refactor(player): move things to addons
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3 changed files with 10 additions and 10 deletions
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@ -4,8 +4,8 @@ import type { Store } from '../common/types'
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import Player, { State as PlayerState } from '../player/Player'
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import MessageManager from './MessageManager'
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import InspectorController from './InspectorController'
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import TargetMarker from './TargetMarker'
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import InspectorController from './addons/InspectorController'
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import TargetMarker from './addons/TargetMarker'
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import AssistManager, {
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INITIAL_STATE as ASSIST_INITIAL_STATE,
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} from './assist/AssistManager'
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@ -14,7 +14,7 @@ import Screen from './Screen/Screen'
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// export type State = typeof WebPlayer.INITIAL_STATE
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export default class WebPlayer extends Player {
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static INITIAL_STATE = {
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static readonly INITIAL_STATE = {
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...Player.INITIAL_STATE,
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...TargetMarker.INITIAL_STATE,
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@ -1,7 +1,7 @@
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import Marker from './Screen/Marker'
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import Inspector from './Screen/Inspector'
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import Screen from './Screen/Screen'
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import type { Dimensions } from './Screen/types'
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import Marker from '../Screen/Marker'
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import Inspector from '../Screen/Inspector'
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import Screen from '../Screen/Screen'
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import type { Dimensions } from '../Screen/types'
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export default class InspectorController {
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@ -1,6 +1,6 @@
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import type Screen from './Screen/Screen'
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import type { Point } from './Screen/types'
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import type { Store } from '../common/types'
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import type Screen from '../Screen/Screen'
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import type { Point } from '../Screen/types'
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import type { Store } from '../../common/types'
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function getOffset(el: Element, innerWindow: Window) {
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