(NO_AGENTS);
}
// }, wsReconnectionTimeout);
});